4,951
edits
(getTriangleAttribute: Fix error handling) |
Falterfire (talk | contribs) (Fixed incorrect coloring on ThievingStunInterval modifiers.) |
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["ThievingAutoSellPrice"] = { text = "Automatically sell Common Drops from Thieving for {V}x their base sale price", skills = {'Thieving'} }, | ["ThievingAutoSellPrice"] = { text = "Automatically sell Common Drops from Thieving for {V}x their base sale price", skills = {'Thieving'} }, | ||
["thievingChefNoDamage"] = { text = "Take no damage when stunned by the Chef in Thieving", skills = {'Thieving'} }, | ["thievingChefNoDamage"] = { text = "Take no damage when stunned by the Chef in Thieving", skills = {'Thieving'} }, | ||
["ThievingStunIntervalPercent"] = { text = "{V}% Thieving Stun Interval", skills = {'Thieving'} }, | ["ThievingStunIntervalPercent"] = { text = "{V}% Thieving Stun Interval", isIncreaseNegative = true, skills = {'Thieving'} }, | ||
["TownshipAridPlainsProduction"] = { text = "{V}% Township Building Production in Arid Plains Biome", skills = {'Township'} }, | ["TownshipAridPlainsProduction"] = { text = "{V}% Township Building Production in Arid Plains Biome", skills = {'Township'} }, | ||
["TownshipBarProduction"] = { text = "{V}% Township Bar Production", skills = {'Township'} }, | ["TownshipBarProduction"] = { text = "{V}% Township Bar Production", skills = {'Township'} }, |