17,105
edits
m (Correct value representation for RolledReflectDamage modifier) |
m (Further corrections to RolledReflectDamage) |
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["RedemptionPercent"] = { text = "{V}% of max hitpoints healed on redemption", skills = {'Combat'} }, | ["RedemptionPercent"] = { text = "{V}% of max hitpoints healed on redemption", skills = {'Combat'} }, | ||
["RedemptionThreshold"] = { text = "{V}% redemption threshold", skills = {'Combat'} }, | ["RedemptionThreshold"] = { text = "{V}% redemption threshold", skills = {'Combat'} }, | ||
["RolledReflectDamage"] = { text = "{S}0-{VX} Reflect Damage" | ["RolledReflectDamage"] = { text = "{S}0-{VX} Reflect Damage", unsigned = true, skills = {'Combat'} }, | ||
["RuneProvision"] = { text = "Rune providing items provide {VMUL}x as many runes", skills = {'Combat'} }, | ["RuneProvision"] = { text = "Rune providing items provide {VMUL}x as many runes", skills = {'Combat'} }, | ||
["SecondaryFoodBurnChance"] = { text = "{V}% Secondary Chance to burn food when Cooking", isIncreaseNegative = true, skills = {'Cooking'} }, | ["SecondaryFoodBurnChance"] = { text = "{V}% Secondary Chance to burn food when Cooking", isIncreaseNegative = true, skills = {'Cooking'} }, |