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==Example== | ==Example== | ||
The following calculates how many | The following calculates how many [[Spirit Rune]]s the player will receive when using up 1,000 [[Rune Essence]]. The following assumes boosts like the [[Runecrafting Skillcape]], the [[Crow]], 99 mastery and some other boosts. | ||
<pre> | <pre> | ||
{{:Calculator:Template/ItemEconomy | {{:Calculator:Template/ItemEconomy | ||
|targetAmount=1000 | |targetAmount = 1000 | ||
| | |inputsPerAction = 1 | ||
|preservationChance= | |outputsPerAction = 16 | ||
|duplicationChance= | |preservationChance = 51 | ||
|extraItemChance= | |duplicationChance = 26 | ||
|extraItemChance = 10 | |||
|extraItemAmount = 1 | |||
|flatExtraItems = 7 | |||
|extraBaseItemChance = 0 | |||
|extraBaseItems = 0 | |||
}} | }} | ||
</pre> | </pre> | ||
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The following is the result: | The following is the result: | ||
{{:Calculator:Template/ItemEconomy | {{:Calculator:Template/ItemEconomy | ||
|targetAmount=1000 | |targetAmount = 1000 | ||
| | |inputsPerAction = 1 | ||
|preservationChance= | |outputsPerAction = 16 | ||
|duplicationChance= | |preservationChance = 51 | ||
|extraItemChance= | |duplicationChance = 26 | ||
|extraItemChance = 10 | |||
|extraItemAmount = 1 | |||
|flatExtraItems = 7 | |||
|extraBaseItemChance = 0 | |||
|extraBaseItems = 0 | |||
}} | }} |
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