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{{HasMMG}} | {{HasMMG|Thieving Knight with Leprechaun + Monkey Synergy}} | ||
{{ | {{UserContentVersion|1.2.2}} | ||
{{ | {{HasSkillGuide|{{PAGENAME}}/Training}} | ||
{{Skillbox | |||
|released=28 September 2019 ([[v0.06]]) | |||
|expansion=Base game | |||
|type=Support | |||
|99=None | |||
|120=TotH | |||
|abyssal60=ItA | |||
}} | |||
[[ | '''{{PAGENAME}}''' is used to pickpocket [[GP]] and items. Some items obtainable from Thieving are unique to the skill and cannot be found elsewhere. Many of these unique items are [[Equipment]] which provide bonuses to Thieving and other non-combat skills. | ||
Thieving can be done with [[Offline Progression]], although the player must do so with caution as it is possible to die if the player's [[#Success Rate|success rate]] against the [[#Thieving Targets|NPC]] is below 100%. | |||
Thieving | == Mechanics == | ||
=== Action Time === | |||
Each Thieving attempt takes a base time of 3 seconds. Having at least {{Icon|Mastery}} level 50 with the NPC being stolen from, the 25% [[#Mastery Pool Checkpoints|Mastery Pool Checkpoint]], and {{AgilityIcon|Rooftop Run}} each reduce this by 0.2 seconds. A further 0.5 seconds reduction is achieved while the {{ItemIcon|Thieving Skillcape}} is equipped, 0.1 while the {{ItemIcon|Gloves of Silence}} are equipped, and up to 5% with {{ConstellationIcon|Ko}} ({{MasteryReq|Ko|20|type=constellation}}). All of these reductions combined result in an action time of 1.65 seconds, the lowest possible in the [[Full Version|base game]]. | |||
With the [[Throne of the Herald Expansion]], the {{ItemIcon|Superior Thieving Skillcape}} can be used for a 0.8 second reduction (0.3 seconds more than the {{ItemIcon|Thieving Skillcape}}), 0.1 seconds while the {{ItemIcon|Grappling Hook}} is equipped, 3% with the {{AgilityIcon|Elite Pillar of Expertise}}, and 2% once {{PetIcon|Harold}} is unlocked. The lowest possible action time in the expansion is therefore 1.1 seconds. | |||
With the [[Atlas of Discovery Expansion]], standing on {{POIIcon|Bandit Hideout}} will provide 0.1 second reduction which is doubled if the player has {{PetIcon|Carthulu}}. Both 944 [[Cartography#Mastery_Unlocks|Hex Mastery]] and {{ItemIcon|Candelabra (Lit)}} provides 3% interval reduction. The lowest possible action time with both expansions is 0.8s without Candelabras and 0.7s with. | |||
Note that these reductions do not reduce the duration of [[#Failure|stuns]] which occur when a pickpocket attempt fails. | |||
=== Stealth and Perception === | === Stealth and Perception === | ||
Simply put, stealth is a measure of how good the player is at stealing, while perception is a measure of how difficult an [[#Thieving Target|NPC]] is to steal from - The player's stealth competes against an NPC's perception. It is usually preferable to maximize stealth as this increases the success rate, chance to double items, and the chance to receive an NPC's unique item. An NPC's perception is fixed and cannot be reduced. | Simply put, stealth is a measure of how good the player is at stealing, while perception is a measure of how difficult an [[#Thieving Target|NPC]] is to steal from - The player's stealth competes against an NPC's perception. It is usually preferable to maximize stealth as this increases the success rate, chance to double items, and the chance to receive an NPC's unique item. An NPC's perception is fixed and cannot be reduced. | ||
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{| class="wikitable stickyHeader" | {| class="wikitable stickyHeader" | ||
|- class="headerRow-0" | |- class="headerRow-0" | ||
!colspan="2"|Source of Stealth!!Stealth!!Alternatives | !colspan="2"|Source of Stealth!!Stealth!!Realm!!Alternatives | ||
|- | |- | ||
