Combat Guide: Difference between revisions

→‎T90 Farming: huge rewrite, added better setups, removed some bad weapon recommendations. Stormsnap is slower than other options, and Tidal Edge is completely outpaced by Infernal Claw with benefits from astro, prayer, and summoning being added since the guides were written
(→‎T90 Farming: huge rewrite, added better setups, removed some bad weapon recommendations. Stormsnap is slower than other options, and Tidal Edge is completely outpaced by Infernal Claw with benefits from astro, prayer, and summoning being added since the guides were written)
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==T90 Farming==
==T90 Farming==


Following completion of {{ZoneIcon|Into the Mist}}, you now have access to {{ZoneIcon|Dark Waters}}, the penultimate slayer area. These 3 mobs drop fragments for the T90 weapons, the most powerful weapons in the game. These are extremely long grinds, and require quite a bit of preparation. Each weapon requires 100 fragments, and the fragments have a 2% drop rate. That's 5,000 kills on average.
Following completion of {{ZoneIcon|Into the Mist}}, you now have access to {{ZoneIcon|Dark Waters}}, the penultimate slayer area. These 3 mobs drop fragments for the T90 weapons, the highest level, and often most powerful, weapons in the game that are extremely helpful in completing the following slayer area, as well as the Impending Darkness Event. These are extremely long grinds, and require quite a bit of preparation. Each weapon requires 100 fragments, and the fragments have a 2% drop rate. That's 5,000 kills on average.


We recommend acquiring them in the following order, as the high evasion on {{Icon|Rokken|type=monster}} makes it extremely hard to complete without {{ItemIcon|Tidal Edge}}:
We recommend acquiring them while fighting each monster as a slayer task, this will require you to turn OFF auto-slayer, and will encourage semi-frequent check-ins. Doing these on task will increase your damage dealt to them from various buffs, namely {{ItemIcon|Slayer Skillcape}}. This will make the order you obtain the final weapons in effectively random, but if you want to do them in a specific order, we recommend the following  
 
* {{ItemIcon|Shockwave}} - Made from {{ItemIcon|Shockwave Fragment}}, dropped by {{Icon|Rokken|type=monster}}
* {{ItemIcon|Ocean Song}} - Made from {{ItemIcon|Ocean Song Fragment}}, dropped by {{Icon|Ku-tul|type=monster}}
* {{ItemIcon|Ocean Song}} - Made from {{ItemIcon|Ocean Song Fragment}}, dropped by {{Icon|Ku-tul|type=monster}}
* {{ItemIcon|Tidal Edge}} - Made from {{ItemIcon|Tidal Edge Fragment}}, dropped by {{Icon|Umbora|type=monster}}
* {{ItemIcon|Tidal Edge}} - Made from {{ItemIcon|Tidal Edge Fragment}}, dropped by {{Icon|Umbora|type=monster}}
* {{ItemIcon|Shockwave}} - Made from {{ItemIcon|Shockwave Fragment}}, dropped by {{Icon|Rokken|type=monster}}


Additionally, you should also acquire the pet {{PetIcon|Otto}} whilst doing this grind.
Additionally, you should also acquire the pet {{PetIcon|Otto}} whilst doing this grind, if you do not, continue farming whichever mob you kill the fastest on or off task until you get it.  


Item fragments are very rare drops, and you should attempt to sneak in as much item doubling into your gear as possible. Using Combat Sim to measure your Drops/hr with no deaths is highly recommended. It can make the difference in literal days of grinding.
Item fragments are very rare drops, and you should attempt to sneak in as much item doubling into your gear as possible. Using Combat Sim to measure your Drops/hr with no deaths is highly recommended. It can make the difference in literal days of grinding.
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There are a couple of different orders in which these weapons are normally obtained.  
There are a couple of different orders in which these weapons are normally obtained.  


Basically, a {{ItemIcon|Tidal Edge}} is heavily suggested for {{MonsterIcon|Rokken}}.
While it may seem that using these weapons to farm the other weapons would be beneficial, this is often not the case due to the relatively weak power level of {{ItemIcon|Tidal Edge}} and {{ItemIcon|Ocean Song}} compared to other available weapons.


