HCCO/Guide: Difference between revisions

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→‎Earth God: Added a bit saying this dungeon with magic is good if one wishes to work on 120 magic. Also added Melee hyperlinks
(→‎Ragnar: Emphasised that this dungeon is not really possible to idle the first time around, and expanded on linking with future grinds e.g. Jadestones for UW. Also broke up section into two subsections)
m (→‎Earth God: Added a bit saying this dungeon with magic is good if one wishes to work on 120 magic. Also added Melee hyperlinks)
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This dungeon is very easy to clear with magic, but the time spent gathering runes heavily diminishes the effective kills/hr. The strategy therefore is to work towards obtaining the necessary gear to meet the melee DR threshold for the player's game mode and then finish the dungeon using melee.
This dungeon is very easy to clear with magic, but the time spent gathering runes heavily diminishes the effective kills/hr (about 2-3 with {{Skill|Magic}} versus 6-7 with {{Icon|Melee}}). The strategy therefore is to work towards obtaining the necessary gear to meet the {{Icon|Melee}} DR threshold for the player's game mode and then finish the dungeon using {{Icon|Melee}}. If one wishes to make progress towards {{Skill|Magic|120}}, then utilising {{Skill|Magic}} with {{ItemIcon|Ocean Song}} for this whole dungeon is recommended over {{Icon|Melee}} and later training {{Skill|Magic}} using alternative methods.


====Earth God (Melee, Softcore)====
====Earth God (Melee, Softcore)====
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