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(→Repairing Buildings: Correct repair cost formula) |
(→Biomes: Add biome table, requires additional tables & tweaks later) |
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There are ten biomes in total, where a different assortment of buildings may be built within each. Some of these biomes have level and population requirements that must be met before they may be accessed. Depending on the selected {{Icon|Worship|type=township}} buildings within some biomes can produce more or fewer resources than the same buildings within other biomes. | There are ten biomes in total, where a different assortment of buildings may be built within each. Some of these biomes have level and population requirements that must be met before they may be accessed. Depending on the selected {{Icon|Worship|type=township}} buildings within some biomes can produce more or fewer resources than the same buildings within other biomes. | ||
<!--TODO: Biome table, listing skill level/population requirements + existing table of building/biome compatability --> | <!--TODO: Biome table, listing skill level/population requirements + existing table of building/biome compatability --> | ||
{{TownshipBiomeTable}} | |||
== Stats == | == Stats == |