Ancient Relics/Guide: Difference between revisions

Overhauled bigtime, only kept a small portion of the original
m (fixed typo, changed "kill" to "skill")
(Overhauled bigtime, only kept a small portion of the original)
Line 28: Line 28:
|50||{{ZoneIcon|Dragons Den}}||{{Icon|type=dungeon|Dragons Den/Guide}}||470
|50||{{ZoneIcon|Dragons Den}}||{{Icon|type=dungeon|Dragons Den/Guide}}||470
|-
|-
|55||{{ZoneIcon|Volcanic Cave}}||{{Icon|type=dungeon|Volcanic Cave/Guide}}||520
|55||{{ZoneIcon|Golem Territory}}||{{Icon|type=dungeon|Golem Territory/Guide}}||240
|-
|60||{{ZoneIcon|Unholy Forest}}||{{Icon|type=dungeon|Unholy Forest/Guide}}||260
|-
|65||{{ZoneIcon|Volcanic Cave}}||{{Icon|type=dungeon|Volcanic Cave/Guide}}||520
|}
|}


Line 34: Line 38:


==Skills==
==Skills==
Throughout the game the skills level are initially capped 10 which means that you will need to carefully manage resources and equipment early on. Completing a dungeon will raise your skill caps, so this is a good first goal. Fishing and cooking are locked until much later making dungeons considerably more difficult. You will need creative ways of getting food that heals more hitpoints.
Throughout the game the skills level are initially capped 10 which means that you will need to carefully manage resources and equipment early on. Completing a dungeon will raise your skill caps, so this is a good first goal. Fishing and cooking are locked until you beat {{ZoneIcon|Impending Darkness Event}}, making dungeons considerably more difficult. You will need creative ways of getting food that heals more hitpoints.


Any skill XP earned over the cap will be deleted. But the mastery and global mastery XP works as normal.
Any skill XP earned over the cap will be deleted. But the mastery and global mastery XP works as normal.


There are various ways of obtaining better equipment and items, such as the following:
You can see the recommendations [[Ancient Relics#Skill Cap Recommendations|here]].
* Food can be purchased from the [[Shop]] with {{SC}}, stolen in {{Skill|Thieving}}, or from discovery in {{Skill|Cartography}}
* Steel and higher value woods can be stolen in {{Skill|Thieving}}
* Gold/Silver can be obtained from {{Skill|Cartography}} or from {{MonsterIcon|Statue}}
* Mithril/Steel armour can be obtained from combat, {{Skill|Thieving}} or township tasks.
* Runes can be obtained from combat, {{Skill|Cartography}} and even township tasks.


=== Ancient Relics ===
==Food==
There are 3 good options for [[Food]] before {{Skill|Fishing|}} and {{Skill|Cooking}} are unlocked:
* 1) {{Skill|Thieving}} Level 34 unlocks {{Icon|Chef|type=thieving}}. {{Icon|Chef|type=thieving}} only has food as common steals.
* 2) [[Slayer Resupplies]] are a good option for [[Food]] and [[Prayer Points]], it also provides [[Arrows]] and [[Bolts]] and {{ItemIcon|Light Rune|Light Runes}}.
** [[Slayer Coins]] can be gotten from doing [[Slayer tasks]]
** [[Tasks#Casual|Casual Township Tasks]] are also a very good source of large amounts of [[Slayer Coins]], they reward {{SC|1000}} per {{Skill|Slayer}} level, any % increases from other sources can be applied to these rewards.
* 3) {{Skill|Farming}} provides large amounts of low-healing food, which is very useful for [[Food#Auto_Eat|auto-eating]]. {{ItemIcon|Potatoes}} are a good option for the very beginning.
 
 
== Ancient Relics ==
Performing any skill will give you a small chance of discovering an ancient relic. Whilst it is possible to get all of the ancient relics without completing dungeons, it is not recommended. It is worth noting that many of the ancient relics will give you passive rewards that go beyond the skill and should not be overlooked. There is however a guaranteed ancient relic when you reach skill level 20 which is likely to happen after completing your first dungeon. You should try to get these relics as soon as they are available.
Performing any skill will give you a small chance of discovering an ancient relic. Whilst it is possible to get all of the ancient relics without completing dungeons, it is not recommended. It is worth noting that many of the ancient relics will give you passive rewards that go beyond the skill and should not be overlooked. There is however a guaranteed ancient relic when you reach skill level 20 which is likely to happen after completing your first dungeon. You should try to get these relics as soon as they are available.