| {{ItemIcon|Golbin Mask}} || Helmet || style="text-align:right"|20 || {{ItemIcon|Chapeau Noir|notext=true}} | | {{ItemIcon|Golbin Mask}} || Helmet || style="text-align:right"|20 || Both || {{ItemIcon|Chapeau Noir|notext=true}} | ||
|- | |- | ||
| {{ItemIcon|Thieving Gloves}} || Gloves || style="text-align:right"|75 || {{ItemIcon|Gloves of Silence|notext=true}} | | {{ItemIcon|Thieving Gloves}} || Gloves || style="text-align:right"|75 || Both || {{ItemIcon|Gloves of Silence|notext=true}} | ||
|- | |- | ||
| {{ItemIcon|Sneak-Ers}} || Boots || style="text-align:right"|40 || | | {{ItemIcon|Sneak-Ers}} || Boots || style="text-align:right"|40 || Both || | ||
|- | |- | ||
| {{TotH}} {{ItemIcon|Superior Thieving Skillcape}} || Cape || style="text-align:right"|270 || {{ItemIcon|Superior Cape of Completion|notext=true}} {{ItemIcon|Superior Max Skillcape|notext=true}} {{ItemIcon|Thieving Skillcape|notext=true}} {{ItemIcon|Maximum Skillcape|notext=true}} {{ItemIcon|Cape of Completion|notext=true}} {{ItemIcon|Thiever's Cape|notext=true}} | | {{TotH}} {{ItemIcon|Superior Thieving Skillcape}} || Cape || style="text-align:right"|270 || Both || {{ItemIcon|Superior Cape of Completion|notext=true}} {{ItemIcon|Superior Max Skillcape|notext=true}} {{ItemIcon|Thieving Skillcape|notext=true}} {{ItemIcon|Maximum Skillcape|notext=true}} {{ItemIcon|Cape of Completion|notext=true}} {{ItemIcon|Thiever's Cape|notext=true}} | ||
|- | |- | ||
| {{ItemIcon|Gloves of Silence}} || [[Combat Passive Slot|Passive]] || style="text-align:right"|50 || | | {{ItemIcon|Gloves of Silence}} || [[Combat Passive Slot|Passive]] || style="text-align:right"|50 || Both || | ||
|- | |- | ||
| {{TotH}} {{ItemIcon|Thieving Shorts}} | | | {{TotH}} {{ItemIcon|Thieving Shorts}} || Platelegs || style="text-align:right"|50 || Both || | ||
|- | |- | ||
| {{TotH}} {{ItemIcon|Grappling Hook}} | | | {{TotH}} {{ItemIcon|Grappling Hook}} || Weapon || style="text-align:right"|50 || Melvor || | ||
|- | |- | ||
| {{TotH}} {{ItemIcon|Masquerade Mask}} | | | {{TotH}} {{ItemIcon|Masquerade Mask}} || Consumable || style="text-align:right"|45 || Both || | ||
|- | |- | ||
| {{ItA}} {{ItemIcon|Silent Top}} || Platebody || style="text-align:right"|60 || Abyssal || | |||
|- | |- | ||
| | | {{ItA}} {{ItemIcon|Skeleton Key Ring}} || Ring || style="text-align:right"|80 || Abyssal || | ||
|- | |- | ||
! scope="row" colspan="2"|Equipment Total || style="text-align:right"|600 || style="text-align:right"|{{ItA}} 690 || | |||
|- | |- | ||
| colspan="2"|[[# | | colspan="2"|10% [[#Mastery Pool Checkpoints|Melvor Mastery Pool Checkpoint]] || style="text-align:right"|30 || Melvor || | ||
|- | |- | ||
| colspan="2"| | | colspan="2"|95% [[#Mastery Pool Checkpoints|Melvor Mastery Pool Checkpoint]] || style="text-align:right"|100 || Melvor || | ||
|- | |- | ||
| colspan="2"|{{ItA}} 50% [[#Mastery Pool Checkpoints|Abyssal Mastery Pool Checkpoint]] || style="text-align:right"|40 || Abyssal || | |||
|- | |- | ||
| colspan="2"| | | colspan="2"|{{ItA}} 95% [[#Mastery Pool Checkpoints|Abyssal Mastery Pool Checkpoint]] || style="text-align:right"|125 || Abyssal || | ||
|- | |- | ||
| colspan="2"| | | colspan="2"|[[#Thieving Targets|NPC]] Mastery Level (+1 per level) || style="text-align:right"|99 || Both || | ||
|- | |- | ||
| colspan="2"| | | colspan="2"|99 [[#Item Mastery Unlocks|NPC Mastery Unlock]] || style="text-align:right"|75 || Both || | ||
|- | |- | ||
! scope="row" colspan="2"|Mastery Total || style="text-align:right"|304 || style="text-align:right"|{{ItA}} 339 || | |||
|- | |- | ||
| colspan="2"| | | colspan="2"|Skill Level (+1 per level) || style="text-align:right"|120 || Both || | ||
|- | |- | ||
| colspan="2"|{{ItemIcon|Gentle Hands Potion IV}} || style="text-align:right"|75 || Both || {{ItemIcon|Gentle Hands Potion I|notext=true}} {{ItemIcon|Gentle Hands Potion II|notext=true}} {{ItemIcon|Gentle Hands Potion III|notext=true}} | |||
|- | |- | ||
