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(Add abyssal level and AR support to _getEquipmentTable; Shrunk Icons to 32px; Add DLC column) |
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Line 58: | Line 58: | ||
'rangedStrengthBonus', 'magicDamageBonus', 'meleeDefenceBonus', | 'rangedStrengthBonus', 'magicDamageBonus', 'meleeDefenceBonus', | ||
'rangedDefenceBonus', 'magicDefenceBonus', 'damageReduction', | 'rangedDefenceBonus', 'magicDefenceBonus', 'damageReduction', | ||
'attackLevelRequired', 'strengthLevelRequired', 'defenceLevelRequired', | 'resistance', 'attackLevelRequired', 'strengthLevelRequired', | ||
' | 'defenceLevelRequired', 'rangedLevelRequired', 'magicLevelRequired', | ||
'attackAbyssalLevel', 'strengthAbyssalLevel','defenceAbyssalLevel', | |||
'rangedAbyssalLevel', 'magicAbyssalLevel' | |||
} | } | ||
Line 87: | Line 89: | ||
local defBonusCols = 3 | local defBonusCols = 3 | ||
local lvlReqCols = 5 | local lvlReqCols = 5 | ||
local abyssalLvlReqCols = 5 | |||
local ndx = 1 | local ndx = 1 | ||
while Shared.tableCount(statColumns) >= ndx do | while Shared.tableCount(statColumns) >= ndx do | ||
Line 94: | Line 97: | ||
if Shared.contains(colName, 'trengthBonus') then strBonusCols = strBonusCols - 1 end | if Shared.contains(colName, 'trengthBonus') then strBonusCols = strBonusCols - 1 end | ||
if Shared.contains(colName, 'efenceBonus') then defBonusCols = defBonusCols - 1 end | if Shared.contains(colName, 'efenceBonus') then defBonusCols = defBonusCols - 1 end | ||
if Shared.contains(colName, 'AbyssalLevel') then abyssalLvlReqCols = abyssalLvlReqCols - 1 end | |||
if Shared.contains(colName, 'LevelRequired') then lvlReqCols = lvlReqCols - 1 end | if Shared.contains(colName, 'LevelRequired') then lvlReqCols = lvlReqCols - 1 end | ||
table.remove(statColumns, ndx) | table.remove(statColumns, ndx) | ||
Line 106: | Line 110: | ||
if isWeaponType then | if isWeaponType then | ||
--Weapons have extra columns here for Attack Speed and "Two Handed?" | --Weapons have extra columns here for Attack Speed and "Two Handed?" | ||
table.insert(resultPart, '\r\n!colspan=" | table.insert(resultPart, '\r\n!colspan="5"|') | ||
else | else | ||
table.insert(resultPart, '\r\n!colspan=" | table.insert(resultPart, '\r\n!colspan="3"|') | ||
end | end | ||
if attBonusCols > 0 then | if attBonusCols > 0 then | ||
Line 124: | Line 128: | ||
if Shared.contains(statColumns, 'damageReduction') then | if Shared.contains(statColumns, 'damageReduction') then | ||
table.insert(resultPart, '\r\n!colspan="1"|DR') | table.insert(resultPart, '\r\n!colspan="1"|DR') | ||
end | |||
if Shared.contains(statColumns, 'resistance') then | |||
table.insert(resultPart, '\r\n!colspan="1"|AR') | |||
end | end | ||
if lvlReqCols > 0 then | if lvlReqCols > 0 then | ||
table.insert(resultPart, '\r\n!colspan="'..lvlReqCols..'"|Lvl Req') | table.insert(resultPart, '\r\n!colspan="'..lvlReqCols..'"|Lvl Req') | ||
end | |||
if abyssalLvlReqCols > 0 then | |||
table.insert(resultPart, '\r\n!colspan="'..abyssalLvlReqCols..'"|A. Lvl Req') | |||
end | end | ||
if includeModifiers and includeDescription then | if includeModifiers and includeDescription then | ||
Line 137: | Line 147: | ||
table.insert(resultPart, '\r\n!Item') | table.insert(resultPart, '\r\n!Item') | ||
table.insert(resultPart, '\r\n!Name') | table.insert(resultPart, '\r\n!Name') | ||
table.insert(resultPart, '\r\n![[DLC]]') | |||
--Weapons have Attack Speed here | --Weapons have Attack Speed here | ||
if isWeaponType then | if isWeaponType then | ||
Line 179: | Line 190: | ||
end | end | ||
if Shared.contains(statColumns, 'damageReduction') then | if Shared.contains(statColumns, 'damageReduction') then | ||
table.insert(resultPart, '\r\n!'..Icons.Icon({' | table.insert(resultPart, '\r\n!'..Icons.Icon({'Damage Reduction', notext='true'})) | ||
end | |||
if Shared.contains(statColumns, 'resistance') then | |||
table.insert(resultPart, '\r\n!'..Icons.Icon({'Abyssal Resistance', notext='true'})) | |||
end | end | ||
--Level requirements | --Level requirements | ||
Line 196: | Line 210: | ||
if Shared.contains(statColumns, 'magicLevelRequired') then | if Shared.contains(statColumns, 'magicLevelRequired') then | ||
table.insert(resultPart, '\r\n!'..Icons.Icon({'Magic', type='skill', notext='true'})) | table.insert(resultPart, '\r\n!'..Icons.Icon({'Magic', type='skill', notext='true'})) | ||
end | |||
if Shared.contains(statColumns, 'attackAbyssalLevel') then | |||
