Module:Sandbox/GolbinRaid: Difference between revisions

Updated getRaidModifierList to remove Sign and Redesigned
(Synced with Live GolbinRaid)
 
(Updated getRaidModifierList to remove Sign and Redesigned)
Line 1: Line 1:
local p = {}
local p = {}


local Constants = require('Module:Constants')
local Constants = require('Module:Sandbox/Constants')
local Shared = require('Module:Shared')
local Shared = require('Module:Shared')
local GameData = require('Module:GameData')
local GameData = require('Module:GameData')
local Icons = require('Module:Icons')
local Icons = require('Module:Icons')
local Items = require('Module:Items')
local Items = require('Module:Sandbox/Items')


function p.getCrateContents(frame)
function p.getCrateContents(frame)
Line 85: Line 85:
local modList = {}
local modList = {}
for i, modDet in ipairs(GameData.rawData.golbinRaid.possibleModifiers) do
for i, modDet in ipairs(GameData.rawData.golbinRaid.possibleModifiers) do
local baseName, modText, modSign, isNeg, isUnsigned = Constants.getModifierDetails(modDet.key)
local baseName, modText, isNeg, modifyValue = Constants.getModifierDetails(modDet.key)
local prefix = ''
local prefix = ''
if Shared.startsWith(baseName, 'increased') or Shared.startsWith(baseName, 'decreased') then
if Shared.startsWith(baseName, 'increased') or Shared.startsWith(baseName, 'decreased') then
prefix = string.sub(baseName, 1, 9)
prefix = string.sub(baseName, 1, 9)
end
end
if modList[baseName] == nil then
local modVal = {1, 5}
local modVal = {1, 5}
local mult = modDet.multiplier
local mult = modDet.multiplier
if mult ~= nil then
if mult ~= nil then
modVal = {modVal[1] * mult, modVal[2] * mult}
modVal = {modVal[1] * mult, modVal[2] * mult}
end
end
if modList[baseName] == nil then
modText = Constants._getModifierText(modDet.key, modVal, false)
modText = Constants._getModifierText(modDet.key, modVal, false)
modList[baseName] = {modText, ["ord"] = i, ["sign"] = {modSign}}
modList[baseName] = {["modText"] = {modText}, ["ord"] = i}
else
else
table.insert(modList[baseName]['sign'], modSign)
table.insert(modList[baseName]["modText"], Constants._getModifierText(modDet.key, modVal, false))
end
end
end
end
Line 112: Line 112:
local sortFunc = function(t, a, b) return t[a].ord < t[b].ord end
local sortFunc = function(t, a, b) return t[a].ord < t[b].ord end
for baseName, modDet in Shared.spairs(modList, sortFunc) do
for baseName, modDet in Shared.spairs(modList, sortFunc) do
local modText = modDet[1]
local modText = modDet['modText'][1]
if #modDet['sign'] > 1 then
local replPat = '<br/>'
local replPat = modDet['sign'][1] .. '(%d)'
modText = string.gsub(modText, replPat, ' to ', 1)
local signs = table.concat(modDet['sign'], '/')
if modDet['modText'][2] ~= nil then
modText = string.gsub(modDet[1], replPat, signs .. '%1', 1)
modText2 = modDet['modText'][2]
modText2 = string.gsub(modText2, replPat, ' to ', 1)
modText = modText .. '<br/>' .. modText2
end
end
resultTable:tag('tr')
resultTable:tag('tr')
:tag('td'):wikitext(modText):done()
:tag('td'):wikitext(modText):done()
end
end
--tostring(resultTable)
return tostring(resultTable)
return tostring(resultTable)
end
end


return p
return p