The common orders are:
The common orders are:
- {{ItemIcon|Shockwave}} then {{ItemIcon|Ocean Song}} then {{ItemIcon|Tidal Edge}}


- {{ItemIcon|Tidal Edge}} then {{ItemIcon|Shockwave}} then {{ItemIcon|Ocean Song}}
- {{ItemIcon|Tidal Edge}} then {{ItemIcon|Shockwave}} then {{ItemIcon|Ocean Song}}


- {{ItemIcon|Ocean Song}} then {{ItemIcon|Tidal Edge}} then {{ItemIcon|Shockwave}}
Between those two, the required time is roughly equal, but the second one requires more runes.


Between those two, the required time is roughly equal, but the first one requires more runes.
Many people combine the grinding of these weapons with the grind for the master slayer gear. An added benefit is the increased damage given by the {{ItemIcon|Slayer Skillcape}} and buffs from {{Skill|Astrology}} while fighting slayer tasks. Another benefit is the ability to buy prayer points, light runes, and food ''at a profit'' with the use of [[Generous Resupply|Generous Resupply]].


Below are some gear suggestions. Depending on {{Skill|Prayer}}, {{Skill|Herblore|Potions}}, and {{Skill|Agility}} buffs), your optimal gear can change.
===Requirements===


This whole guide assumes you either use [https://gitlab.com/aldousWatts/SEMI SEMI] to pick up items, or are active enough to pick up all pieces.
There are very few hard requirements beyond the ability to survive and the entry requirement of Level 90 {{Skill|Slayer}}, but there are several skills and items that will make this grind significantly easier, and we would be remiss to not mention them


Many people combine the grinding of these weapons with the grind for the master slayer gear. An added benefit is the increased damage given by the slayer cape on task.
{| class="wikitable"
|-
! Suggestion
! Benefit
|-
| {{ItemIcon|Slayer Skillcape}}
| 25% Flat Slayer Area Effect Negation
|-
| {{SkillReq|Hitpoints|99}}
| Less need for DR
|-
| {{SkillReq|Agility|99}}
| Pillar of Combat
|-
| {{SkillReq|Summoning|90}}
| Dragon Synergies
|-
| {{SkillReq|Prayer|95}}
| {{Icon|Battleheart|type=prayer}}
|-
| {{ItemIcon|Slayer Helmet (Elite)}}
| 15% Flat Slayer Area Effect Negation
|-
| {{ItemIcon|Slayer Cowl (Elite)}}
| 15% Flat Slayer Area Effect Negation
|-
| {{ItemIcon|Infernal Claw}}
| Outpaces Rokkens stun
|-
| {{ItemIcon|Cloudburst Staff}}
| Highest damage weapon in the game
|-
| {{ItemIcon|Slayer's Crossbow}}
| Highest damage ranged weapon for slayer mobs
|-
|}
 
Below are some gear suggestions. Depending on {{Skill|Prayer}}, {{Skill|Herblore|Potions}}, and {{Skill|Agility}} buffs), your optimal gear can change.


===Tidal Edge===
===Tidal Edge===
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To be able to idle {{MonsterIcon|Umbora}} with {{Skill|Magic}}, you'll need 47 DR assuming you have 1000 HP.
To be able to idle {{MonsterIcon|Umbora}} with {{Skill|Magic}}, you'll need 47 DR assuming you have 1000 HP.


{{MonsterIcon|Umbora}} can be killed either with Ancient Magicks or with Normal Magic if you have an {{ItemIcon|Ocean Song}}.
{{MonsterIcon|Umbora}} can be killed either with Ancient Magicks, or with Normal Magic if you have an {{ItemIcon|Ocean Song}} or a {{ItemIcon|Cloudburst Staff}}. Note that Cloudburst is the fastest method, even if you have to squeeze in extra DR from {{Skill|Prayer}}
 
With {{ItemIcon|Ocean Song}}, use {{Icon|Fire Surge|type=spell}}, {{Icon|Water Surge|type=spell}}, or {{Icon|Water Wave|type=spell}} (reduced rune cost).
 