=== Lesser Relics ===
== Lesser Relics ==
While skilling you can be rewarded with [[Lesser Relics]], which can be equipped to give boosts to that skill. One lesser relic will be used for every action. For example, in {{Skill|Mining}} the {{ItemIcon|Mining Lesser Relic}} will guarantee one jewel for every ore, which is a great way to earn {{GP}} early in the game. Similarly, the {{ItemIcon|Thieving Lesser Relic}} provides an extra +30 stealth which will come in handy when you want to progress {{Skill|Thieving}}.
While skilling you can be rewarded with [[Lesser Relics]], which can be equipped to give boosts to that skill. One lesser relic will be used for every action. For example, in {{Skill|Mining}} the {{ItemIcon|Mining Lesser Relic}} will guarantee one [[Mining#Gems|gem]] for every ore, which is a great way to earn {{GP}} early in the game. Similarly, the {{ItemIcon|Thieving Lesser Relic}} provides an extra +30 stealth which will come in handy when you want to progress {{Skill|Thieving}}.
 
== Skill Cap Recommendations ==
After each [[Dungeons|Dungeon]] you defeat you get 5 Skill Cap increases (6 in {{TotH}}). This is the recommended priority of choices in descending order. When offered the option between 2 skills, always go for the lowest number on the list first until at least the level in the 3rd column is reached, once the 3rd columns level has been reached, you can disregard the skill unless mentioned otherwise.
 
These recommendations are focused on killing {{MonsterIcon|The Herald}} as soon as possible, to unlock both {{PetIcon|Harold}} and unlocking all level 120 skill caps.
If this is not your goal the recommendations might mean less to you, the reason why the recommendations are made should however still be taken into account.


