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(Correct formula with 'increased off item chance' modifier) |
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{{V|1.0. | {{V|1.0.5}} | ||
'''{{PAGENAME}}''' give 0.1% of the maximum mastery pool XP to [[Mastery#The Mastery Pool|Mastery Pool]] of the corresponding skill when they are claimed. Mastery Tokens are earned randomly while training a non-combat skill. The drop chance for mastery tokens is 1 in <math>\frac{18\,500}{\text{Milestones unlocked for skill}}</math>. Each thing you unlock by leveling the skill counts as a milestone e.g. smithing steel platelegs is unlocked at level 40 and counts as one milestone, additionally reaching level 99 in a skill counts as one milestone. Wearing {{ItemIcon|Clue Chasers Insignia}} increases the drop chance by changing it to 1 in <math>\frac{18\,500}{1.1 \times \text{Milestones unlocked for skill}}</math>. | '''{{PAGENAME}}''' give 0.1% of the maximum mastery pool XP to [[Mastery#The Mastery Pool|Mastery Pool]] of the corresponding skill when they are claimed. Mastery Tokens are earned randomly while training a non-combat skill. The drop chance for mastery tokens is 1 in <math>\frac{18\,500}{\text{Milestones unlocked for skill}}</math>. Each thing you unlock by leveling the skill counts as a milestone e.g. smithing steel platelegs is unlocked at level 40 and counts as one milestone, additionally reaching level 99 in a skill counts as one milestone. Wearing {{ItemIcon|Clue Chasers Insignia}} increases the drop chance by changing it to 1 in <math>\frac{18\,500}{1.1 \times \text{Milestones unlocked for skill}}</math>. | ||