With {{ItemIcon|Cloudburst Staff}}, use {{Icon|Water Surge|type=spell}} or {{Icon|Water Wave|type=spell}} (reduced rune cost), {{Icon|Anguish III|type=curse}}, and {{Icon|Fury II|type=aurora}}.


With {{ItemIcon|Ocean Song}}, use {{Icon|Fire Surge|type=spell}} (reference), {{Icon|Water Surge|type=spell}} (+2% kill time) or {{Icon|Water Blast|type=spell}} (+9% kill time, strongly reduced rune cost).
With an {{ItemIcon|Air Imbued Wand}} or a {{ItemIcon|Fire Imbued Wand}}, use {{Icon|Gust|type=spell}} or {{Icon|Incinerate|type=spell}}.


With an Imbued Wand, use {{Icon|Gust|type=spell}} (+40% kill time) or {{Icon|Incinerate|type=spell}} (+45% kill time).
Use of Combination Runes is highly recommended for all methods


{| class="wikitable"  
{| class="wikitable"  
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| 3%
| 3%
|-
|-
| {{ItemIcon|Aorpheat's Signet Ring}}
| {{ItemIcon|Ring of Wealth}}
| Ring
| Ring
| 0%
|-
| {{ItemIcon|Chapeau Noir}}
| Passive
| 0%
| 0%
|-
|-
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| Off-hand
| Off-hand
| 12%
| 12%
|-
| {{ItemIcon|Chapeau Noir}}
| Passive
| 0%
|-
|-
| scope="row" colspan="2" | Total
| scope="row" colspan="2" | Total
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|}
|}


Use the appropriate Elemental Imbued Wand for Ancients, and the {{ItemIcon|Ocean Song}} for Normal magic.
If able, the {{ItemIcon|Slayer Skillcape}} should be replaced with a {{ItemIcon|Max Skillcape}}.  
The {{ItemIcon|Slayer Skillcape}} can be replaced with a {{ItemIcon|Max Skillcape}} or {{ItemIcon|Skull Cape}}. The {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}} can be replaced with a {{ItemIcon|Warlock Amulet}}.
If you hit the DR goal, you can opt for a {{ItemIcon|Elder Crown}}, {{ItemIcon|Slayer Wizard Hat (Master)}}, {{ItemIcon|Slayer Wizard Robes (Master)}}...


===Shockwave===
If necessary the {{ItemIcon|Guardian Ring}} or other options can be used for extra DR. The {{ItemIcon|Ring of Wealth}} can be replaced with an {{ItemIcon|Aorpheat's Signet Ring}
While the other two weapons are pretty straightforward in terms of gear, the {{ItemIcon|Shockwave}} is not.
 
{{ItemIcon|Slayer Wizard Hat (Master)}} and {{ItemIcon|Slayer Wizard Robes (Master)}} do not positively impact the amount of fragments you receive, and even if available, should not be used.
 
===Ocean Song===


You need to use Melee for this grind, and as said before, it is highly suggested that you have a {{ItemIcon|Tidal Edge}} before you start the {{MonsterIcon|Rokken}} hunt.
To be able to idle {{MonsterIcon|Ku-tul}} with {{Skill|Ranged}}, you'll need 48 DR assuming you have 1000 HP.


====Standard Method====
You'll be killing {{MonsterIcon|Ku-tul}} with either a {{ItemIcon|Shockwave}}, {{ItemIcon|Slayer's Crossbow}} or an {{ItemIcon|Ancient Crossbow}}. Use of {{ItemIcon|Jadestone Bolts}} is recommended, {{ItemIcon|Emerald Bolts}} are not recommended as jadestone bolts should be plentiful enough at this point in progression.
This method will require the highest DR, as you need to be able to tank the Shockwave special attack of {{MonsterIcon|Rokken}} while the player is stunned. At {{formatnum:1000}} HP, this will require 56 DR.


