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(Adding some v1.0.2. info) |
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{{V|1.0. | {{V|1.0.2}} | ||
{{Otheruses|the {{PAGENAME}} minigame|a guide to progressing through the minigame|{{PAGENAME}}/Guide}} | {{Otheruses|the {{PAGENAME}} minigame|a guide to progressing through the minigame|{{PAGENAME}}/Guide}} | ||
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** You gain 1 positive modifier and 2 negative modifiers at the start and every 10 waves. | ** You gain 1 positive modifier and 2 negative modifiers at the start and every 10 waves. | ||
** Golbins have 1.1x Accuracy Rating, Maximum Hit and Evasion | ** Golbins have 1.1x Accuracy Rating, Maximum Hit and Evasion | ||
== Modifiers == | |||
On Medium and Hard difficulties, you will select a set of modifiers at the start, and every 10 waves. A '''Positive''' modifier will globally boost your stats, or globally reduce the stats of all Golbins. A '''Negative''' modifier will do the opposite. Below is a list of all modifiers and their ranges. Modifiers will stack additively with one another. | |||
{{GolbinRaidModifiers}} | |||
== Gear Unlocks == | == Gear Unlocks == |
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