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{{Otheruses|the suggested way to complete Lair of the Spider Queen|the dungeon itself|Lair of the Spider Queen}} | {{Otheruses|the suggested way to complete Lair of the Spider Queen|the dungeon itself|Lair of the Spider Queen}} | ||
=Why Idle This?= | |||
* {{ZoneIcon|Lair of the Spider Queen}} is mainly cleared for the {{ItemIcon|Royal Toxins Spear}} as it provides very generous damage boosts, and also provides an additional damage boost for when the enemy is poisoned. | * {{ZoneIcon|Lair of the Spider Queen}} is mainly cleared for the {{ItemIcon|Royal Toxins Spear}} as it provides very generous damage boosts, and also provides an additional damage boost for when the enemy is poisoned. | ||
* The only other drop you can get from the dungeon is {{ItemIcon|Spider Queen Eggs}} used for making the {{ItemIcon|Spider|Spider Summoning Tablets}}. | * The only other drop you can get from the dungeon is {{ItemIcon|Spider Queen Eggs}} used for making the {{ItemIcon|Spider|Spider Summoning Tablets}}. | ||
* The pet from the dungeon, {{PetIcon|Webbie}} also reduces your attack speed by 0.1s, which is incredibly useful in many ways. | * The pet from the dungeon, {{PetIcon|Webbie}} also reduces your attack speed by 0.1s, which is incredibly useful in many ways. | ||
=Dungeon Mechanics= | |||
Like most dungeons, {{ZoneIcon|Lair of the Spider Queen}} has many weaker enemies before sending the strongest enemy at you, which in this case is {{MonsterIcon|Spider Queen}}. Normally, you would pick a specific combat style to fight the enemies to get the full advantage of the combat triangle, but in this dungeon, you can't. {{MonsterIcon|Spider Queen|The Spider Queen}} has a unique mechanic where they will have a random combat triangle each time. Similarly, the 19 weaker enemies before it are randomised in a way which again, makes the combat styles random. This part isn't very important since the heavy hitter in the dungeon is the last enemy. Since the random combat style gimmick is the only reason this dungeon is difficult to many, it is actually rather simple to manually clear. | Like most dungeons, {{ZoneIcon|Lair of the Spider Queen}} has many weaker enemies before sending the strongest enemy at you, which in this case is {{MonsterIcon|Spider Queen}}. Normally, you would pick a specific combat style to fight the enemies to get the full advantage of the combat triangle, but in this dungeon, you can't. {{MonsterIcon|Spider Queen|The Spider Queen}} has a unique mechanic where they will have a random combat triangle each time. Similarly, the 19 weaker enemies before it are randomised in a way which again, makes the combat styles random. This part isn't very important since the heavy hitter in the dungeon is the last enemy. Since the random combat style gimmick is the only reason this dungeon is difficult to many, it is actually rather simple to manually clear. | ||
==Minimum Recommended Levels== | |||
* {{SkillReq|Defence|100}} | * {{SkillReq|Defence|100}} | ||
* {{SkillReq|Ranged|110}} | * {{SkillReq|Ranged|110}} | ||
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* {{ItemIcon|Dragon}} Mark Level 3 | * {{ItemIcon|Dragon}} Mark Level 3 | ||
==Things that greatly impact KPH== | |||
* {{SkillReq|Agility|120}} - Will allow for less skill levels in {{Skill|Hitpoints|Hitpoints}} and switch the Point of Interest to {{POIIcon|Bandit Hideout}} - Increases KPH by about 2. | * {{SkillReq|Agility|120}} - Will allow for less skill levels in {{Skill|Hitpoints|Hitpoints}} and switch the Point of Interest to {{POIIcon|Bandit Hideout}} - Increases KPH by about 2. | ||
** If {{SkillReq|Prayer|118}} & {{SkillReq|Hitpoints|117}} are also obtained on top of {{Skill|Agility|Agility}} - Swap {{POIIcon|Bandit Hideout}} back to {{POIIcon|The Shimmering Oasis}} and change {{PrayerIcon|Holy Aegis}} to {{PrayerIcon|Battleborn}} - Increases KPH by about 1.5. | ** If {{SkillReq|Prayer|118}} & {{SkillReq|Hitpoints|117}} are also obtained on top of {{Skill|Agility|Agility}} - Swap {{POIIcon|Bandit Hideout}} back to {{POIIcon|The Shimmering Oasis}} and change {{PrayerIcon|Holy Aegis}} to {{PrayerIcon|Battleborn}} - Increases KPH by about 1.5. | ||
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All these changes add up to about 12-13 KPH. | All these changes add up to about 12-13 KPH. | ||