{| class="wikitable"  
{| class="wikitable"  
Line 1,000: Line 1,044:
! DR%
! DR%
|-
|-
| {{ItemIcon|Tidal Edge}}
| {{ItemIcon|Slayer Cowl (Elite)}}
| Weapon
| 0%
|-
| {{ItemIcon|Terran God Helmet}}
| Head
| Head
| 8%
| 4%
|-
|-
| {{ItemIcon|Terran God Platebody}}
| {{ItemIcon|Aeris God Platebody}}
| Body
| Body
| 8%
| 8%
|-
|-
| {{ItemIcon|Terran God Platelegs}}
| {{ItemIcon|Aeris God Platelegs}}
| Leggings
| Leggings
| 8%
| 8%
|-
|-
| {{ItemIcon|Terran God Boots}}
| {{ItemIcon|Aeris God Boots}}
| Boots
| Boots
| 8%
| 8%
|-
|-
| {{ItemIcon|Terran God Gloves}}
| {{ItemIcon|Aeris God Gloves}}
| Hands
| Hands
| 8%
| 8%
|-
|-
! scope="row" colspan="2" | Subtotal
| scope="row" colspan="2" | Subtotal
! 40%
| 40%
|-
|-
| {{ItemIcon|Slayer Skillcape}}
| {{ItemIcon|Slayer Skillcape}}
Line 1,035: Line 1,075:
| 3%
| 3%
|-
|-
| {{ItemIcon|Aorpheat's Signet Ring}}
| {{ItemIcon|Ring of Wealth}}
| Ring
| Ring
| 0%
| 0%
|-
| {{ItemIcon|Dragonfire Shield}}
| Off-hand
| 8%
|-
|-
| {{ItemIcon|Chapeau Noir}}
| {{ItemIcon|Chapeau Noir}}
| Passive
| Passive<br />
| 0%
| 0%
|-
|-
! scope="row" colspan="2" | Total
| {{ItemIcon|Scaled Shield}}
! 51%
| Off-hand<br />
| 8%
|-
| scope="row" colspan="2" | Total
| 51%
|}
|}


Besides this tank gear set-up, you will need extra DR. This can be achieved by using a {{ItemIcon|Fire Cape}}, {{ItemIcon|Infernal Cape}}, DR potions/prayers...
The use of DR potions should be avoided if possible, so that DL potions can be used.


====Reduced DR Method====
If able the {{ItemIcon|Slayer Skillcape}} should be replaced with a {{ItemIcon|Max Skillcape}}, and the {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}} should be replaced with a {{ItemIcon|Deadeye Amulet}}.  
For this method to work safely without risk of death, the player's attack speed '''must''' be less than 2.24 seconds, as this means the player is quick enough to avoid being stunned when {{MonsterIcon|Rokken}} attacks with the Shockwave special attack. To achieve this, use the combination of Slayer Area Effect negation, {{ItemIcon|Elder Crown}} in the [[Combat Passive Slot]], and {{PetIcon|Otto}}, bringing the player's attack speed down to 2.2 seconds. The method also makes use of [[Ragnar God Armour]] and the {{ItemIcon|Fighter Amulet}} in order to increase DPS.


Check your setup with the [[Combat Simulator]] before engaging Rokken.
If necessary the {{ItemIcon|Guardian Ring}} or other options can be used for extra DR. The {{ItemIcon|Ring of Wealth}} can be replaced with an {{ItemIcon|Aorpheat's Signet Ring}
 
{{ItemIcon|Slayer Cowl (Master)}} and {{ItemIcon|Slayer Leather Body (Master)}} positively impact the amount of fragments you receive, and if available, should be used
 
===Shockwave===
While the other two weapons are pretty straightforward in terms of gear, the {{ItemIcon|Shockwave}} is not.
 
his mob is by FAR the most dangerous and is both willing, and able to kill you if you are not extremely careful in your setup. This mob is able to buff itself to an attack speed of 2.2s, and is able to stun you, which massively increases its damage against you. Your goal here is either to be able to survive the increased stun damage, or to never actually take the stun damage by having an equivalent or faster attack speed than the monster.  


