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m (Update for v1.0.4) |
(Include maximum possible GP multiplier) |
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Item Alchemy gives {{Skill|Magic}} experience. The same amount of experience is given no matter what type of item is alched – as with any spell, XP does not depend on the items involved. | Item Alchemy gives {{Skill|Magic}} experience. The same amount of experience is given no matter what type of item is alched – as with any spell, XP does not depend on the items involved. | ||
Increased global [[Currency#GP|GP]] bonuses can increase the amount of GP gained and apply multiplicatively with the item sell value stated by the spell. For example, casting {{Icon|Item Alchemy I|type=spell}} while the {{ItemIcon|Fine Coinpurse}} is equipped results in the player receiving <math>40\% \times 110\% = 44\%</math> of the item's sell value. | Increased global [[Currency#GP|GP]] bonuses can increase the amount of GP gained and apply multiplicatively with the item sell value stated by the spell. For example, casting {{Icon|Item Alchemy I|type=spell}} while the {{ItemIcon|Fine Coinpurse}} is equipped results in the player receiving <math>40\% \times 110\% = 44\%</math> of the item's sell value. The maximum GP multiplier possible, achieved by using {{Icon|Item Alchemy III|type=spell}} while using each of the positive bonuses below, is <math>160\% \times 130\% = 208\%</math>. | ||
{{ModifierTable|GPGlobal|GP Boost|true}} | {{ModifierTable|GPGlobal|GP Boost|true}} | ||