Fletching/Boosts: Difference between revisions

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(Remove use of deprecated skill parameter for Template:ModifierTable)
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{{UserContentVersion|1.3}}
{{UserContentVersion|1.3}}
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These tables list most sources of Global and Skill specific {{Skill|{{BASEPAGENAME}}}} modifier boosts. For a list of boosts that apply to all skills, see the [[Skill Boosts]] page. These lists do not contain boosts provided from [[{{BASEPAGENAME}}#Item_Mastery_Unlocks|{{BASEPAGENAME}} Mastery]] rewards.
These tables list most sources of Global and Skill specific {{Skill|{{BASEPAGENAME}}}} modifier boosts. For a list of boosts that apply to all skills, see the [[Skill Boosts]] page. These lists do not contain boosts provided from [[{{BASEPAGENAME}}#Item_Mastery_Unlocks|{{BASEPAGENAME}} Mastery]] rewards or [[{{BASEPAGENAME}}#Summoning_Boosts|{{BASEPAGENAME}} Synergies]].
==XP Boosts==
== XP Boosts ==
* +X% Global Skill XP
* +X% Global Skill XP
* +X% Non-Combat Skill XP
* +X% Non-Combat Skill XP
* +X% {{BASEPAGENAME}} Skill XP
* +X% {{BASEPAGENAME}} Skill XP
{{ModifierTable|increasedSkillXP,increasedGlobalSkillXP,increasedNonCombatSkillXP|XP Boosts|false|filters=skill:{{BASEPAGENAME}}}}
{{ModifierTable|skillXP,nonCombatSkillXP|XP Boosts|false|filters=skill:{{BASEPAGENAME}};modType:pos|collapsed=true}}
==AXP Boosts==
== AXP Boosts ==
* +X% Global Abyssal XP
* +X% Global Abyssal XP
* +X% {{BASEPAGENAME}} Abyssal XP
* +X% {{BASEPAGENAME}} Abyssal XP
{{ModifierTable|increasedAbyssalSkillXP,increasedGlobalAbyssalSkillXP|AXP Boosts|false|filters=skill:{{BASEPAGENAME}}}}
{{ModifierTable|abyssalSkillXP|AXP Boosts|false|filters=skill:{{BASEPAGENAME}};modType:pos|collapsed=true}}
==Mastery Boosts==
== Mastery Boosts ==
=== Melvor Mastery Boosts ===
* +X% Global Mastery XP
* +X% Global Mastery XP
* +X% {{BASEPAGENAME}} Mastery XP
* +X% {{BASEPAGENAME}} Mastery XP
* +X% Mastery XP for Melvor Realm only
* +X% Mastery Pool XP Cap
* +X% Mastery Pool XP Cap
* +X Mastery Tokens received
* +X Mastery Tokens received
{{ModifierTable|increasedMasteryXP,increasedGlobalMasteryXP,increasedMasteryTokens,increasedMasteryPoolCap,increasedMasteryPoolProgress,increasedXPFromMasteryTokens,increasedSkillMasteryXPPerSyllia|Mastery Boosts|false|filters=skill:{{BASEPAGENAME}}}}
{{ModifierTable|flatMasteryTokens,xpFromMasteryTokens,masteryPoolCap,masteryXP,masteryPoolProgress,skillMasteryXPPerSyllia|Mastery Boosts|false|filters=skill:{{BASEPAGENAME}};modType:pos;realm:Melvor Realm|collapsed=true}}
==Interval Boosts==
=== Abyssal Mastery Boosts ===
* +X% Global Mastery XP
* +X% {{BASEPAGENAME}} Mastery XP
* +X% Mastery XP for Abyssal Realm only
* +X% Mastery Pool XP Cap
{{ModifierTable|masteryPoolCap,masteryXP,masteryPoolProgress|Mastery Boosts|false|filters=skill:{{BASEPAGENAME}};modType:pos;realm:Abyssal Realm|collapsed=true}}
== Interval Boosts ==
* -X% Interval for all Non-Combat Skills
* -X% Interval for all Non-Combat Skills
* -X% {{BASEPAGENAME}} Interval
* -X% {{BASEPAGENAME}} Interval
* -Xs {{BASEPAGENAME}} Interval
* -Xs {{BASEPAGENAME}} Interval
{{ModifierTable|decreasedSkillIntervalPercent,decreasedSkillInterval,decreasedGlobalSkillIntervalPercent,halfSkillInterval|Interval Boosts|false|filters=skill:{{BASEPAGENAME}}}}
{{ModifierTable|skillInterval,flatSkillInterval,halveSkillInterval|Interval Boosts|false|filters=skill:{{BASEPAGENAME}};modType:pos}}
==Preservation Boosts==
== Preservation Boosts ==
* +X% Chance to Preserve Resources in Skills
* +X% Chance to Preserve Resources in Skills
* +X% Chance to Preserve Resources in {{BASEPAGENAME}}
* +X% Chance to Preserve Resources in {{BASEPAGENAME}}
* +X% Resource Preservation cap in Skills
* +X% Resource Preservation cap in Skills