At {{formatnum:1000}} HP, which can be achieved with {{SkillReq|Hitpoints|97}} and +30 HP from {{ItemIcon|Dragonfire Shield}}, this method requires 48% [[Damage Reduction]].
You need to use Melee for this grind, and as said before, it is highly recommended that you use an {{ItemIcon|Infernal Claw}} to complete this. {{ItemIcon|Tidal Edge}} is too slow to reliably survive Rokkens stun without significant extra work, requiring you to put on more DR that will massively affect your kill time. Assuming you were able to use the exact same setup with no {{skill|Astrology}} buffs, {{ItemIcon|Infernal Claw}} is only 1-2% slower than {{ItemIcon|Tidal Edge}}. Adding buffs from {{skill|Astrology}}, adding the additional DR or attack interval reduction required for Tidal Edge, and using summoning combat familiars invert this difference and make tidal edge up to 20% slower with no tangible benefit


{| class="wikitable"  
{| class="wikitable"  
Line 1,067: Line 1,111:
! DR%
! DR%
|-
|-
| {{ItemIcon|Tidal Edge}}
| {{ItemIcon|Infernal Claw}}
| Weapon
| Weapon
| 0%
| 0%
Line 1,075: Line 1,119:
| 4%
| 4%
|-
|-
| {{ItemIcon|Ragnar God Platebody}}
| {{ItemIcon|Terran God Platebody}}
| Body
| Body
| 7%
| 8%
|-
|-
| {{ItemIcon|Ragnar God Platelegs}}
| {{ItemIcon|Terran God Platelegs}}
| Leggings
| Leggings
| 7%
| 8%
|-
|-
| {{ItemIcon|Ragnar God Boots}}
| {{ItemIcon|Terran God Boots}}
| Boots
| Boots
| 7%
| 8%
|-
|-
| {{ItemIcon|Ragnar God Gloves}}
| {{ItemIcon|Terran God Gloves}}
| Hands
| Hands
| 7%
| 8%
|-
|-
! scope="row" colspan="2" | Subtotal
! scope="row" colspan="2" | Subtotal
! 32%
! 40%
|-
|-
| {{ItemIcon|Slayer Skillcape}}
| {{ItemIcon|Slayer Skillcape}}
Line 1,098: Line 1,142:
| 0%
| 0%
|-
|-
| {{ItemIcon|Fighter Amulet}}
| {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}}
| Neck
| Neck
| 3%
|-
| {{ItemIcon|Ring of Wealth}}
| Ring
| 0%
| 0%
|-
|-
| {{ItemIcon|Aorpheat's Signet Ring}}
| {{ItemIcon|Fighter Amulet}}
| Ring
| Passive
| 0%
| 0%
|-
|-
Line 1,109: Line 1,157:
| Off-hand
| Off-hand
| 8%
| 8%
|-
| {{ItemIcon|Elder Crown}}
| Passive
| 0%
|-
| {{PetIcon|Otto}}
| Pet
| 0%
|-
|-
! scope="row" colspan="2" | Total
! scope="row" colspan="2" | Total
! 40%
! 47%
|}
|}


To obtain the remaining 8% DR, {{Skill|Prayer}}, {{Skill|Agility}}, [[Pets]], and {{ItemIcon|Yak}} can be used. One suggestion is to have either {{PetIcon|Leonardo}} or {{PetIcon|Erran}} unlocked while using {{PrayerIcon|Stone Skin}}, [[Agility#Obstacles|Lake Swim]] (obstacle 6), and the {{ItemIcon|Yak}} + {{ItemIcon|Minotaur}} [[Summoning#Synergies|Synergy]]. Another possibility is to use up to 4 [[Terran God Armour]] pieces in place of any of these sources, although this will negatively impact DPS and result in longer kill times.
If able the {{ItemIcon|Slayer Skillcape}} should be replaced with a {{ItemIcon|Max Skillcape}}, and the {{ItemIcon|Terran God Platebody}}, Platelegs, Gloves, and Boots should all be replaced with their Ragnar equivalents.  


