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table.insert(tableParts, '!!style="padding:0 1em 0 0"|' .. Icons.Icon({'Ranged', type='skill', notext=true})) | table.insert(tableParts, '!!style="padding:0 1em 0 0"|' .. Icons.Icon({'Ranged', type='skill', notext=true})) | ||
table.insert(tableParts, '!!style="padding:0 1em 0 0"|' .. Icons.Icon({'Magic', type='skill', notext=true})) | table.insert(tableParts, '!!style="padding:0 1em 0 0"|' .. Icons.Icon({'Magic', type='skill', notext=true})) | ||
table.insert(tableParts, ' | table.insert(tableParts, '!!Bones !!Locations') | ||
-- Generate row per monster | -- Generate row per monster | ||
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table.insert(tableParts, '\r\n|style="text-align:right" data-sort-value="' .. evaR[2] .. '" |' .. Shared.formatnum(evaR[2])) | table.insert(tableParts, '\r\n|style="text-align:right" data-sort-value="' .. evaR[2] .. '" |' .. Shared.formatnum(evaR[2])) | ||
table.insert(tableParts, '\r\n|style="text-align:right" data-sort-value="' .. evaR[3] .. '" |' .. Shared.formatnum(evaR[3])) | table.insert(tableParts, '\r\n|style="text-align:right" data-sort-value="' .. evaR[3] .. '" |' .. Shared.formatnum(evaR[3])) | ||
table.insert(tableParts, '\r\n|style="text-align:center" |' .. boneTxt) | table.insert(tableParts, '\r\n|style="text-align:center" |' .. boneTxt) | ||
table.insert(tableParts, '\r\n|style="text-align:right;white-space:pre-line;" |' .. Monsters._getMonsterAreas(monster, hideDungeons)) | table.insert(tableParts, '\r\n|style="text-align:right;white-space:pre-line;" |' .. Monsters._getMonsterAreas(monster, hideDungeons)) |
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