Fear: Difference between revisions

no edit summary
No edit summary
No edit summary
 
Line 1: Line 1:
{{Incomplete|This is part of the [[Combat Debuff|Combat Debuffs]]. Due to changes in 1.3 these modifiers will have to be redone. <br> In the meantime the Items that apply/negate these Debuffs are unavailable. <br> There is currently an active  project up [[Melvor_Idle:Contributing/To-Do_List#Projects|here]] for if you want to help!}}
{{Incomplete|This is part of the [[Combat Effects]]. Due to changes in 1.3 these modifiers will have to be redone. <br> In the meantime the Items that apply/negate these Debuffs are unavailable. <br> There is currently an active  project up [[Melvor_Idle:Contributing/To-Do_List#Projects|here]] for if you want to help!}}
{{V}}
{{V}}


{{EffectIcon|Fear}} is a [[Combat Debuff|combat debuff]] that gives the Target +100% Attack Interval for 1 attack turn. Upon being applied, also applies {{EffectIcon|Fear Immunity}} for 3 of the target's attack turns.
{{EffectIcon|Fear}} is a [[Combat Effects|combat debuff]] that gives the Target +100% Attack Interval for 1 attack turn. Upon being applied, also applies {{EffectIcon|Fear Immunity}} for 3 of the target's attack turns.


[[Category:Combat Debuffs]]
[[Category:Combat Debuffs]]