| colspan="2"|{{ItA}} {{ItemIcon|Silent Thief Potion IV}} || style="text-align:right"|100 || Abyssal || {{ItemIcon|Silent Thief Potion I|notext=true}} {{ItemIcon|Silent Thief Potion II|notext=true}} {{ItemIcon|Silent Thief Potion III|notext=true}} | |||
|- | |- | ||
! scope="row" colspan="2"|{{TotH}} Grand Total || style="text-align:right"| | | colspan="2"|{{AgilityIcon|Rooftop Run}} || style="text-align:right"|35 || Both || | ||
|- | |||
| colspan="2"|{{TotH}} {{AgilityIcon|Rooftop Climb}} || style="text-align:right"|75 || Both || | |||
|- | |||
| colspan="2"|{{ItA}} {{AgilityIcon|Tier 2 - 3}} || style="text-align:right"|50 || Abyssal || | |||
|- | |||
| colspan="2"|{{ItA}} {{AgilityIcon|Tier 7 - 2}} || style="text-align:right"|80 || Abyssal || | |||
|- | |||
| colspan="2"|{{ConstellationIcon|Ko|Ko Constellation}} || style="text-align:right"|50 || Both || | |||
|- | |||
| colspan="2"|{{ItA}} {{ConstellationIcon|Corrupted Ko|Corrupted Ko Constellation}} || style="text-align:right"|80 || Abyssal || | |||
|- | |||
| colspan="2"|{{AoD}} {{POIIcon|Bandit Hideout}} || style="text-align:right"|25 || Both || | |||
|- | |||
| colspan="2"|{{AoD}} {{POIIcon|Bandit Hideout|notext=true}}{{PetIcon|Carthulu}} || style="text-align:right"|25 || Both || | |||
|- | |||
| colspan="2"|{{ItA}} Thieving Skill Tree Node AB1 || style="text-align:right"|40 || Abyssal || | |||
|- | |||
| colspan="2"|{{ItA}} Thieving Skill Tree Node AB2 || style="text-align:right"|40 || Abyssal || | |||
|- | |||
| colspan="2"|{{ItA}} Thieving Skill Tree Node ABCD1 || style="text-align:right"|50 || Abyssal || | |||
|- | |||
! scope="row" colspan="2"|Other Total || style="text-align:right"|405 || style="text-align:right"|{{ItA}} 770 || | |||
|- | |||
! scope="row" colspan="2"| Grand Total || style="text-align:right"|898 || style="text-align:right"|{{ItA}} 1388 || | |||
|- | |||
! scope="row" colspan="2"|{{AoD}} Grand Total || style="text-align:right"|948 || style="text-align:right"|{{ItA}} 1438 || | |||
|- | |||
! scope="row" colspan="2"|{{TotH}} Grand Total || style="text-align:right"|1,259 || style="text-align:right"|{{ItA}} 1749 || | |||
|- | |||
! scope="row" colspan="2"|{{AoD}} {{TotH}} Grand Total || style="text-align:right"|1,309 || style="text-align:right"|{{ItA}} 1799 || | |||
|} | |} | ||
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Note that any flat bonuses (such as that provided by {{ItemIcon|Gloves of Silence}}) are increased by any percentage bonuses that are active. | Note that any flat bonuses (such as that provided by {{ItemIcon|Gloves of Silence}}) are increased by any percentage bonuses that are active. | ||
For a list of all GP Bonuses, see the [[Thieving/Boosts#GP_&_AP_Boosts|Thieving Boosts]] page. | |||
Further, the loot and GP gained can be modified in various ways by {{ItemIcon|Leprechaun}} {{Skill|Summoning}} synergies, see [[Leprechaun]] for a list of each synergy. | Further, the loot and GP gained can be modified in various ways by {{ItemIcon|Leprechaun}} {{Skill|Summoning}} synergies, see [[Leprechaun]] for a list of each synergy. | ||
=== Failure === | === Failure === | ||
Failed pickpocket attempts will stun the player for 3 seconds and deal damage to them up to the target's Max Hit; damage dealt this way can be reduced by any [[Damage Reduction|damage reduction]] | Failed pickpocket attempts will stun the player for 3 seconds and deal damage to them up to the target's Max Hit; damage dealt this way can be reduced by any sources of [[Damage Reduction|damage reduction]] (DR). Damage taken while Thieving is potentially lethal, although this damage can be offset by consuming [[food]] manually, or automatically with the {{UpgradeIcon|Auto Eat}} upgrade. For {{Icon|type=thieving|Chef}} specifically, the {{ItemIcon|Pig}} and {{ItemIcon|Leprechaun}} [[Summoning#Synergies|synergy]] can be used to completely negate damage from failed attempts. As with {{Icon|Combat}}, {{PrayerIcon|Protect Item}} can be used to prevent the loss of any equipment upon death. | ||