table.insert(resultPart, '\r\n!'..Icons.Icon({'Attack', type='skill', class='abyss-icon', notext='true'})) | |||
end | |||
if Shared.contains(statColumns, 'strengthAbyssalLevel') then | |||
table.insert(resultPart, '\r\n!'..Icons.Icon({'Strength', type='skill', class='abyss-icon', notext='true'})) | |||
end | |||
if Shared.contains(statColumns, 'defenceAbyssalLevel') then | |||
table.insert(resultPart, '\r\n!'..Icons.Icon({'Defence', type='skill', class='abyss-icon', notext='true'})) | |||
end | |||
if Shared.contains(statColumns, 'rangedAbyssalLevel') then | |||
table.insert(resultPart, '\r\n!'..Icons.Icon({'Ranged', type='skill', class='abyss-icon', notext='true'})) | |||
end | |||
if Shared.contains(statColumns, 'magicAbyssalLevel') then | |||
table.insert(resultPart, '\r\n!'..Icons.Icon({'Magic', type='skill', class='abyss-icon', notext='true'})) | |||
end | end | ||
--If includeModifiers is set to 'true', add the Modifiers column | --If includeModifiers is set to 'true', add the Modifiers column | ||
Line 214: | Line 243: | ||
local atkSpeed = Items._getItemStat(item, 'attackSpeed', true) | local atkSpeed = Items._getItemStat(item, 'attackSpeed', true) | ||
table.insert(resultPart, '\r\n|-') | table.insert(resultPart, '\r\n|-') | ||
table.insert(resultPart, '\r\n|style="text-align: centre;"|'..Icons.Icon({item.name, type='item', size= | table.insert(resultPart, '\r\n|style="text-align: centre;"|'..Icons.Icon({item.name, type='item', size=32, notext=true})) | ||
table.insert(resultPart, '\r\n|' | table.insert(resultPart, '\r\n|'..Icons.Icon({item.name, type='item', noicon=true})) | ||
table.insert(resultPart, '\r\n|'..Icons.getDLCColumnIcon(item.id)) | |||
table.insert(resultPart, '\r\n| data-sort-value="' .. atkSpeed .. '" style="text-align:right;" |'..Num.round(atkSpeed / 1000, 3, 1) .. 's') | table.insert(resultPart, '\r\n| data-sort-value="' .. atkSpeed .. '" style="text-align:right;" |'..Num.round(atkSpeed / 1000, 3, 1) .. 's') | ||
--That's the first list out of the way, now for 2-Handed | --That's the first list out of the way, now for 2-Handed | ||
Line 223: | Line 253: | ||
local statValue = Items._getItemStat(item, statName, true) | local statValue = Items._getItemStat(item, statName, true) | ||
table.insert(resultPart, '\r\n| style="text-align:right;" class="') | table.insert(resultPart, '\r\n| style="text-align:right;" class="') | ||
if string.find(statName, '^(.+)LevelRequired$') == nil then | if string.find(statName, '^(.+)LevelRequired$') == nil or string.find(statName, '^(.+)Abyssallevel$') == nil then | ||
if statValue > 0 then | if statValue > 0 then | ||
table.insert(resultPart, 'table-positive') | table.insert(resultPart, 'table-positive') | ||
Line 231: | Line 261: | ||
end | end | ||
table.insert(resultPart, '"|'..Num.formatnum(statValue)) | table.insert(resultPart, '"|'..Num.formatnum(statValue)) | ||
if statName == 'magicDamageBonus' or statName == 'damageReduction' then table.insert(resultPart, '%') end | if statName == 'magicDamageBonus' or statName == 'damageReduction' or statName == 'resistance' then table.insert(resultPart, '%') end | ||
end | end | ||
--If requested, add the item Modifiers | --If requested, add the item Modifiers | ||
Line 262: | Line 292: | ||
--Building rows for armour | --Building rows for armour | ||
table.insert(resultPart, '\r\n|-') | table.insert(resultPart, '\r\n|-') | ||
table.insert(resultPart, '\r\n|'..Icons.Icon({(item.name or 'Unknown'), type='item', size= | table.insert(resultPart, '\r\n|'..Icons.Icon({(item.name or 'Unknown'), type='item', size=32, notext=true})) | ||
table.insert(resultPart, '\r\n|' | table.insert(resultPart, '\r\n|'..Icons.Icon({item.name, type='item', noicon=true})) | ||
table.insert(resultPart, '\r\n|'..Icons.getDLCColumnIcon(item.id)) | |||
for j, statName in pairs(statColumns) do | for j, statName in pairs(statColumns) do | ||
local statValue = Items._getItemStat(item, statName, true) | local statValue = Items._getItemStat(item, statName, true) | ||
Line 273: | Line 304: | ||
end | end | ||
table.insert(resultPart, '"|'..Num.formatnum(statValue)) | table.insert(resultPart, '"|'..Num.formatnum(statValue)) | ||
if statName == 'magicDamageBonus' or statName == 'damageReduction' then table.insert(resultPart, '%') end | if statName == 'magicDamageBonus' or statName == 'damageReduction' or statName == 'resistance' then table.insert(resultPart, '%') end | ||
end | end | ||
--If requested, add the item Modifiers | --If requested, add the item Modifiers |