User:Toadmilk/Combat Guide/Atlas of Discovery: Difference between revisions

Wrote the mid and end game sections of the guide
(Begun rewriting the guide in the throne of the herald combat guide style)
(Wrote the mid and end game sections of the guide)
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====Major Goals====
====Major Goals====
* Excavate {{ItemIcon|Old Summoning Amulet}} and {{ItemIcon|Ring of Summoning}} from {{POIIcon|Ritual Site}}  
# Excavate {{ItemIcon|Old Summoning Amulet}} and {{ItemIcon|Ring of Summoning}} from {{POIIcon|Ritual Site}}  
* Farm {{ItemIcon|Barrier Gem}} from {{POIIcon|Ancient Market}} (you only need one if you have a lot of {{Synergy|Spectre|Spider}} already)
# Farm {{ItemIcon|Barrier Gem}} from {{POIIcon|Ancient Market}} (you only need one if you have a lot of {{Synergy|Spectre|Spider}} already)
* {{ItemIcon|Lesser Summoning Amulet}} from {{MonsterIcon|Blind Ghost}}
# {{ItemIcon|Lesser Summoning Amulet}} from {{MonsterIcon|Blind Ghost}}
* Craft {{ItemIcon|Ring of Barrier Touch}}  
# Craft {{ItemIcon|Ring of Barrier Touch}}  
* {{ItemIcon|Sapping Barrier Gem}} and {{ItemIcon|Barrier Sapping Gloves}} from {{MonsterIcon|Vampiric Bat}}
# {{ItemIcon|Sapping Barrier Gem}} and {{ItemIcon|Barrier Sapping Gloves}} from {{MonsterIcon|Vampiric Bat}}
* Max all skills for the {{ItemIcon|Max Skillcape}} (better) or excavate {{ItemIcon|Ancient Silk}} from {{POIIcon|Bazaar}} to craft {{ItemIcon|Ancient Infernal Cape}} (slightly worse)
# Max all skills for the {{ItemIcon|Max Skillcape}} (better) or excavate {{ItemIcon|Ancient Silk}} from {{POIIcon|Bazaar}} to craft {{ItemIcon|Ancient Infernal Cape}} (slightly worse)
* Excavate {{ItemIcon|Ancient Stone Tablet}} from {{POIIcon|Monuments}}
# Excavate {{ItemIcon|Ancient Stone Tablet}} from {{POIIcon|Monuments}}
* Farm 11 {{ItemIcon|Draining Barrier Gem}} from {{ZoneIcon|Golem Territory}} to upgrade your gloves to {{ItemIcon|Barrier Draining Gloves}} and to equip one in your {{SlotIcon|gem}} gem slot.
# Farm 11 {{ItemIcon|Draining Barrier Gem}} from {{ZoneIcon|Golem Territory}} to upgrade your gloves to {{ItemIcon|Barrier Draining Gloves}} and to equip one in your {{SlotIcon|gem}} gem slot
 
===Mid Game Atlas of Discovery===
 
After completing the early game of {{AoD}} the next goal is to unlock the {{ZoneIcon|Cult Grounds}} dungeon as fast as possible and farm it to upgrade your god gear to {{ItemIcon|Terran God Platebody (B)|notext=true}} (B). The difficulty starts ramping up here. If you are struggling to defeat these dungeons check the individual strategy guides on each dungeons page.
 
====Major Goals====
# Find {{ItemIcon|Old Route Chart}}
# Complete {{ZoneIcon|Unholy Forest}} once
# Find {{ItemIcon|Torn Scrolls}}
# Complete {{ZoneIcon|Trickery Temple}} once
# Find {{ItemIcon|Lost Cursed Text}}
# {{ItemIcon|Adaptive Summoning Amulet}} from {{MonsterIcon|Cult Imp}}
# Farm {{ZoneIcon|Cult Grounds}} until you have enough {{ItemIcon|Barrier Exalted Shard}} and {{ItemIcon|Siphoning Barrier Gem}} to upgrade your {{ItemIcon|Aeris God Platebody (B)|notext=true}} air god and then {{ItemIcon|Terran God Platebody (B)|notext=true}} earth god armour to (B). The helmet for both should be skipped if you have the {{ItemIcon|Hood of Shade Summon|notext=true}} summon set from {{TotH}}. {{ItemIcon|Barrier Dust}} can be farmed from either {{MonsterIcon|Cult Imp}} or {{MonsterIcon|Cult Member}}
# Equip {{ItemIcon|Summoner's Blessed Ring}} from {{ZoneIcon|Cult Grounds}} unless you are using the {{ItemIcon|Ring of Phantom Summon|notext=true}} summon set from {{TotH}}
 
===Late Game Atlas of Discovery===
 
The main goal of late game {{AoD}} is to find {{POIIcon|Melantis}}, collect the three weapons from {{MonsterIcon|Mermaid Archer}}, {{MonsterIcon|Merman}} and {{MonsterIcon|Merman Guard}}, finally defeating
 
====Major Goals====
# Optionally; Finish {{ZoneIcon|Into the Mist}} at least once for the {{SlotIcon|passive}} passive slot
# Discover {{POIIcon|Melantis}} through following a trail of clues (solution [[Melantis Clue 1|here]] for lazy people)
# Farm {{MonsterIcon|Mermaid Archer}}, {{MonsterIcon|Merman}}, {{MonsterIcon|Merman Guard}} for their respective weapons. This can be done in any order since they are all part of the combat triangle but {{MonsterIcon|Mermaid Archer}} is recommended to be done first with the {{ItemIcon|Ultima Godsword}} as its pretty strong. The resulting {{ItemIcon|Engulfing Vortex Longbow}} can be used to acquire the {{ItemIcon|Water Pulse Staff}} from {{MonsterIcon|Merman}} and finally {{ItemIcon|Hasty Trident}} from {{MonsterIcon|Merman Guard}}. Also be sure to equip the {{ItemIcon|Devouring Barrier Gem}} in your {{SlotIcon|gem}} gem slot
# {{ZoneIcon|Underwater City}}. Equip {{ItemIcon|Eradicating Gloves (m)}} as soon as they are found (for those using {{ItemIcon|Hood of Shade Summon|notext=true}} summon set play around with the [[Scripting_and_Extensions/Combat_Simulator|Combat Simulator]] to decide whether to use them or not)
# {{ItemIcon|Devouring Barrier Shield}} for {{SlotIcon|shield}} shield slot from {{ZoneIcon|Underwater City}} and {{ItemIcon|Knight's Summoning Defender}} from {{ZoneIcon|Trickery Temple}} for {{SlotIcon|passive}} passive slot are both reccomended for further {{AoD}} farming


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