Golbin Raid: Difference between revisions

Updated page to v1.0.2
(Adding some v1.0.2. info)
(Updated page to v1.0.2)
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{{V|1.0.1}}
{{V|1.0.2}}
{{Otheruses|the {{PAGENAME}} minigame|a guide to progressing through the minigame|{{PAGENAME}}/Guide}}
{{Otheruses|the {{PAGENAME}} minigame|a guide to progressing through the minigame|{{PAGENAME}}/Guide}}


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** You gain 1 positive modifier and 2 negative modifiers at the start and every 10 waves.
** You gain 1 positive modifier and 2 negative modifiers at the start and every 10 waves.
** Golbins have 1.1x Accuracy Rating, Maximum Hit and Evasion
** Golbins have 1.1x Accuracy Rating, Maximum Hit and Evasion
== Modifiers ==
On Medium and Hard difficulties, you will select a set of modifiers at the start, and every 10 waves. A '''Positive''' modifier will globally boost your stats, or globally reduce the stats of all Golbins. A '''Negative''' modifier will do the opposite. Below is a list of all modifiers and their ranges. Modifiers will stack additively with one another.
{{GolbinRaidModifiers}}


== Gear Unlocks ==
== Gear Unlocks ==
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