===Ocean Song===
If necessary the {{ItemIcon|Guardian Ring}} can be used for extra DR. The {{ItemIcon|Fighter Amulet}} can be replaced with a {{ItemIcon|Chapeau Noir}}


To be able to idle {{MonsterIcon|Ku-tul}} with {{Skill|Ranged}}, you'll need 48 DR assuming you have 1000 HP.
{{ItemIcon|Slayer Cowl (Master)}} and {{ItemIcon|Slayer Leather Body (Master)}} positively impact the amount of fragments you receive, and if available, should be used.  


Depending on your chosen route, you'll be killing {{MonsterIcon|Ku-tul}} with either a {{ItemIcon|Shockwave}}, {{ItemIcon|Ancient Crossbow}}/{{ItemIcon|Slayer's Crossbow}} or {{ItemIcon|Stormsnap}}. Use {{ItemIcon|Jadestone Bolts}}, {{ItemIcon|Emerald Bolts}} or {{ItemIcon|Ancient Arrows}} respectively.
For this set-up to work safely without risk of death, the player's attack interval while in combat with this enemy '''must''' be less than or equal to 2.2 seconds, as this means the player is quick enough to avoid being stunned when {{MonsterIcon|Rokken}} attacks with the Shockwave special attack. To achieve this, we use a weapon that has a base 2.2s interval, and gather 40% total slayer area negation through {{ItemIcon|Slayer Skillcape}} and {{ItemIcon|Slayer Helmet (Elite)}}


As you can't use a shield whilst using a {{ItemIcon|Stormsnap}}, the DR has to be compensated with {{Skill|Agility}} buffs, DR potions or {{Skill|Prayer}}.
Check your setup with the [[Combat Simulator]] before engaging Rokken.


{| class="wikitable"
At {{formatnum:1000}} HP, which can be achieved with {{SkillReq|Hitpoints|97}} and +30 HP from {{ItemIcon|Dragonfire Shield}}, this method requires 48% [[Damage Reduction]].
|-
! Item
! Slot
! DR%
|-
| {{ItemIcon|Aeris God Helmet}}
| Head
| 8%
|-
| {{ItemIcon|Aeris God Platebody}}
| Body
| 8%
|-
| {{ItemIcon|Aeris God Platelegs}}
| Leggings
| 8%
|-
| {{ItemIcon|Aeris God Boots}}
| Boots
| 8%
|-
| {{ItemIcon|Aeris God Gloves}}
| Hands
| 8%
|-
| scope="row" colspan="2" | Subtotal
| 40%
|-
| {{ItemIcon|Slayer Skillcape}}
| Cape
| 0%
|-
| {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}}
| Neck
| 3%
|-
| {{ItemIcon|Aorpheat's Signet Ring}}
| Ring
| 0%
|-
| {{ItemIcon|Dragonfire Shield}}
| Off-hand<br />
| 8%
|-
| {{ItemIcon|Chapeau Noir}}
| Passive<br />
| 0%
|-
| scope="row" colspan="2" | Total
| 51%
|}
 
The {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}} can be replaced with a {{ItemIcon|Deadeye Amulet}}, the {{ItemIcon|Slayer Skillcape}} with a {{ItemIcon|Max Skillcape}},{{ItemIcon|Cape of Ranged Preservation}} or {{ItemIcon|Fire Cape}}/{{ItemIcon|Infernal Cape}} for the extra DR.
If you hit the DR goal, you can opt for a {{ItemIcon|Elder Crown}}, {{ItemIcon|Slayer Cowl (Master)}}, {{ItemIcon|Slayer Leather Body (Master)}}...


==Unhallowed Wasteland==
==Unhallowed Wasteland==