=== Skill Balancing ===
{| class="wikitable"
When levelling up your skills it is important to consider how each skill interacts with other skills and abilities. For example, if you level {{Skill|Smithing}} it will give you access to stronger weapons and armour, but to use this skill you will also need to {{Skill|Mining|mine}} for raw materials and a higher combat level to wear the items you have made. Similarly, if you level {{Skill|Firemaking}} too soon, you will also need {{Skill|Woodcutting}} or {{Skill|Thieving}} to balance out this skill.
!Priority Number
!Skill
!Until level
!Reason
|-
|1
|{{Skill|Slayer}}
|99
|You can get locked in your progression if you don't get enough unlocks in {{Skill|Slayer}}. It is technically possible for the random skill picks to still lock you by not giving this option, make sure you don't skip this choice.
|-
|2
|{{Skill|Runecrafting}}
|85
|The best way to clear the [[Dungeons]] up to {{ZoneIcon|Volcanic Cave}} is using the {{Skill|Magic}} style so {{Skill|Runecrafting}} is very important to level up, always pick this option untill
|-
|3
|{{Skill|Astrology}}
|80
|The Master [[Ancient Relics#List_of Ancient Relics|Relic]] in this skill is VERY powerful, start by mastering all the combat-related [[Constellations]], save the pure skilling ones until after you defeat {{ZoneIcon|Throne of the Herald}}. This Master [[Ancient Relics#List_of Ancient Relics|Relic]] requires you to fully max out all the attributes offered in each [[Constellations|Constellation]], this involves getting 99 {{Icon|Mastery}} in it plus buying all the options for Dust (even the crossed out ones). Going for the last {{SkillReq|Astrology|99}} unlock is suggested if the other skill cap increase is not on this table or the level has already been reached.
|-
|3
|{{Skill|Agility}}
|55
|There are several combat boosting {{Skill|Agility}} obstacles available up to obstacle 7, {{AgilityIcon|Raft Building}} in obstacle slot 8 we can't build because {{ItemIcon|Swordfish}} is very hard to come by. You can technically get them from the {{ItemIcon|Food Box I}} but the chances are too low and thus you will need to clear too many [[Dungeons]] to get enough to build the obstacle. All you need is {{SkillReq|Agility|50}} for Obstacle 6 (7 only provides negatives).
|-
|4
|{{Skill|Thieving}}
|40
|{{SkillReq|Thieving|34}} unlocks {{Icon|Chef|type=thieving}} which is a great source of [[Food]]. Higher level unlocks can provide good {{GP}} but shouldn't be prioritized over other options, if the other skill choice is not on this table, feel free to pick until {{SkillReq|Thieving|99}}. If you get {{Skill|Thieving}} [[Ancient Relics#List_of Ancient Relics|Relic]] #4 or #5, you can more safely thieve without needing [[Food]].
|-
|5
|{{Skill|Mining}}
|40
|Best source of {{ItemIcon|Gold Ore}} and {{ItemIcon|Silver Ore}} to upgrade your armour to (G), alternative would be killing {{MonsterIcon|Statue}}, which is incredibly slow. There is no need to level it further as you can get all the [[Armour]] you need from Combat
|-
|5
|{{Skill|Smithing}}
|40
|To turn your {{ItemIcon|Gold Ore}} and {{ItemIcon|Silver Ore}} into {{ItemIcon|Gold Bar}} and {{ItemIcon|Silver Bar}}. See {{Skill|Mining}} for reason why not higher than 40.
|-
|6
|{{Skill|Cartography}}
|90
|There are several good rewards from {{Skill|Cartography}} to be gotten from Points of Interest, check out the full list [[Cartography#All Points_of Interest|here]]. The main goal however is {{SkillReq|Cartography|90}} for {{Hex|31|17}} {{POIIcon|The Sand-Covered Treasure}} for {{ItemIcon|Damage Reduction Potion IV|qty=1000}} which you can turn in for {{ItemIcon|Damage Reduction Potion IV|qty=5000}} with {{Skill|Township}} [[Tasks#Hard|Hard Task]] 15. <br> The other goal of {{SkillReq|Cartography|90}} is one of the requirements to unlock {{ZoneIcon|Underwater Ruins}} to obtain {{ItemIcon|Engulfing Vortex Longbow}} as this is one of the best bows in the game for [[Ancient Relics]] and it won't be replaced until {{SkillReq|Ranged|120}}.
|-
|6
|{{Skill|Archaeology}}
|90
|{{SkillReq|Archaeology|90}} is the other half of the requirement to unlock {{ZoneIcon|Underwater Ruins}} which requires (2,28) {{POIIcon|Melantis}} to be unlocked, this is done by completing the clue chain starting [[Melantis Clue 1|here]]. <br> Other worthwhile items to pick up from {{Skill|Archaeology}} are: {{ItemIcon|Accuracy Gem}}, {{ItemIcon|Agile Gem}}, {{ItemIcon|Ancient Silk}}, {{ItemIcon|Old Spyglass}}, {{ItemIcon|Dirty Mining Boots}}, {{ItemIcon|Blacksmith Tongs}}, {{ItemIcon|Ring of Summoning}}, {{ItemIcon|Old Summoning Gloves}}, {{ItemIcon|Golden Leaf}} (to stick in [[Combat Passive Slot|passive slot]] after {{ZoneIcon|Into the Mist}}), {{ItemIcon|Barrier Gem}} to make {{ItemIcon|Tortoise}}. <br> {{SkillReq|Archaeology|120}} unlock can be useful for {{ItemIcon|Pirate Hook}} and {{ItemIcon|Merman Pendant}} but it takes a really long time to level that high.
|-
|}


=== When to fully explore cartography ===
All skills not mentioned on this table or levels above those that are listed do not really matter, you can pick and choose whatever you desire.
Early exploration of {{Skill|Cartography}} is recommended as it unlocks many great rewards. However, it is strongly recommended to not attempt to fully explore cartography (or use Auto Survey) until you are able to reach cartography 100. Surveying has a finite amount of XP available, and any XP that you waste early on could limit how much of the map you ultimately reveal.


