Golden Golbin: Difference between revisions

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Convert modifiers to IDs
(It is a combat pet)
m (Convert modifiers to IDs)
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To reduce the amount of time spent reaching the required kill count to unlock the {{PAGENAME}}, consider choosing a weapon with a low attack interval and minimizing the monster respawn time where possible. A common strategy is to use {{ItemIcon|Ancient Throwing Knife|Ancient Throwing Knives}} and {{ItemIcon|Throwing Power Gloves}} with the rapid attack style for -0.4s attack interval, plus the following interval reduction bonuses:
To reduce the amount of time spent reaching the required kill count to unlock the {{PAGENAME}}, consider choosing a weapon with a low attack interval and minimizing the monster respawn time where possible. A common strategy is to use {{ItemIcon|Ancient Throwing Knife|Ancient Throwing Knives}} and {{ItemIcon|Throwing Power Gloves}} with the rapid attack style for -0.4s attack interval, plus the following interval reduction bonuses:
{{ModifierTable|decreasedAttackInterval,decreasedAttackIntervalPercent|Modifier|false|}}
{{ModifierTable|attackInterval,flatAttackInterval|Modifier|false|filters=modType:pos;damageType=Normal Damage}}
All other equipment should be the best {{Skill|Ranged}} equipment available to the player.
All other equipment should be the best {{Skill|Ranged}} equipment available to the player.


Reductions to the monster respawn time are provided by the following:
Reductions to the monster respawn time are provided by the following:
{{ModifierTable|decreasedMonsterRespawnTimer|Modifier|false|}}
{{ModifierTable|flatMonsterRespawnInterval|Modifier|false|filters=modType:pos;damageType=Normal Damage}}
In addition to the above:
In addition to the above:
* {{MonsterIcon|The Herald|nolink=true}} worship for {{Skill|Township}} has a chance to have a Solar Eclipse in place of a season, which provides another -1.0 second reduction to the monster respawn time.
* {{MonsterIcon|The Herald|nolink=true}} worship for {{Skill|Township}} has a chance to have a Solar Eclipse in place of a season, which provides another -1.0 second reduction to the monster respawn time.