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| {{V|1.0.3}} | | {{V}} |
| {{Main|Reference=Combat}} | | {{Main|Reference=Combat}} |
| '''{{PAGENAME}}''' is a stat that does exactly what it suggests: It reduces the amount of damage taken by a player or monster. Unlike other combat numbers that are complex calculations, a player's Damage Reduction is determined by simply adding together all Damage Reduction bonuses the player has, whether from equipment or something else like a {{ItemIcon|Damage Reduction Potion|img=Damage Reduction Potion I}} or {{PetIcon|Leonardo}}. | | '''{{PAGENAME}}''' (commomly referred to as [[Glossary|DR]]) is a stat that does exactly what it suggests: It reduces the amount of damage taken by a player or monster. Unlike other combat numbers that are complex calculations, a player's Damage Reduction is determined by simply adding together all Damage Reduction bonuses the player has, whether from equipment or something else like a {{Icon|Damage Reduction Potion}} or {{PetIcon|Leonardo}}. |
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| Many monsters have Damage Reduction modifiers that affect their defensive stats. | | Many monsters have Damage Reduction modifiers that affect their defensive stats. |
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| ==Mechanics== | | ==Mechanics== |
| Whenever a player or monster with Damage Reduction greater than 0% would receive damage, instead the damage they take is equal to:
| | The player's damage reduction while engaged in combat can be calculated as their damage reduction % outside of combat ('Base Damage Reduction'), less any penalties that apply when in combat (such as the Intimidation passive effect present on many {{TotH}} [[monsters]]), all multiplied by the [[Combat Triangle]] damage reduction modifier. Damage reduction has a maximum value of 95% and a minimum of 0%, where the in-combat damage reduction can be calculated as: |
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| <math>\text{Damage Taken} = \text{Base Damage} \times \left (1 - \text{Damage Reduction} \right )</math> | | <math>\text{Damage Reduction %} = \min \Big( \max \Big( \Big\lfloor \left ( \text{Base Damage Reduction %} - \text{In-Combat Penalties} \right ) \times \text{Combat Triangle Modifier} \Big\rfloor , 0 \Big), 95 \Big)</math> |
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| Note that the [[Combat Triangle]] will affect how much damage reduction the player has if they are using a different style from the monster.
| | Where: <math> \left \lfloor x \right \rfloor </math> is the [https://en.wikipedia.org/wiki/Floor_and_ceiling_functions floor function]. |
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| | Whenever a player or monster with Damage Reduction greater than 0% would receive damage, the damage taken is reduced. This reduced damage can be calculated as follows: |
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| | <math>\text{Damage Taken} = \left \lfloor \text{Base Damage} \times \left ( 1 - \frac{\text{Damage Reduction %}}{100} \right ) \right \rfloor</math> |
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| ==Damage Reduction Modifiers== | | ==Damage Reduction Modifiers== |
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| ==Melee Damage Reduction Equipment== | | ==Melee Damage Reduction Equipment== |
| UNDER CONSTRUCTION[[Category:Manual Tables]]
| | {{EquipmentDRTable|Melee}} |
| {| class="wikitable" style="width: 85%;" | |
| |-
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| ! Item Set
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| ! style="width: 4%"| DR% Each
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| ! Helmet
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| ! Platebody
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| ! Platelegs
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| ! Boots
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| ! Gloves
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| ! Shield
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| |-
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| | (G) Steel
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| | style="text-align:center;"|1%
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| | {{ItemIcon|(G) Steel Helmet}}
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| | {{ItemIcon|(G) Steel Platebody}}
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| | {{ItemIcon|(G) Steel Platelegs}}
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| | {{ItemIcon|(G) Steel Boots}}
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| | -
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| | {{ItemIcon|(G) Steel Shield}}
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| |-
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| | (G) Black
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| | style="text-align:center;"|2%
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| | {{ItemIcon|(G) Black Helmet}}
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| | {{ItemIcon|(G) Black Platebody}}
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| | {{ItemIcon|(G) Black Platelegs}}
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| | {{ItemIcon|(G) Black Boots}}
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| | -
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| | {{ItemIcon|(G) Black Shield}}
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| |-
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| | (G) Mithril
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| | style="text-align:center;"|3%
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| | {{ItemIcon|(G) Mithril Helmet}}
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| | {{ItemIcon|(G) Mithril Platebody}}
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| | {{ItemIcon|(G) Mithril Platelegs}}
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| | {{ItemIcon|(G) Mithril Boots}}
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| | -
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| | {{ItemIcon|(G) Mithril Shield}}
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| |-
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| | (G) Adamant
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| | style="text-align:center;"|4%
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| | {{ItemIcon|(G) Adamant Helmet}}
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| | {{ItemIcon|(G) Adamant Platebody}}
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| | {{ItemIcon|(G) Adamant Platelegs}}
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| | {{ItemIcon|(G) Adamant Boots}}
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| | -
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| | {{ItemIcon|(G) Adamant Shield}}
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| |-
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| | (G) Rune
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| | style="text-align:center;"|5%
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| | {{ItemIcon|(G) Rune Helmet}}
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| | {{ItemIcon|(G) Rune Platebody}}
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| | {{ItemIcon|(G) Rune Platelegs}}
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| | {{ItemIcon|(G) Rune Boots}}
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| | -
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| | {{ItemIcon|(G) Rune Shield}}
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| |-
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| | (G) Dragon
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| | style="text-align:center;"|6%
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| | {{ItemIcon|(G) Dragon Helmet}}
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| | {{ItemIcon|(G) Dragon Platebody}}
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| | {{ItemIcon|(G) Dragon Platelegs}}
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| | {{ItemIcon|(G) Dragon Boots}}
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| | -
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| | {{ItemIcon|(G) Dragon Shield}}
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| |-
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| | Slayer (Elite)
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| | style="text-align:center;"|4%
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| | {{ItemIcon|Slayer Helmet (Elite)}}
