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(Update code: Validate user has all expansion content available and handle ordered objects in Township skill data) |
(Add MAX_TRADER_STOCK_INCREASE to townKeys for next update) |
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Line 354: | Line 354: | ||
{'from': 'MAX_WORSHIP', 'to': 'maxWorship'}, | {'from': 'MAX_WORSHIP', 'to': 'maxWorship'}, | ||
{'from': 'populationForTier', 'to': 'populationForTier'}, | {'from': 'populationForTier', 'to': 'populationForTier'}, | ||
{'from': 'MAX_TRADER_STOCK_INCREASE', 'to': 'maxTraderStockIncrease'}, | |||
]; | ]; | ||
townKeys.forEach((k) => dataNode.data[k.to] = gameSkill[k.from]); | townKeys.forEach((k) => dataNode.data[k.to] = gameSkill[k.from]); |
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