HCCO/Guide/6: Difference between revisions

m
Added grouping umbrella of "non melee combat"
(User:Mazunki added link to main)
m (Added grouping umbrella of "non melee combat")
Line 4: Line 4:
</div><includeonly>[[HCCO/Guide/6|Press here if you are ready]]</includeonly></onlyinclude>
</div><includeonly>[[HCCO/Guide/6|Press here if you are ready]]</includeonly></onlyinclude>


=Chapter VI: Non-Melee Training=
== Chapter VI-A: Ranged ==
== Chapter VI-A: Ranged ==
{{Skill|Ranged}} is quite straightforward, but we’ve been putting it off for a few main reasons. Firstly, it doesn’t provide any real benefit until you start fighting {{MonsterIcon|Wizard|Wizards}}, or other magic monsters, and getting its gear without having the space in your bank or loadouts for the gear and weapons will be annoying. It is recommended to wait until one has {{GP|10000000}} to afford {{UpgradeIcon|Extra Equipment Set}} to make gearing much less of a headache. This upgrade is a lower priority than {{UpgradeIcon|Auto Eat - Tier III}}, which is why we wait until now to train {{Skill|Ranged}}.
{{Skill|Ranged}} is quite straightforward, but we’ve been putting it off for a few main reasons. Firstly, it doesn’t provide any real benefit until you start fighting {{MonsterIcon|Wizard|Wizards}}, or other magic monsters, and getting its gear without having the space in your bank or loadouts for the gear and weapons will be annoying. It is recommended to wait until one has {{GP|10000000}} to afford {{UpgradeIcon|Extra Equipment Set}} to make gearing much less of a headache. This upgrade is a lower priority than {{UpgradeIcon|Auto Eat - Tier III}}, which is why we wait until now to train {{Skill|Ranged}}.
236

edits