|
|
Line 23: |
Line 23: |
|
| |
|
| == Combat (~18,750k/hr) == | | == Combat (~18,750k/hr) == |
| {{OldStrategy|1.0.5}} | | {{:Money Making/Combat (~18,750k/hr)}} |
| Combat can yield decent GP rates, but will generally not be comparable with a dedicated skilling setup. {{Skill|Magic}} is the generally the most profitable, but it can differ greatly based on the gear and skills in your possession. Assuming {{SkillReq|Magic|85}} and {{ItemIcon|Cloudburst Staff}}, Magic is almost always superior to Melee and {{Skill|Ranged}}.
| |
| | |
| Calculating the specific GP/hr depends heavily on your stats, gear, and buffs. The [[Scripting_and_Extensions/Combat_Simulator|Combat Simulator]] can help you to calculate the gains for your build. The exact rates are difficult to determine, but the best targets, in rough descending order by profit and tier are:
| |
| | |
| * {{ZoneIcon|Infernal Stronghold}}
| |
| * {{MonsterIcon|Hunting Greater Dragon}}
| |
| | |
| * {{MonsterIcon|Black Dragon}}
| |
| * {{MonsterIcon|Furious Horned Elite}}
| |
| | |
| * {{MonsterIcon|Master Farmer}}
| |
| | |
| The two most important items to make this method good are {{ItemIcon|Chapeau Noir}} and {{ItemIcon|Aorpheat's Signet Ring}}.
| |
| | |
| To stress again, calculating the specific GP/hr depends heavily on your stats, gear, and buffs. The [[Scripting_and_Extensions/Combat_Simulator|Combat Simulator]] can help you to calculate the specific gains for your specific build.
| |
| | |
| The most profitable target is the {{ZoneIcon|Infernal Stronghold}} because it drops a lot of raw GP that gets doubled with the {{ItemIcon|Aorpheat's Signet Ring}}. The raw GP gained with the ring is 250,000 per clear.
| |
| | |
| It also drops the {{ItemIcon|Infernal Cape}} and the {{ItemIcon|Infernal Core}} that will net you 402,400 additional GP per clear if sold with [[Item Alchemy III]].
| |
| | |
| For one clear {{ZoneIcon|Infernal Stronghold}} will yield a total of 250,000 + 402,400 = 652,400 GP per clear.
| |
| | |
| Do note that all [[Combat Guide#Mid Game (God Dungeons)|God Dungeons]] should net around about 6-10,000k/h minimum while farming them with appropriate gear, so if you're working on or near these dungeons, you could be looking at a nice payday without needing to rely on other methods to earn GP.
| |
| | |
| Some of the setups are listed below, but it is (yes, again) advised that you use the [[Scripting_and_Extensions/Combat_Simulator|Combat Simulator]] to check your build. By default, all of the listed setups are 99 in all skills, have optimized {{skill|Agility}} obstacles, and have only 30% accuracy from {{skill|Astrology}}
| |
| | |
| Each setup will have a second listed amount, this will be the gp/h with standardized rates applied to all consumables ([[Farming|excluding food]]) in combat sim.
| |
| | |
| ==== Infernal Stronghold (~24,200k/hr) ====
| |
| | |
| {| class="wikitable"
| |
| |-
| |
| ! Head
| |
| |colspan="4"| {{ItemIcon|Slayer Wizard Hat (Master)}}
| |
| |-
| |
| ! Body
| |
| |colspan="4"| {{ItemIcon|Slayer Wizard Robes (Master)}}
| |
| |-
| |
| ! Leggings
| |
| |colspan="6"| {{ItemIcon|Glacia God Platelegs}}
| |
| |-
| |
| ! Boots
| |
| |colspan="6"| {{ItemIcon|Glacia God Boots}}
| |
| |-
| |
| ! Hands
| |
| |colspan="6"| {{ItemIcon|Glacia God Gloves}}
| |
| |-
| |
| ! Cape
| |
| |colspan="2"| {{ItemIcon|Skull Cape}}
| |
| |-
| |
| ! Neck
| |
| |colspan="2"| {{ItemIcon|Fury of the Elemental Zodiacs}}
| |
| |-
| |
| ! Passive
| |
| |colspan="2"| {{ItemIcon|Chapeau Noir}}
| |
| |-
| |
| ! Ring
| |
| |colspan="2"| {{ItemIcon|Aorpheat's Signet Ring}}
| |
| |-
| |
| ! Weapon
| |
| |colspan="2" rowspan="2"| {{ItemIcon|Cloudburst Staff}}
| |
| |-
| |
| |}
| |
| | |
| Spells: {{Icon|Water Surge|type=spell}} or {{Icon|Water Wave|type=spell}} (-4% total gp, -1.5% adjusted gp, -13% runes), {{Icon|Anguish III|type=curse}}, and {{Icon|Fury II|type=aurora}}.
| |
| | |
| Prayer: {{Icon|Battleheart|type=prayer}} and {{Icon|Augury|type=prayer}}
| |
| | |
| Tablets: {{ItemIcon|Golbin Thief}} and {{ItemIcon|Occultist}}
| |
| | |
| Potion: {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}}
| |
| | |
| * Total GP: ~24,200k/hr
| |
| * Adjusted GP: ~18,800k/hr
| |
| | |
| With better {{skill|Astrology}}, this method gets closer to the (Max ~24,350k/hr) listed above
| |
| | |
| ==== Hunting Greater Dragon (~16,750k/hr)====
| |
| | |
| {| class="wikitable"
| |
| |-
| |
| ! Head
| |
| |colspan="4"| {{ItemIcon|Slayer Helmet (Master)}}
| |
| |-
| |
| ! Body
| |
| |colspan="4"| {{ItemIcon|Slayer Platebody (Master)}}
| |
| |-
| |
| ! Leggings
| |
| |colspan="4"| {{ItemIcon|Ragnar God Platelegs}}
| |
| |-
| |
| ! Boots
| |
| |colspan="4"| {{ItemIcon|Ragnar God Boots}}
| |
| |-
| |
| ! Hands
| |
| |colspan="4"| {{ItemIcon|Ragnar God Gloves}}
| |
| |-
| |
| ! Cape
| |
| |colspan="4"| {{ItemIcon|Maximum Skillcape}}
| |
| |-
| |
| ! Passive
| |
| |colspan="4"| {{ItemIcon|Gold Ruby Necklace}}
| |
| |-
| |
| ! Neck
| |
| |colspan="4"| {{ItemIcon|Fury of the Elemental Zodiacs}}
| |
| |-
| |
| ! Ring
| |
| |colspan="2"| {{ItemIcon|Nature's Blessing Ring}}
| |
| |-
| |
| ! Weapon
| |
| |colspan="4"| {{ItemIcon|Infernal Claw}}
| |
| |-
| |
| ! Offhand
| |
| |colspan="4"| {{ItemIcon|Dragonfire Shield}}
| |
| |}
| |
| | |
| Prayer: {{Icon|Battleheart|type=prayer}} and {{Icon|Rejuvenation|type=prayer}}
| |
| | |
| Tablets: {{ItemIcon|Golbin Thief}} and {{ItemIcon|Unicorn}}
| |
| | |
| Potion: {{ItemIcon|Regeneration Potion IV|Regeneration Potions}}
| |
| | |
| * Total GP: ~16,750k/hr
| |
| * Adjusted GP: ~15,950k/hr
| |
|
| |
|
| ={{TotH}} Throne of the Herald Expansion= | | ={{TotH}} Throne of the Herald Expansion= |