Module:Skills: Difference between revisions

_getConstellationModifiers: Adjust output to include keys modifiers/enemyModifiers, enabling differentation between player & enemy modifiers
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(_getConstellationModifiers: Adjust output to include keys modifiers/enemyModifiers, enabling differentation between player & enemy modifiers)
Line 303: Line 303:
if mods ~= nil then
if mods ~= nil then
for _, mod in ipairs(mods) do
for _, mod in ipairs(mods) do
local newModObj = {}
local multValue = mod.maxCount
local multValue = mod.maxCount
local subKeys = { 'modifiers', 'enemyModifiers' }
local subKeys = { 'modifiers', 'enemyModifiers' }
Line 328: Line 329:
end
end
end
end
newModObj[subKey] = modAdj
end
end
table.insert(result[keyID], modAdj)
end
end
table.insert(result[keyID], newModObj)
end
end
end
end