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'''Requirements''' | '''Requirements''' | ||
* Discover {{POIIcon|Melantis}} | * Discover {{POIIcon|Melantis}} | ||
* {{ItemIcon|Damage Reduction Potion IV}} | |||
* 70%+ [[Damage Reduction]] depending on [[hitpoints]] | * 70%+ [[Damage Reduction]] depending on [[hitpoints]] | ||
'''Recommended''' | '''Recommended''' | ||
* {{SkillReq|Smithing|99}} for the {{ItemIcon|Relic Shield}} | * {{SkillReq|Smithing|99}} for the {{ItemIcon|Relic Shield}} | ||
* {{PrayerIcon|Piety}} | |||
* {{PrayerIcon|Battleheart}} | |||
* Agility obstacles that provide damage reduction | |||
The enemies, and especially the {{MonsterIcon|Nagaia}} hit '''very''' hard in this dungeon. A lot of damage reduction is required in order to idle this dungeon without dying. Alternatively, the player can return after having progressed through the {{Icon|Throne of the Herald Expansion|notext=true|img=TotH|}} [[Throne of the Herald]] expansion. Having more hitpoints or other damage reducing and damage inflicting bonusses can greatly speed up the clear times of this dungeon. | The enemies, and especially the {{MonsterIcon|Nagaia}} hit '''very''' hard in this dungeon. A lot of damage reduction is required in order to idle this dungeon without dying. Alternatively, the player can return after having progressed through the {{Icon|Throne of the Herald Expansion|notext=true|img=TotH|}} [[Throne of the Herald]] expansion. Having more hitpoints or other damage reducing and damage inflicting bonusses can greatly speed up the clear times of this dungeon. | ||
The Relic Shield is preferred over the {{ItemIcon|Earth Layered Shield}}, because it offers 4% more damage reduction at {{ | The Relic Shield is preferred over the {{ItemIcon|Earth Layered Shield}}, because it offers 4% more damage reduction at {{SkillReq|Defence|90}} and above. Alternatively the {{ItemIcon|Devouring Barrier Shield}} can be used, once the upgrade item has been obtained from this dungeon. However, the player should check if the 4% reduction in DR doesn't result in death. The {{ItemIcon|Eradicating Gloves (m)}} should be equipped immediately when obtained from this dungeon. | ||
Clearing the Underwater City dungeon provides 1 {{ItemIcon|Barrier God Shard}} every time it is cleared. These can be used to upgrade (B) god armours into their respective (C) armours. These can then be used to very effectively clear {{ZoneIcon|Crystal Depths}} for {{ItemIcon|Crystal Binding Dust}} if the player hasn't already done this. | |||
''The gear below assumes an optimal situation for the gear that is available at this point. When diverting from this gear, be sure you have auto-eat threshold and damage reduction to idle this enemy!'' | |||
{{Equipment/Recommended | |||
|style = Melee | |||
|showDR = true | |||
|helm1 = Terran God Helmet (B) | |||
|body1 = Terran God Platebody (B) | |||
|legs1 = Terran God Platelegs (B) | |||
|gloves1 = (B) Ancient D-hide Vambraces | |||
|boots1 = Terran God Boots (B) | |||
|neck1 = Fury of the Elemental Zodiacs | |||
|ring1 = Summoner's Blessed Ring | |||
|cape1 = Ancient Infernal Cape | |||
|gem1 = Devouring Barrier Gem | |||
|weapon1 = Tidal Edge | |||
|shield1 = Relic Shield | |||
|consumable1 = Melee Hinder Scroll | |||
|passive1 = Barrier Burn Shield | |||
}} |
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