User:Toadmilk/Combat Guide/Into the Abyss: Difference between revisions

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Frequent skill swapping in {{ItA}} [[Into the Abyss Expansion|Into the Abyss]] is a lot more important than in {{Melvor}} base game, so if you are struggling to progress try leveling some non-combat skills first.  
Frequent skill swapping in {{ItA}} [[Into the Abyss Expansion|Into the Abyss]] is a lot more important than in {{Melvor}} base game, so if you are struggling to progress try leveling some non-combat skills first.  


[[Skill Trees]] are also extremely important, make sure you are acquiring the buffs as those points come in to make progression significantly faster.
[[Skill Tree]]s are also extremely important, make sure you are acquiring the buffs as those points come in to make progression significantly faster.


This Guide is NOT designed with the [[Ancient Relics]] Game Mode in mind. Players looking for more information about that [[Game Mode]] should visit the [[Ancient Relics/Guide|Ancient Relics Guide]].  
This Guide is NOT designed with the [[Ancient Relics]] Game Mode in mind. Players looking for more information about that [[Game Mode]] should visit the [[Ancient Relics/Guide|Ancient Relics Guide]].  
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==={{Icon|Combat|notext=true}} Other Combat Changes===
==={{Icon|Abyssal Damage|notext=true|nolink=true}} Abyssal Damage===
 
Abyssal Damage is dealt by all monsters in the ItA.pngInto the Abyss Expansion. Abyssal Resistance is the stat required to reduce damage by these enemies.
 
==={{Icon|Combat|notext=true|nolink=true}} Combat Simulator===


''Because the combat mechanics in this expansion are rather complex, and minor changes in enemy, equipment and player stats can make specific items better or worse it is always recommended to use the [[Scripting_and_Extensions/Combat_Simulator|Combat Simulator]] to verify how to get the most kills per hour or drops per hour.''
''Because the combat mechanics in this expansion are rather complex, and minor changes in enemy, equipment and player stats can make specific items better or worse it is always recommended to use the [[Scripting_and_Extensions/Combat_Simulator|Combat Simulator]] to verify how to get the most kills per hour or drops per hour.''
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