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| | {{ItemIcon|Slayer Platebody (Elite)}}
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| | -
| |
| | -
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| | -
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| | -
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| |-
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| | Slayer (Master)
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| | style="text-align:center;"|6%
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| | {{ItemIcon|Slayer Helmet (Master)}}
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| | {{ItemIcon|Slayer Platebody (Master)}}
| |
| | -
| |
| | -
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| | -
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| | -
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| |-
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| | Ragnar God Armour
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| | style="text-align:center;"|7%
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| | {{ItemIcon|Ragnar God Helmet}}
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| | {{ItemIcon|Ragnar God Platebody}}
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| | {{ItemIcon|Ragnar God Platelegs}}
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| | {{ItemIcon|Ragnar God Boots}}
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| | {{ItemIcon|Ragnar God Gloves}}
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| | -
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| |-
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| | Terran God Armour
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| | style="text-align:center;"|8%
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| | {{ItemIcon|Terran God Helmet}}
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| | {{ItemIcon|Terran God Platebody}}
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| | {{ItemIcon|Terran God Platelegs}}
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| | {{ItemIcon|Terran God Boots}}
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| | {{ItemIcon|Terran God Gloves}}
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| | -
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| |-
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| |}
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| ==Ranged Damage Reduction Equipment== | | ==Ranged Damage Reduction Equipment== |
| UNDER CONSTRUCTION
| | {{EquipmentDRTable|Ranged}} |
| {| class="wikitable" style="width: 85%;"
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| |-
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| ! Item Set
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| ! style="width: 4%"| DR% Each
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| ! Helmet
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| ! Platebody
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| ! Platelegs
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| ! Boots
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| ! Gloves
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| ! Shield
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| |-
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| | (U) Green D-hide
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| | 2%
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| | -
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| | {{ItemIcon|(U) Green D-hide Body}}
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| | {{ItemIcon|(U) Green D-hide Chaps}}
| |
| | -
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| | {{ItemIcon|(U) Green D-hide Vambraces}}
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| | {{ItemIcon|(U) Green D-hide Shield}}
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| |-
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| | (U) Blue D-hide
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| | 3%
| |
| | -
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| | {{ItemIcon|(U) Blue D-hide Body}}
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| | {{ItemIcon|(U) Blue D-hide Chaps}}
| |
| | -
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| | {{ItemIcon|(U) Blue D-hide Vambraces}}
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| | {{ItemIcon|(U) Blue D-hide Shield}}
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| |-
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| | (U) Red D-hide
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| | 4%
| |
| | -
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| | {{ItemIcon|(U) Red D-hide Body}}
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| | {{ItemIcon|(U) Red D-hide Chaps}}
| |
| | -
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| | {{ItemIcon|(U) Red D-hide Vambraces}}
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| | {{ItemIcon|(U) Red D-hide Shield}}
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| |-
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| | (U) Black D-hide
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| | 5%
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| | -
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| | {{ItemIcon|(U) Black D-hide Body}}
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| | {{ItemIcon|(U) Black D-hide Chaps}}
| |
| | -
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| | {{ItemIcon|(U) Black D-hide Vambraces}}
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| | {{ItemIcon|(U) Black D-hide Shield}}
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| |-
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| | (U) Ancient D-hide
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| | 6%
| |
| | -
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| | {{ItemIcon|(U) Ancient D-hide Body}}
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| | {{ItemIcon|(U) Ancient D-hide Chaps}}
| |
| | -
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| | {{ItemIcon|(U) Ancient D-hide Vambraces}}
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| | {{ItemIcon|(U) Ancient D-hide Shield}}
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| |-
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| | Ice
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| | 3%
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| | {{ItemIcon|Ice Helmet}}
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| | {{ItemIcon|Ice Platebody}}
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| | {{ItemIcon|Ice Platelegs}}
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| | {{ItemIcon|Ice Boots}}
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| | -
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| | {{ItemIcon|Ice Shield}}
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| |-
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| | Slayer (Elite)
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| | 4%
| |
| | {{ItemIcon|Slayer Cowl (Elite)}}
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| | {{ItemIcon|Slayer Leather Body (Elite)}}
| |
| | -
| |
| | -
| |
| | -
| |
| | -
| |
| |-
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| | Slayer (Master)
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| | 6%
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| | {{ItemIcon|Slayer Cowl (Master)}}
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| | {{ItemIcon|Slayer Leather Body (Master)}}
| |
| | -
| |
| | -
| |
| | -
| |
| | -
| |
| |-
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| | Aeris God Armour
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| | 8%
| |
| | {{ItemIcon|Aeris God Helmet}}
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| | {{ItemIcon|Aeris God Platebody}}
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| | {{ItemIcon|Aeris God Platelegs}}
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| | {{ItemIcon|Aeris God Boots}}
| |
| | {{ItemIcon|Aeris God Gloves}}
| |
| | -
| |
| |-
| |
| |}
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| ==Mage Damage Reduction Equipment== | | ==Mage Damage Reduction Equipment== |
| TO BE CREATED
| | {{EquipmentDRTable|Magic}} |
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| ==Monsters with Damage Reduction== | | ==Other Damage Reduction Equipment== |
| TO BE CREATED
| | {{EquipmentDRTable|Other}} |
| | <!-- No such modifier exists |
| | ==Penetrating Enemy Damage Reduction== |
| | {{ModifierTable|EnemyDamageReduction|Enemy Damage Reduction}} |
| | --> |
| | {{Menu}} |