==Recommended Buffs== | |||
* Prayers: {{PrayerIcon|Battleheart}} & {{PrayerIcon|Holy Aegis}} | * Prayers: {{PrayerIcon|Battleheart}} & {{PrayerIcon|Holy Aegis}} | ||
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* {{PetIcon|Leonardo}} & {{PetIcon|Erran}} will be required for this setup. Please don't attempt it without them. | * {{PetIcon|Leonardo}} & {{PetIcon|Erran}} will be required for this setup. Please don't attempt it without them. | ||
==Astrology== | |||
As many combat bonuses from {{Skill|Astrology}} constellations are recommended. In total, Astrology serves as a massive buff to combat and will make the fight easier. The main bonuses are: | As many combat bonuses from {{Skill|Astrology}} constellations are recommended. In total, Astrology serves as a massive buff to combat and will make the fight easier. The main bonuses are: | ||
* +5 Hidden Levels for {{Skill|Melee}}{{Skill|Ranged}}{{Skill|Magic}} | * +5 Hidden Levels for {{Skill|Melee}}{{Skill|Ranged}}{{Skill|Magic}} | ||
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* 5% reduced Attack Interval and Enemy Damage Reduction decreased by 5%, from {{Icon|Ashtar|type=constellation}} | * 5% reduced Attack Interval and Enemy Damage Reduction decreased by 5%, from {{Icon|Ashtar|type=constellation}} | ||
==Agility== | |||
{{AgilityCourseTable | {{AgilityCourseTable | ||
|Cargo Net | |Cargo Net | ||
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|consumable1 = Fervor Scroll | |consumable1 = Fervor Scroll | ||
|familiar11 = !{{Synergy|Centaur|Dragon}} | |familiar11 = !{{Synergy|Centaur|Dragon}} | ||
}} | |||
=[[Ancient Relics]] Guide= | |||
This is the first dungeon where an idle setup is near '''impossible'''. Stats will be capped at 108 and you'll need 110 for the next big upgrades. Seeing as focusing on skilling should be avoided as much as possible, dungeon/dropped gear is as good as it gets. | |||
You will '''need''' to Manually Eat this dungeon and the suggested setup does assume this. | |||
Tested with [[Relics]]: | |||
* {{Skill|Attack|notext=true}} - 1,2,3,4,5,Master | |||
* {{Skill|Strength|notext=true}} - 1,2,3,4,5,Master | |||
* {{Skill|Defence|notext=true}} - 1,2,3,4,5,Master | |||
* {{Skill|Hitpoints|notext=true}} - 1,2,3,4,5,Master | |||
* {{Skill|Agility|notext=true}} - 3 | |||
* {{Skill|Astrology|notext=true}} - 1,2,3,4,5,Master | |||
==Stats== | |||
* {{SkillReq|Agility|99}} | |||
* {{SkillReq|Astrology|99}} | |||
* {{SkillReq|Defence|99}} | |||
* {{SkillReq|Magic|99}} | |||
* {{SkillReq|Prayer|99}} | |||
* {{SkillReq|Ranged|99}} | |||
==Gear== | |||
{{ItemIcon|Engulfing Vortex Longbow}}/{{ItemIcon|Ancient Arrows}} is suggested as a swap to the {{ItemIcon|Shockwave}}/{{ItemIcon|Shield of Ranged Power}}. | |||
Prayers: {{Icon|Stone Skin|type=prayer}} and {{Icon|Battleheart|type=prayer}} | |||
Potion: {{ItemIcon|Damage Reduction Potion IV}} | |||
Point of Interest: {{POIIcon|Bandit Hideout}} | |||
{{Equipment/Recommended | |||
|style = Ranged | |||
|helm1 = Aeris God Helmet | |||
|body1 = Aeris God Platebody | |||
|legs1 = Aeris God Platelegs | |||
|boots1 = Aeris God Boots | |||
|gloves1 = Aeris God Gloves | |||
|cape1 = Ancient Infernal Cape | |||
|neck1 = Fury of the Elemental Zodiacs | |||
|ring1 = Ring of Power | |||
|gem1 = Agile Gem | |||
|weapon1 = Shockwave | |||
|shield1 = Shield of Ranged Power | |||
|ammo1 = Jadestone Bolts | |||
|passive1 = Elder Crown | |||
|consumable1 = Fervor Scroll | |||
|familiar11 = Witch | |||
|familiar21 = Yak | |||
}} | |||
==Agility== | |||
{{AgilityCourseTable | |||
|Cargo Net | |||
|Monkey Bars | |||
|Pipe Climb | |||
|Coal Stones | |||
|Cliff Balance | |||
|Lake Swim | |||
|Boulder Trap | |||
|Raft Building | |||
|Ice Jump | |||
|Ocean Rafting | |||
|Pillar of Combat | |||
|showtotals = false | |||
|showcosts = false | |||
|showrequirements = false | |||
}} | }} | ||
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