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| {{V|1.0.1}}
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| ===Why clear Air God Dungeon?===
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| * {{UpgradeIcon|Perpetual Haste}} - massively speeds up {{Skill|Crafting}} and {{Skill|Fletching}}.
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| * {{:Aeris God Armour}} - ranged best-in-slot. This set is mandatory to idle the {{ZoneIcon|Water God Dungeon}}. You will also need {{ItemIcon|Aeris God Gloves|qty=10|gloves}} to later upgrade them into the {{ItemIcon|Poison Virulence Gloves}}.
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| * {{ItemIcon|Deadeye Amulet}} - ranged best-in-slot.
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| * {{ItemIcon|Deadeye Ring}} - you will need 10 of them to later upgrade into the {{ItemIcon|Poison Virulence Ring}}.
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| * {{ItemIcon|Stormsnap}} - Situationally useful, but almost mandatory for farming the {{ItemIcon|Ocean Song}} later.
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| According to the [https://github.com/vbion/melvor-coupon-solver/ simulator]:
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| * If you want the full Armour set, then you need to clear the dungeon 91 times for 75% of that happening or 192 times for 95%.
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| * If you want the full set and {{ItemIcon|Stormsnap}}, then it's 277 times for 75% and 576 times for 95%.
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| ===Gear to idle===
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| Due to the [[Combat Triangle]], it's recommended to beat the [[Air God Dungeon]] with {{Icon|Melee}} because the enemies here are {{Skill|Ranged}} and {{Icon|Melee|notext=true}} Melee.
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| The following build can idle the dungeon with {{SkillReq|Hitpoints|90}}. Check your own setup with the [[Combat Simulator]] or [https://silberdrachi.github.io/CanIIdle Can I Idle] to be sure that you won't die.
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| {| class="wikitable"
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| |- class="headerRow-0"
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| ! Item
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| ! Slot
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| ! DR%
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| |-
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| | {{ItemIcon|(G) Ancient Helmet}}
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| | Head
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| | 7%
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| |-
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| | {{ItemIcon|(G) Ancient Platebody}}
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| | Body
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| | 7%
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| |-
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| | {{ItemIcon|(G) Ancient Platelegs}}
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| | Leggings
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| | 7%
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| |-
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| | {{ItemIcon|(G) Dragon Boots}}
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| | Boots
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| | 6%
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| |-
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| | {{ItemIcon|(U) Ancient D-hide Vambraces}}
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| | Hands
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| | 6%
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| |-
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| | {{ItemIcon|Infernal Cape}}
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| | Cape
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| | 4%
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| |-
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| | {{ItemIcon|Elite Amulet of Defence}}
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| | Neck
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| | 2%
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| |-
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| | {{ItemIcon|Sandstorm Ring}}
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| | Ring
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| | 0%
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| |-
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| | {{ItemIcon|Dragonfire Shield}}
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| | Off-hand
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| | 8%
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| |-
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| ! scope="row" colspan="2" | Total
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| | 47%
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| |}
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| It is heavily suggested to use the {{ItemIcon|Sandstorm Ring}} because it boosts your clear time by 20%. Other rings don't come even relatively close.
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| If you have {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}} (3% DR) use it instead of the {{ItemIcon|Elite Amulet of Defence}} (2% DR). If you don't have any of them, use {{ItemIcon|Gold Sapphire Necklace}}, but you really want at least {{ItemIcon|Elite Amulet of Defence|Elite Defence}} to idle this dungeon.
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| ===Weapon choice===
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| The simulation was done with the given default build on {{Icon|Hardcore}}. All combat levels are equal to 85 aside from {{Skill|Hitpoints}}. No prayers, no potions, no any other buffs.
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| {| class="wikitable"
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| |- class="headerRow-0"
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| ! Weapon
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| ! Clear time (s)
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| ! Buff compared to previous
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| ! {{ItemIcon|Crab|Crabs}} per hour
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| |-
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| | {{ItemIcon|Dragon Sword}}
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| | 3210
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| | 0%
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| | 1330
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| |-
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| | {{ItemIcon|Dragon Claw}}
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| | 2930
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| | 9%
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| | 1320
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| |-
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| | {{ItemIcon|Sunset Rapier}}
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| | 2350
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| | 20%
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| | 1300
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| |-
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| | {{ItemIcon|Ancient Claw}}
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| | 2190
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| | 7%
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| | 1300
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| |-
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| | {{ItemIcon|Infernal Claw}}
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| | 1970
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| | 10%
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| | 1295
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| |}
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| You want to get at least the {{ItemIcon|Ancient Claw}} because it is a good time to farm it after unlocking Ancient Magicks.
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| Ideally, you want to get {{ItemIcon|Infernal Core|qty=10|Infernal Cores}} from the {{ZoneIcon|Infernal Stronghold}} and farm the {{ItemIcon|Dragon Claw}} to make the {{ItemIcon|Infernal Claw}}.<br>
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| Check the {{Icon|type=dungeon|Infernal Stronghold/Guide}} to farm it most efficiently. You should be able to idle everything aside from {{Icon|Malcs, the Leader of Dragons|type=monster|Malcs's}}.
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| {{Menu}}
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| <!--[[Category:Guides]]-->
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