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local GameData = require('Module:GameData') | local GameData = require('Module:GameData') | ||
local Num = require('Module:Number') | local Num = require('Module:Number') | ||
local SkillTree = require('Module:Sandbox/SkillTree') | |||
--First up, functions to get all the things in a category that have a given modifier: | --First up, functions to get all the things in a category that have a given modifier: | ||
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function p.getSkillTreeNodesWithModifier(modifierCriteria) | function p.getSkillTreeNodesWithModifier(modifierCriteria) | ||
local nodesWithModifier = | local nodesWithModifier = SkillTree.getSkillTreeNodes( | ||
function(node) | function(node) | ||
if node.modifiers ~= nil then | if node.modifiers ~= nil then |
edits