17,105
edits
No edit summary |
m (Update for v1.1.1) |
||
Line 1: | Line 1: | ||
{{V|1.1}} | {{V|1.1.1}} | ||
{{BuildingBox}} | {{BuildingBox}} | ||
The '''Farming Estate''' is a [[Township]] building that produces Food. It is mainly used for initial food production, before the player eventually switches to using | The '''Farming Estate''' is a [[Township]] building that produces Food. It is mainly used for initial food production, before the player eventually switches to using {{BuildingIcon|Fishermans Dock}}-type buildings and {{BuildingIcon|Orchard|Orchards}}. This building has no biome-specific production penalties, unlike the downgraded versions of this building. | ||
The competing food buildings are the | The competing food buildings are the {{BuildingIcon|Fishermans Estate}}, the {{BuildingIcon|Orchard}} and the {{BuildingIcon|Farmers Market}}. | ||
This building and its upgrades have 6.67% less production than the equivalent | This building and its upgrades have 6.67% less production than the equivalent {{BuildingIcon|Fishermans Dock}}-type buildings. However, {{BuildingIcon|Farmland}}-type buildings are better in the Valley biome due to a 10% production bonus in this biome. As the highest tier of buildings are unaffected by biome bonuses and penalties, the {{BuildingIcon|Fishermans Estate}} always produces more than the {{BuildingIcon|Farming Estate}}. | ||
The | The {{BuildingIcon|Farming Estate}} produces as much food as the {{BuildingIcon|Orchard}}, but the Orchard will benefit from a 10% production bonus in the Jungle biome, whereas the Farming Estate does not benefit from any bonuses. | ||
The | The {{BuildingIcon|Farmers Market}} is generally only optimal with a very large {{Icon|Population|type=township}} in the order of 30,000. | ||
{{TownshipBuildingUpgrades}} | {{TownshipBuildingUpgrades}} | ||
{{TownshipBuildingNav}} | {{TownshipBuildingNav}} | ||
{{Menu}} | {{Menu}} |