Damage dealt by failed thieving attempts does not currently count as an Enemy Attack for the purposes of expending prayer points or potion charges, yet they still provide their respective damage reduction or item protection effects. This is not the case for {{ItemIcon|Yak}} tablets however, which are expended each time the player takes damage. While Yak does provide damage reduction while thieving and consumes a tablet during each stun, [[Synergy|synergies]] involving {{ItemIcon|Centaur}}, {{ItemIcon|Witch}}, and {{ItemIcon|Minotaur}} do not apply or expend tablets, as no ranged, melee, or magic enemy is being fought. | |||
The time spent stunned may be reduced by 25% while either {{TotH}} {{AgilityIcon|Rooftop Climb}} is active and/or {{TotH}} {{ItemIcon|Masquerade Mask|Masquerade Masks}} are equipped. Additionally, there is a chance to avoid stuns entirely while any of the {{ItemIcon|Thieving Shorts}}, {{ItemIcon|Grappling Hook}}, or {{ItemIcon|Superior Thieving Skillcape}} are equipped. | |||
== Areas == | == Areas == | ||
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== Thieving Targets == | == Thieving Targets == | ||
{{ThievingTargetTable}} | ===Melvor Thieving Targets=== | ||
{{ThievingTargetTable|realm=Melvor Realm}} | |||
===Abyssal Thieving Targets=== | |||
{{ThievingTargetTable|realm=Abyssal Realm}} | |||
==Mastery Unlocks== | ==Mastery Unlocks== | ||
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{{MasteryCheckpoints}} | {{MasteryCheckpoints}} | ||
== | == Skillcapes == | ||
{{SkillcapeInfo}} | {{SkillcapeInfo}} | ||
== Pet == | == Pet == | ||
The [[Pets|pet]] can be unlocked by doing any Thieving action. | The [[Pets|pet]] can be unlocked by doing any Thieving action. The chance of obtaining Snek can be maximized by pickpocketing the NPC with the highest success rate, as this minimizes the amount of time spent stunned. | ||
{{PetSkillInfo}} | {{PetSkillInfo}} | ||
==Potion== | ==Potion== | ||
The {{ItemIcon | The {{ItemIcon|Gentle Hands Potion}} increases stealth. It can be made with {{SkillReq|Herblore|45}} using {{ItemIcon|Lemontyle Herb|qty=1}} and {{ItemIcon|Strawberry Seeds|qty=2}}. | ||
{{PotionTable|Gentle Hands Potion}} | {{PotionTable|Gentle Hands Potion}} | ||
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==Skill Boosts== | ==Skill Boosts== | ||
{{Main|Reference={{PAGENAME}}/Boosts|Name={{PAGENAME}} Boosts}} | |||
Skill boosts are special enhancements that improve the efficiency and effectiveness of the player's skills. These boosts can come from a variety of sources such as equipment, potions, pets, and masteries. Global boosts are boosts which apply across all skills. A boost can be assumed to be for the listed skill only, unless specifically stated it is a global boost. Boosts help the player to progress faster and achieve higher levels of mastery in each skill. The following are some common types of skill boosts and what they do: | |||
*'''Increased Skill XP:''' Increases the amount of experience points (XP) gained. | |||
*'''Decreased Skill Interval:''' Reduces the time it takes to complete skilling actions, allowing the player to perform more actions in a given period. | |||
*'''Preservation Chance:''' Increases the likelihood that resources or items used during skill actions are not consumed. | |||
*'''Increased Chance to Double Items:''' Gives a higher chance of receiving double the items or resources when performing skill-related actions. | |||
*'''Increased Mastery XP:''' Enhances the rate at which mastery XP is gained for a skill. | |||
For more information on general skill boosts that apply to all skills, refer to the [[Skill Boosts]] page. | |||
{{MenuThieving}} | {{MenuThieving}} |