17,105
edits
(Include Template:TownshipBuildingTable) |
(→Worship: Document bonus seasons) |
||
Line 79: | Line 79: | ||
=== Worship === | === Worship === | ||
{{Icon|Worship|type=township}} is a stat that provides multiple powerful bonuses based on the chosen deity. It is gained by building {{BuildingIcon|Chapel|Chapels}} or {{BuildingIcon|Statue of Worship|Statues of Worship}} and has a set cap of 2,000. Note that although each Deity is associated with a different {{BuildingIcon|Statue of Worship}}, all statues provide an identical amount of worship. | {{Icon|Worship|type=township}} is a stat that provides multiple powerful bonuses based on the chosen deity. It is gained by building {{BuildingIcon|Chapel|Chapels}} or {{BuildingIcon|Statue of Worship|Statues of Worship}} and has a set cap of 2,000. Note that although each Deity is associated with a different {{BuildingIcon|Statue of Worship}}, all statues provide an identical amount of worship. | ||
Some worship bonuses are always active, while others are active when certain worship checkpoints have been reached, being 5%, 25%, 50%, 85%, and 95% of the worship cap of 2,000. In addition, some worships have the magnitude of their positive modifiers doubled during their bonus [[#Season|Season]]. For example, while {{Icon|Spring|type=township|nolink=true}} is the current season, the 5% bonus from {{MonsterIcon|Aeris}} would provide a +50% production bonus to buildings within {{Icon|Mountains|type=biome|nolink=true}} rather than the usual +25%. | |||
A deity to worship is initially selected when the town is first created, and can then be changed later at a cost of {{GP|50000000}}. Upon changing, the town will enter a period of unrest during which time all {{BuildingIcon|Chapel|Chapels}} and {{BuildingIcon|Statue of Nothing|Statues}} will be destroyed. | A deity to worship is initially selected when the town is first created, and can then be changed later at a cost of {{GP|50000000}}. Upon changing, the town will enter a period of unrest during which time all {{BuildingIcon|Chapel|Chapels}} and {{BuildingIcon|Statue of Nothing|Statues}} will be destroyed. |