HCCO/Guide/12: Difference between revisions

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→‎Gear Progression: Added next gear goals after Ancient Sanctuary
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This section is still a work in progress, but will be updated with details as the meta develops.
This section is still a work in progress, but will be updated with details as the meta develops.


====Gear Progression====
====Preliminary Upgrades====


The name of the game is to obtain DR from any possible sources. Damage and evasion are secondary to DR. Without access to {{Skill|Smithing}}, {{Skill|Crafting}} or {{Skill|Runecrafting}}, our sources of DR are quite limited, but they exist. Note that all of the items in this section requires {{ZoneIcon|Impending Darkness Event}} to be completed.
The name of the game is to obtain DR from any possible sources. Damage and evasion are secondary to DR. Without access to {{Skill|Smithing}}, {{Skill|Crafting}} or {{Skill|Runecrafting}}, our sources of DR are quite limited, but they exist. Note that all of the items in this section requires {{ZoneIcon|Impending Darkness Event}} to be completed.
The item we seek in this section are {{ItemIcon|Frost Walker Boots}}, {{ItemIcon|Perfect Sight Legs}}, {{ItemIcon|Slayer Gear Upgrade Kit (Legendary)}}, which total an additional 16% DR over the gear at the start of this section. {{ItemIcon|Bundled Protection Body}} can also be used for dungeons.


# The first item is the {{ItemIcon|Frost Walker Boots}} from {{MonsterIcon|Large Ice Troll}} in {{ZoneIcon|Forsaken Tundra}}, which requires {{Skill|Slayer|105}}. These monsters are relatively weak and won't cause too much trouble, but the boots they give offer a whopping 12% DR. These count as legendary slayer tasks and so it is worth rerolling legendary tasks to help make a dent in the 20 tasks needed to purchase {{ItemIcon|Slayer Gear Upgrade Kit (Legendary)}}.
# The first item is the {{ItemIcon|Frost Walker Boots}} from {{MonsterIcon|Large Ice Troll}} in {{ZoneIcon|Forsaken Tundra}}, which requires {{Skill|Slayer|105}}. These monsters are relatively weak and won't cause too much trouble, but the boots they give offer a whopping 12% DR. These count as legendary slayer tasks and so it is worth rerolling legendary tasks to help make a dent in the 20 tasks needed to purchase {{ItemIcon|Slayer Gear Upgrade Kit (Legendary)}}.
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There are unique drops offered by enemies in {{ZoneIcon|Lava Lake}}, but as the area effect is particularly strong these enemies will waste '''a lot''' of food if we tackle them now. Best to wait until we have access to greater slayer area negation. In addition and perhaps more importantly, all of these items are solely for collection log purposes. The {{ItemIcon|Ward of Flame Platebody}} and {{ItemIcon|Burning Protection Platelegs}} require {{ItemIcon|(P) Divine Platebody}} and {{ItemIcon|(P) Divine Platebody}} respectively, which are unobtainable on a CO.
There are unique drops offered by enemies in {{ZoneIcon|Lava Lake}}, but as the area effect is particularly strong these enemies will waste '''a lot''' of food if we tackle them now. Best to wait until we have access to greater slayer area negation. In addition and perhaps more importantly, all of these items are solely for collection log purposes. The {{ItemIcon|Ward of Flame Platebody}} and {{ItemIcon|Burning Protection Platelegs}} require {{ItemIcon|(P) Divine Platebody}} and {{ItemIcon|(P) Divine Platebody}} respectively, which are unobtainable on a CO.


====Next Upgrades====
With the preliminary upgrades obtained, we set our sights on {{ItemIcon|Weakness Exploiter Cape}}, {{ItemIcon|Ethereal Longbow}}, {{ItemIcon|Slayer Gear Upgrade Kit (Mythical)}}, {{ItemIcon|Lightning Coil 2H Staff}} and {{ItemIcon|Ethereal Greataxe}}.
We start with {{ZoneIcon|Ancient Sanctuary}}. To access this dungeon you first must acquire 5 clue pieces, each from the 5 unique enemies in {{ZoneIcon|Jungle Labyrinth}}. You will almost certainly already have {{ItemIcon|Labyrinth Clue 4}} and {{ItemIcon|Labyrinth Clue 5}} from {{MonsterIcon|Conda}} and {{MonsterIcon|Alraune}} respectively, so now just kill the remaining 3 monsters. You will need to make sure you obtain {{ItemIcon|Weakness Finder Cape}} from {{MonsterIcon|Poison Toad}} as well before moving on.
With the five clue pieces obtained, purchase {{UpgradeIcon|Labyrinth Solution}} from the shop. You will be looking to obtain {{ItemIcon|Weakness Exploiter Cape Material|qty=100}}, which will require about {{ItemIcon|Ancient Chest|qty=450}}. This cape is very strong for {{Skill|Ranged}} as it provides hefty range offensive bonuses, a nice 3% DR and -7% enemy DR when using {{Skill|Ranged}}.
Next, keeping with the theme of {{Skill|Ranged}} upgrades, we next seek to fight {{MonsterIcon|Phantom}} to obtain {{ItemIcon|Ethereal Longbow}}. This monster is quite strong and will require a {{ItemIcon|Wasteful Ring}}, {{ItemIcon|Guardian Amulet}} and {{PrayerIcon|Holy Aegis}} to just barely stay alive. It will take about 20 hours to reach the drop rate for the item.
With a very good set of {{Skill|Ranged}} upgrades, it is possible to work on completing {{MonsterIcon|Ice Hydra}} tasks which count as mythical tasks. In fact, {{MonsterIcon|Ice Hydra}} is the ''only'' mythical task we have access to. At the time of writing this guide, there is an issue where you can never roll the same {{Skill|Slayer}} task twice in a row, even if that is the only {{Skill|Slayer}} task you have available for that tier. There is a mod available in the Official Mod Manager which fixes this issue. If you choose to use the mod to fix the issue, then simply equip you pimped out {{Skill|Ranged}} gear and begin working towards 20 mythical tasks through {{MonsterIcon|Ice Hydra}} to obtain {{ItemIcon|Slayer Gear Upgrade Kit (Mythical)}}. If you decide not to use the mod fix, then still don your drip and prepare to manually reroll tasks by selecting an easy task after each {{MonsterIcon|Ice Hydra}} task and then selecting another mythical task.
With {{ItemIcon|Slayer Cowl (Mythical)}} and {{ItemIcon|Slayer Leather Body (Mythical)}} we can work on limping our way through {{ZoneIcon|Lightning Region}} to obtain {{ItemIcon|Lightning Coil 2H Staff}}. This dungeon is very dangerous, hence why we must prepare adequately for it. To access this dungeon we need to blitz through {{ZoneIcon|Underground Lava Lake}} once. This dungeon is very easily cleared with {{ItemIcon|Ultima Godsword}} or possibly with {{ItemIcon|Spectral Ice Sword}}, '''however''' you will have to take care to avoid fighting {{MonsterIcon|Magic Fire Demon}} while using {{Skill|Attack|Melee}}. These can very easily kill you outright, but are easily dispatched by swapping to {{Skill|Ranged}}. The boss {{MonsterIcon|Trogark}} will outheal our punny damage from {{Icon|Water Strike|type=spell}} with {{ItemIcon|Ocean Song}}, so we have to rely on the raw power of {{ItemIcon|Ultima Godsword}} instead to get the job done.


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