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function p._getSkillUnlockTable(skillName) | function p._getSkillUnlockTable(skillName) | ||
skillName = skillName:lower() | |||
local skillReqLabel = skillName .. 'LevelRequired' | local skillReqLabel = skillName .. 'LevelRequired' | ||
local itemList = p._getAllItemsWithSkillRequirement(skillReqLabel) | local itemList = p._getAllItemsWithSkillRequirement(skillReqLabel) | ||
if Shared.tableIsEmpty(itemList) then | if Shared.tableIsEmpty(itemList) then |
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