Map creation and upgrades give unlimited XP, but these are not a generous source of XP, and will consume a lot of {{ItemIcon|Paper}}.
Skill cap increases for the {{TotH}}[[Throne of the Herald Expansion]] are pretty simple. You gain 3 levels in all combat related skills including {{Skill|Slayer}} here.  


=== Levels 1 to 10: Starting tips ===
The top priority is to get at least 1 (preferably 2) {{Skill|Runecrafting}} unlock for {{ItemIcon|Despair Rune}} and {{ItemIcon|Soul Rune}} to cast {{Icon|Despair|type=curse}} which will be almost required for {{ZoneIcon|Throne of the Herald}} Phase 3. <br>
Starting tips:
 
Other than that pick {{Skill|Prayer}} whenever offered when the alternative is not your first {{Skill|Runecrafting}} unlock to make combat easier/better.<br>
 
{{Skill|Astrology}} Level 116 unlock is a good 3rd option as [[Astrology#Ashtar|Ashtar]] adds a lot of combat value. <br>
 
All other options shouldn't really matter as you don't need to level any other skills at all, although level 20 can be fun to get your first free random [[Relic]].
 
 
== Starting tips ==
* '''Township Tasks:''' Check out the easier {{Skill|Township}} tasks as often these will give useful rewards such as food, {{GP}} or {{SC}} which can be a big boost early on. Use a {{ItemIcon|Bronze Dagger}} to kill {{MonsterIcon|Plant|qty=100}}. This will complete the township task and reward you with {{ItemIcon|Potatoes|qty=2000}}.
* '''Township Tasks:''' Check out the easier {{Skill|Township}} tasks as often these will give useful rewards such as food, {{GP}} or {{SC}} which can be a big boost early on. Use a {{ItemIcon|Bronze Dagger}} to kill {{MonsterIcon|Plant|qty=100}}. This will complete the township task and reward you with {{ItemIcon|Potatoes|qty=2000}}.
* '''Cartography:''' Starting {{Skill|Cartography}} will give you {{ItemIcon|Shrimp|50}}. Surveying the {{POIIcon|Farmer's Market}} at {{Hex|13|16}} which is close to your starting position for {{ItemIcon|Potatoes|500}}.
* '''Cartography:''' Starting {{Skill|Cartography}} will give you {{ItemIcon|Shrimp|50}}. Surveying the {{POIIcon|Farmer's Market}} at {{Hex|13|16}} which is close to your starting position for {{ItemIcon|Potatoes|500}}.
Line 71: Line 142:
Once you have defeated the dungeon, you will unlock level 15 in combat, and the skills you have selected.
Once you have defeated the dungeon, you will unlock level 15 in combat, and the skills you have selected.


=== Levels 11 to 29: Skilling recommendations ===
After completing a dungeon, you will be offered a randomized selection of skills and level caps to select from. Whilst some choices might be straight-forward, it can be challenging weighing up the benefits and of each skill.
Here are some things to consider:
* '''Thieving:''' Once you get to {{SkillReq|Thieving|26}} you will unlock {{Icon|Assistant Cook|type=thieving}} which will be a great source of food. Also, you can use {{Skill|Thieving}} to get {{GP}} as well as some useful drops or ammo, as there are very few other ways to make money at this time.
* '''Farming:''' This provides a passive source of food, herbs, and logs. For example, killing {{MonsterIcon|Junior Farmer}} until you have {{ItemIcon|Potato Seeds|qty=3}} allows {{Skill|Farming}} for extra food. In time, the passive benefits of farming will give you a huge boost.
* '''Astrology:''' Early on, there are some good passive boosts available in {{Skill|Astrology}}. However, the cost of unlocking increases quickly, so early it's a good idea to focus on small boosts, rather than trying to max out.
* '''Summoning:''' This gives a big boost and is needed for the higher strength mobs and dungeons. For example, {{ItemIcon|Golbin Thief}} is a good early summon that will help give the advantage in combat.
* '''Slayer:''' The [[Slayer tasks]] will reward you with {{Icon|Slayer Coins}} which can be used to purchase {{Skill|Slayer}} re-supplies. These give you a good source of food, prayer and ammo. It is going to be a long time before you unlock {{Skill|Fishing}} and {{Skill|Cooking}}, so these re-supplies will be invaluable. Levelling slayer will also unlock new mobs and dungeons.


