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{{ | {{UserContentVersion|1.2.2}} | ||
{{ | {{HasSkillGuide|{{PAGENAME}}/Training}} | ||
{{Skillbox | |||
[[ | |released=12 February 2020 ([[v0.12]]) | ||
|expansion=Base game | |||
|type=Gathering | |||
|99=None | |||
|120=TotH | |||
|abyssal60=ItA | |||
}} | |||
'''{{PAGENAME}}''' is used to make potions that grant bonuses to various skills and combat actions. A single potion has multiple charges and will not be consumed until all the charges are depleted. Potions must first be equipped for use, with each skill having its own potion slot, accessible by selecting the potion icon at the top right of the game screen while on the respective skill page the potion is used in. The automatic re-use of potions can be enabled through the potion menu. | '''{{PAGENAME}}''' is used to make potions that grant bonuses to various skills and combat actions. A single potion has multiple charges and will not be consumed until all the charges are depleted. Potions must first be equipped for use, with each skill having its own potion slot, accessible by selecting the potion icon at the top right of the game screen while on the respective skill page the potion is used in. The automatic re-use of potions can be enabled through the potion menu. | ||
Raising Herblore to {{SkillReq|{{PAGENAME}}|99}} will unlock the {{ItemIcon|Herblore Skillcape}} for purchase from the [[Shop]]. Equipping the [[Herblore Skillcape]] doubles potion production. Making a potion normally takes 2 seconds | Raising Herblore to {{SkillReq|{{PAGENAME}}|99}} will unlock the {{ItemIcon|Herblore Skillcape}} for purchase from the [[Shop]]. Equipping the [[Herblore Skillcape]] doubles potion production. Making a potion normally takes 2 seconds and can be reduced with [[Herblore/Boosts#Interval_Boosts|Interval Boosts]]. | ||
==Mastery Unlocks== | ==Mastery Unlocks== | ||
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{{MasteryCheckpoints}} | {{MasteryCheckpoints}} | ||
== | == Skillcapes == | ||
{{SkillcapeInfo}} | {{SkillcapeInfo}} | ||
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==Herbs== | ==Herbs== | ||
{{ | {{Main|Reference=Herbs}} | ||
Each [[Potions|potion]] requires both an herb and a secondary ingredient. Secondary ingredients are typically associated with the skill the potion is paired with (e.g. {{ItemIcon|Secret Stardust Potion IV|Secret Stardust Potion}} and {{ItemIcon|Stardust}}). Herbs can be acquired primarily through planting their seeds in {{Skill|Farming}}, but can also be acquired through {{Icon|Combat}} and {{Skill|Thieving}}. | |||
==Potions== | ==Potions== | ||
{{ | {{main|Reference=Potions}} | ||
Potions are consumable items that grant various effects to players based on their type. Potions come with charges, with one charge consumed per action, regardless of whether the effect triggers. Potions are crafted using [[herb]]s and one or more secondary ingredients. There are four tiers of potions, each offering enhanced benefits like additional charges or stronger effects. Players can upgrade potions to higher tiers once they've reached the required mastery level. Upon unlocking the next [[mastery]] level, higher tier potions are automatically crafted. | |||
There are two categories of potions, combat potions and skill potions. Combat potions boost the effectiveness of combat and can only be used during combat. | |||
===Melvor Potions=== | |||
{{HerbloreIngredientTable}} | |||
===Abyssal Potions=== | |||
{{HerbloreIngredientTable|realm=Abyssal Realm}} | |||
==Herblore-Boosting Potions== | ==Herblore-Boosting Potions== | ||
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{{SkillSummoningBonusTable|{{PAGENAME}}}} | {{SkillSummoningBonusTable|{{PAGENAME}}}} | ||
==Skill Boosts== | ==Skill Boosts== | ||
{{Main|Reference={{PAGENAME}}/Boosts|Name={{PAGENAME}} Boosts}} | |||
Skill boosts are special enhancements that improve the efficiency and effectiveness of the player's skills. These boosts can come from a variety of sources such as equipment, potions, pets, and masteries. Global boosts are boosts which apply across all skills. A boost can be assumed to be for the listed skill only, unless specifically stated it is a global boost. Boosts help the player to progress faster and achieve higher levels of mastery in each skill. The following are some common types of skill boosts and what they do: | |||
*'''Increased Skill XP:''' Increases the amount of experience points (XP) gained. | |||
*'''Decreased Skill Interval:''' Reduces the time it takes to complete skilling actions, allowing the player to perform more actions in a given period. | |||
*'''Preservation Chance:''' Increases the likelihood that resources or items used during skill actions are not consumed. | |||
*'''Increased Chance to Double Items:''' Gives a higher chance of receiving double the items or resources when performing skill-related actions. | |||
*'''Increased Mastery XP:''' Enhances the rate at which mastery XP is gained for a skill. | |||
For more information on general skill boosts that apply to all skills, refer to the [[Skill Boosts]] page. | |||
{{PotionNav}} | {{PotionNav}} | ||
{{Menu}} | {{Menu}} | ||
[[Category:Skills]] | [[Category:Skills]] |