* +X% Resource Preservation cap in {{BASEPAGENAME}}
* +X% Resource Preservation cap in {{BASEPAGENAME}}
{{ModifierTable|increasedSkillPreservationChance,increasedGlobalPreservationChance,increasedGlobalPreservationChanceBypass,increasedGlobalSkillPreservationCap,increasedSkillPreservationCap|Preservation Boosts|false|filters=skill:{{BASEPAGENAME}}}}
{{ModifierTable|bypassGlobalPreservationChance,skillPreservationChance,skillPreservationCap|Preservation Boosts|false|filters=skill:{{BASEPAGENAME}};modType:pos}}
==Doubling Boosts==
== Doubling Boosts ==
* +X% Chance to Double Items Globally
* +X% Chance to Double Items Globally
* +X% Chance to Double Items in {{BASEPAGENAME}}
* +X% Chance to Double Items in {{BASEPAGENAME}}
{{ModifierTable|increasedChanceToDoubleItemsSkill,increasedChanceToDoubleItemsGlobal,melvorD:doubleItemsSkill|Doubling Boosts|false|filters=skill:{{BASEPAGENAME}}}}
* x2 Items received from Fletching
==Cost Reduction Boosts==
{{ModifierTable|skillItemDoublingChance,doubleItemsSkill,globalItemDoublingChance,bypassDoubleItemsSkill|Doubling Boosts|false|filters=skill:{{BASEPAGENAME}};modType:pos}}
This table will remain empty until a better method of finding modifiers is implemented.
== Resource Quantity Boosts ==
* -X% cost to produce Items globally
* -X% cost to produce Items in all Artisan Skills
{{ModifierTable|decreasedCostReductionGlobal,decreasedCostReductionSkill,decreasedJavelinResourceCost|Cost Reduction Boosts|false|filters=skill:{{BASEPAGENAME}}}}
==Additional Resource Boosts==
* +X additional quantity of primary resource gained globally (Cannot be doubled)
* +X additional quantity of primary resource gained globally (Cannot be doubled)
* +X additional quantity of primary resource gained in {{BASEPAGENAME}} (Cannot be doubled)
* +X additional quantity of primary resource gained in {{BASEPAGENAME}} (Cannot be doubled)
* +X additional quantity of primary resource gained in Fletching for <Abyssal Arrows, Abyssal Bolts, Abyssal Javelins> nodes (Cannot be doubled)
* +X base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes
{{ModifierTable|flatBasePrimaryProductQuantity,basePrimaryProductQuantity,flatBaseRandomProductQuantity,flatAdditionalSkillItem,flatAdditionalPrimaryProductQuantity|Additional Resource Boosts|false|filters=skill:{{BASEPAGENAME}};modType:pos}}
== Resource Chance Boosts ==
* +X% Chance to gain +1 additional resource in {{BASEPAGENAME}} (Cannot be doubled)
* +X% Chance to gain +1 additional resource in {{BASEPAGENAME}} (Cannot be doubled)
{{ModifierTable|increasedChanceAdditionalSkillResource,increasedAdditionalPrimarySkillResourceGlobal,increasedAdditionalPrimarySkillResource|Additional Resource Boosts|false|filters=skill:{{BASEPAGENAME}}}}
{{ModifierTable|additionalItemBasedOnPrimaryQuantityChance,additionalRandomSkillItemChance,randomProductChance,additionalRandomSkillItemChancePerInterval,additionalPrimaryProductChance,additional2PrimaryProductChance,additional3PrimaryProductChance,additional5PrimaryProductChance,additional8PrimaryProductChance,flatBasePrimaryProductQuantityChance|Additional Resource Boosts|false|filters=skill:{{BASEPAGENAME}};modType:pos}}
==Misc Boosts==
== Cost Reduction Boosts ==
* +X base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes
* -X% cost to produce Items globally
{{ModifierTable|increasedChanceExtraUnstrungBows,increasedChanceExtraJavelins,increasedChanceExtraArrows,increasedChanceItemToGoldFletching,increasedItemToCurrencyChanceFletching,increasedArrowProduction,increasedFletchingBoltQuantity,increasedBoltProduction,increasedJavelinProduction,increasedChanceExtraCrossbows|Misc Boosts|false|filters=skill:{{BASEPAGENAME}}}}
* -X% cost to produce Items in all Artisan Skills
{{ModifierTable|skillCostReduction|Cost Reduction Boosts|false|filters=skill:{{BASEPAGENAME}};modType:pos}}


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