=== Levels 30+: Places of Interest ===
At this point you will have found some ancient relics which will give you passive benefits. but there is still a lot to discover.


Here are some suggestions on where to go next:
Here are some suggestions on where to go next:
Line 100: Line 160:
For the walkthrough, it is assumed that you have levelled all of the combat stats to the maximum after every dungeon. And that all combat training is done using Slayer Tasks to give {{SC}}. You will need a supply of {{GP}}, and it is assumed that you are either mining ore to obtain jewels, or thieving and selling items. When equipped, the {{ItemIcon|Mining Lesser Relic}} will give a guaranteed jewel for every ore which is a good way to make early {{GP}}.
For the walkthrough, it is assumed that you have levelled all of the combat stats to the maximum after every dungeon. And that all combat training is done using Slayer Tasks to give {{SC}}. You will need a supply of {{GP}}, and it is assumed that you are either mining ore to obtain jewels, or thieving and selling items. When equipped, the {{ItemIcon|Mining Lesser Relic}} will give a guaranteed jewel for every ore which is a good way to make early {{GP}}.


In your playthrough, it is recommended that you level every skill to 20, as soon as it becomes available, as this will give a guaranteed ancient relic. Ancient relics often give benefits outside of the skill itself, so so not overlook the benefits these and the lesser relics. Leveling township and farming as you go along is recommended as these passive skills will pay dividends in time.
In your playthrough, it is recommended that you level every skill to 20, as soon as it becomes available, as this will give a guaranteed [[Ancient Relic]]. Ancient relics often give benefits outside of the skill itself, so so not overlook the benefits these and the lesser relics. Leveling township and farming as you go along is recommended as these passive skills will pay dividends in time.


=== Chicken Coop: Level 10 ===
=== Chicken Coop: Level 10 ===
Line 140: Line 200:
Survey and discover {{POIIcon|Old Village}} to unlock {{Skill|Archaeology}}. Navigate a path that follows the lowest cost tiles (and avoids any other POIs) until you reach the {{POIIcon|The Friendly Fisherman}} at {{Hex|6|27}}, which rewards {{ItemIcon|Manta Ray|50}}. Next, survey and discover {{POIIcon|Shrouded Horizon}} at {{Hex|4|26}} to get {{SC|50000}}. Purchase {{ItemIcon|Mirror Shield|5}} from the [[Shop]] to complete the township task that gives you {{ItemIcon|Eyeball|1000}}. Obtain the {{Icon|Occultist|type=mark}} and then craft as many {{ItemIcon|Occultist}} as you can.
Survey and discover {{POIIcon|Old Village}} to unlock {{Skill|Archaeology}}. Navigate a path that follows the lowest cost tiles (and avoids any other POIs) until you reach the {{POIIcon|The Friendly Fisherman}} at {{Hex|6|27}}, which rewards {{ItemIcon|Manta Ray|50}}. Next, survey and discover {{POIIcon|Shrouded Horizon}} at {{Hex|4|26}} to get {{SC|50000}}. Purchase {{ItemIcon|Mirror Shield|5}} from the [[Shop]] to complete the township task that gives you {{ItemIcon|Eyeball|1000}}. Obtain the {{Icon|Occultist|type=mark}} and then craft as many {{ItemIcon|Occultist}} as you can.


Using your remaining {{SC}}, purchase as many basic re-supplied as you can afford to give you {{ItemIcon|Lobster}}. You should now have more than enough food to complete the dungeon.
Using your remaining {{SC}}, purchase as many [[Basic Resupply]] as you can afford to give you {{ItemIcon|Lobster}}. You should now have more than enough food to complete the dungeon.


