HCCO/Guide: Difference between revisions

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Range is your best option for the {{ZoneIcon|Fire God Dungeon}} due to the 1300 Magic max hit of the final boss, {{MonsterIcon|Ragnar}}. Even once you have your {{ItemIcon|Wasteful Ring|nolink=true}} equipped, you'll need 63% DR to idle {{ZoneIcon|Fire God Dungeon|nolink=true}}, which at this point, can only be done with the {{ItemIcon|Guardian Amulet}} or the {{PetIcon|Erran}} pet from {{ZoneIcon|Earth God Dungeon}} plus {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}} and otherwise full tank gear. We only have access to 66% total DR from {{Skill|Ranged}} until after {{ZoneIcon|Into the Mist}}. Full {{ItemIcon|Aeris God Platebody|Aeris|nolink=true}}, {{ItemIcon|Earth Layered Shield}}, {{ItemIcon|Infernal Cape}}, and {{PrayerIcon|Stone Skin}} will only get you to 60% DR.
Range is your best option for the {{ZoneIcon|Fire God Dungeon}} due to the 1300 Magic max hit of the final boss, {{MonsterIcon|Ragnar}}. Even once you have your {{ItemIcon|Wasteful Ring|nolink=true}} equipped, you'll need 63% DR to idle {{ZoneIcon|Fire God Dungeon|nolink=true}}, which at this point, can only be done with the {{ItemIcon|Guardian Amulet}} or the {{PetIcon|Erran}} pet from {{ZoneIcon|Earth God Dungeon}} plus {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}} and otherwise full tank gear. We only have access to 66% total DR from {{Skill|Ranged}} until after {{ZoneIcon|Into the Mist}}. Full {{ItemIcon|Aeris God Platebody|Aeris|nolink=true}}, {{ItemIcon|Earth Layered Shield}}, {{ItemIcon|Infernal Cape}}, and {{PrayerIcon|Stone Skin}} will only get you to 60% DR.


If you aren't after full collection log completion and just want to speed your way to {{ZoneIcon|Into the Mist}} and T90 weapon farming, pick up enough pieces of {{ItemIcon|Ragnar God Platebody|Ragnar Armour|nolink=true}} to replace any remaining ancient armour. Between Terran and Ragnar, you should have a piece of T85 armour for each slot, with possibly the body and/or the helmet slots missing as these can be filled with Elite and Master slayer gear down the line.  
If you aren't after full collection log completion and just want to speed your way to {{ZoneIcon|Into the Mist}} and T90 weapon farming, pick up enough pieces of {{ItemIcon|Ragnar God Platebody|Ragnar Armour|nolink=true}} to replace any remaining {{ItemIcon|(G) Ancient Platebody|Ancient Armour|nolink=true}}. Between {{ItemIcon|Terran God Platebody|Terran}} and {{ItemIcon|Ragnar God Platebody|Ragnar}}, you should have a piece of T85 armour for each slot, with possibly the body and/or the helmet slots missing as these can be filled with Elite and Master slayer gear down the line.  


The {{ItemIcon|Ragnar Godsword}} is the most useful Godsword, as it is the second best weapon for farming elite slayer tasks behind {{ItemIcon|Tidal Edge}}. The slow attack speed of Godswords reduces the prayer used per hour by about half, which can be further coupled with a {{ItemIcon|Prayer Skillcape}} down to around 6-7k/hr. The other Godswords are viable, but only {{ItemIcon|Ragnar Godsword}} is better than {{ItemIcon|Infernal Claw}} in terms of slayer coins/hr. All four Godswords are, however, better than {{ItemIcon|Darksteel Dagger}}, so if you have opted to skip the {{ItemIcon|Infernal Claw}} grind, then any of the four will be useful to you. {{ItemIcon|Big ol Ron}} is wholly useless. {{ItemIcon|Sandstorm Ring}} is still useful as it can actually be better than {{ItemIcon|Fighter Ring}} in a few situations, specifically against high defence enemies. However, due to the 100% accurate special attack of {{ItemIcon|Tidal Edge}}, {{ItemIcon|Sandstorm Ring}} eventually becomes a DPS loss in every situation and should be completely swapped out for {{ItemIcon|Fighter Ring}}, {{ItemIcon|Hunter's Ring}} or even {{ItemIcon|Guardian Ring}}.
The {{ItemIcon|Ragnar Godsword}} is the most useful Godsword, as it is the second best weapon for farming elite {{Skill|Slayer}} tasks behind {{ItemIcon|Tidal Edge}}. The slow attack speed of Godswords reduces the prayer used per hour by about half, which can be further coupled with a {{ItemIcon|Prayer Skillcape}} down to around 6-7k/hr. The other Godswords are viable, but only {{ItemIcon|Ragnar Godsword}} is better than {{ItemIcon|Infernal Claw}} in terms of slayer coins/hr. All four Godswords are, however, better than {{ItemIcon|Darksteel Dagger}} for elite {{Skill|Slayer}}, so if you have opted to skip the {{ItemIcon|Infernal Claw}} grind, then any of the four will be useful to you. {{ItemIcon|Big ol Ron}} is wholly useless. {{ItemIcon|Sandstorm Ring}} is still useful as it can actually be better than {{ItemIcon|Fighter Ring}} in a few situations, specifically against high defence enemies. However, due to the 100% accurate special attack of {{ItemIcon|Tidal Edge}}, {{ItemIcon|Sandstorm Ring}} eventually becomes a DPS loss in every situation and should be completely swapped out for {{ItemIcon|Fighter Ring}}, {{ItemIcon|Hunter's Ring}} or even {{ItemIcon|Guardian Ring}}.


The stun effect of the {{ItemIcon|Fighter Amulet}} is one of the strongest combinations with {{ItemIcon|Tidal Edge}} as the first hit of its special attack reliably activates the stun effect while the second hit enjoys a +30% damage increase due to the enemy being stunned. The amulet is borderline required to unlock the full potential of the weapon. This can be farmed later after the passive slot and {{ItemIcon|Shockwave}}, as it is a considerable grind.
The stun effect of the {{ItemIcon|Fighter Amulet}} is one of the strongest combinations with {{ItemIcon|Tidal Edge}} as the first hit of its special attack reliably activates the stun effect while the second hit enjoys a +30% damage increase due to the enemy being stunned. The amulet is borderline required to unlock the full potential of the weapon. This can be farmed later after the passive slot and {{ItemIcon|Shockwave}}, as it is a considerable grind.
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