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When choosing a new task, a [[#Slayer Tier Monsters|monster of the selected tier]] will be chosen at random. Monsters within [[Slayer Areas]] can only be chosen if the player meets the level requirement, and owns (or has previously owned) either the equipment required for entry or an item such as the {{ItemIcon|Slayer Skillcape}} that bypasses slayer area item requirements. For example, supposing a player has sold their {{ItemIcon|Climbing Boots}} then it is still possible to be assigned any of the monsters within {{ZoneIcon|Perilous Peaks}} as a Slayer Task. These rules are relaxed when a task is automatically assigned while {{UpgradeIcon|Auto Slayer|notext=true}} [[#Auto Slayer|Auto Slayer]] is enabled - in this case the player will only be assigned monsters within areas that can be accessed with their active equipment set. | When choosing a new task, a [[#Slayer Tier Monsters|monster of the selected tier]] will be chosen at random. Monsters within [[Slayer Areas]] can only be chosen if the player meets the level requirement, and owns (or has previously owned) either the equipment required for entry or an item such as the {{ItemIcon|Slayer Skillcape}} that bypasses slayer area item requirements. For example, supposing a player has sold their {{ItemIcon|Climbing Boots}} then it is still possible to be assigned any of the monsters within {{ZoneIcon|Perilous Peaks}} as a Slayer Task. These rules are relaxed when a task is automatically assigned while {{UpgradeIcon|Auto Slayer|notext=true}} [[#Auto Slayer|Auto Slayer]] is enabled - in this case the player will only be assigned monsters within areas that can be accessed with their active equipment set. | ||
The number of monsters assigned per task is a random number that generally increases as the task's tier and the player's {{Skill|Slayer}} level increase. Formulas used to determine both the minimum/maximum possible task size and the increase when extending a task are included within the [[#Slayer Task Mechanics|Slayer Task Mechanics]] section. | The number of monsters assigned per task is a random number that generally increases as the task's tier and the player's {{Skill|Slayer|nolink=true}} level increase. Formulas used to determine both the minimum/maximum possible task size and the increase when extending a task are included within the [[#Slayer Task Mechanics|Slayer Task Mechanics]] section. | ||
In addition to killing [[monsters]] for Slayer Tasks, Slayer experience can be earned by killing monsters found in [[Slayer Areas]], at a rate equal to 5% of the slain monster's hitpoints. If the player's Slayer Task is for a monster from a [[Slayer areas|Slayer Area]], the experience rates will stack, giving 15% of the monster's total hitpoints as experience. Slayer experience gained can be increased further by equipping Slayer armour, which can be purchased from the [[Shop#Slayer|Shop]]. | In addition to killing [[monsters]] for Slayer Tasks, Slayer experience can be earned by killing monsters found in [[Slayer Areas]], at a rate equal to 5% of the slain monster's hitpoints. If the player's Slayer Task is for a monster from a [[Slayer areas|Slayer Area]], the experience rates will stack, giving 15% of the monster's total hitpoints as experience. Slayer experience gained can be increased further by equipping Slayer armour, which can be purchased from the [[Shop#Slayer|Shop]]. |