For the dungeon battle, equip {{ItemIcon|Manta Ray}} or {{ItemIcon|Lobster}}, {{SpellIcon|Fire Strike}}, {{SpellIcon|Soul Split I}} and {{SpellIcon|Blinding I}} spells. Use {{ItemIcon|Occultist}} and {{PrayerIcon|Thick Skin}} to increase your chances of success.
For the dungeon battle, equip {{ItemIcon|Manta Ray}} or {{ItemIcon|Lobster}}, {{SpellIcon|Fire Strike}}, {{SpellIcon|Soul Split I}} and {{SpellIcon|Blinding I}} spells. Use {{ItemIcon|Occultist}} and {{PrayerIcon|Thick Skin}} to increase your chances of success.
Line 146: Line 206:
=== Spider Forest: Level 20  ===
=== Spider Forest: Level 20  ===
{{Main|Reference=Spider Forest/Guide}}
{{Main|Reference=Spider Forest/Guide}}
Level up all of the combat skills to unlock all of the Ancient Relics. Do the same for any new skills that you have obtained. For this dungeon, it is recommended to switch to a melee build unless your runecrafting has been upgraded. To get the mithril gear, kill {{MonsterIcon|Mithril Knight}} until you have a full set of armour. Submit this to the township task to get the upgraded gear mithril armour. Then continue killing mithril knights to complete the set, as shown below:
Level up all of the combat skills to unlock all of the Ancient Relics. Do the same for any new skills that you have obtained (only level them to 20 for the [[Ancient Relics]]. For this dungeon, it is recommended to switch to a melee build unless your runecrafting has been upgraded. To get the mithril gear, kill {{MonsterIcon|Mithril Knight}} until you have a full set of armour. Submit this to the township task to get the upgraded gear mithril armour. Then continue killing mithril knights to complete the set, as shown below:


{{Equipment/Recommended
{{Equipment/Recommended
Line 153: Line 213:
|helm1=Mithril Helmet
|helm1=Mithril Helmet
|body1=(G) Mithril Platebody
|body1=(G) Mithril Platebody
|legs1=Mithril Platelegs
|legs1=(G) Mithril Platelegs
|boots1=Mithril Boots
|boots1=Mithril Boots
|gloves1=Iron Gloves
|shield1=(G) Mithril Shield
|shield1=(G) Mithril Shield
|weapon1=Mithril Scimitar
|weapon1=Mithril Scimitar
Line 162: Line 221:
}}
}}


Using the {{ItemIcon|Mining Lesser Relic}} mine {{ItemIcon|Iron Ore}} (or your best ore available) to obtain jewels which you can sell. When you have {{GP|1000000}} available, purchase {{UpgradeIcon|Auto Eat - Tier I}} to make combat slightly easier. In {{Skill|Smithing}} make {{ItemIcon|Iron Gloves}} (or {{ItemIcon|Bronze Gloves}} if not upgraded). It is especially important that you spend the time to train your prayer and hitpoints.
Using the {{ItemIcon|Mining Lesser Relic}} mine your best ore available to obtain {{ItemIcon|Jewel of Rhaelyx}} which you can sell. When you have {{GP|1000000}} available, purchase {{UpgradeIcon|Auto Eat - Tier I}} to make combat slightly easier. It is especially important that you spend the time to train your prayer and hitpoints.


Use {{PrayerIcon|Burst of Strength}} and {{PrayerIcon|Clarity of Thought}} to increase your odds. Equip {{ItemIcon|Occultist}} summon. During the battle with {{MonsterIcon|Spider King}} you will need to time your eats carefully to avoid being killed and it may take more than one attempt.
Use {{PrayerIcon|Burst of Strength}} and {{PrayerIcon|Clarity of Thought}} to increase your odds. Equip {{ItemIcon|Occultist}} summon. During the battle with {{MonsterIcon|Spider King}} you will need to time your eats carefully to avoid being killed and it may take more than one attempt.
The optimal way to Manual Eat is to wait with eating your food until you have preformed your attack and before the monster attacks again. This will take some practice but it is suggested you learn how to do this effectively at this stage of the game, as you will be needing to Manual Eat for the majority of your playthrough.


Congratulations, you are well on the path of [[Ancient Relics]]. You can check out all of the dungeon guides for more hints and tips, but the walkthrough is complete. Good Luck!
Congratulations, you are well on the path of [[Ancient Relics]]. You can check out all of the dungeon guides for more hints and tips. Good Luck!


{{Menu}}
{{Menu}}
[[Category:Guides]]
[[Category:Guides]]
2,737

edits