Module:Township: Difference between revisions

Fixed currencies not showing up in task list
(Amends for abyss depths)
(Fixed currencies not showing up in task list)
Line 895: Line 895:
local rewards = {}
local rewards = {}
local rewardsVariableQty = {}
local rewardsVariableQty = {}
if task.rewards.currency ~= nil then
if task.rewards.currencies ~= nil then
for _, currReward in ipairs(task.rewards.currency) do
for _, currReward in ipairs(task.rewards.currencies) do
if isDailyTask then
if isDailyTask and currReward.id ~= 'melvorD:GP' then
table.insert(rewardsVariableQty, Icons._Currency(currReward.id))
table.insert(rewardsVariableQty, Icons._Currency(currReward.id))
else
elseif not isDailyTask then
table.insert(rewards, Icons._Currency(currReward.id, currReward.qty))
table.insert(rewards, Icons._Currency(currReward.id, currReward.quantity))
end
end
end
end