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* -X% Township Building Cost (Capped at -80%) | * -X% Township Building Cost (Capped at -80%) | ||
{{ModifierTable|townshipBuildingCost,townshipRepairCost,townshipTraderCost|Cost Reduction Boosts|false|filters=skill:{{BASEPAGENAME}};modType:pos}} | {{ModifierTable|townshipBuildingCost,townshipRepairCost,townshipTraderCost|Cost Reduction Boosts|false|filters=skill:{{BASEPAGENAME}};modType:pos}} | ||
== | == Happiness Boosts == | ||
* +X% Township Happiness | * +X% Township Happiness | ||
{{ModifierTable|flatTownshipHappiness|Happiness Boosts|false|filters=skill:{{BASEPAGENAME}};modType:pos}} | |||
== Education Boosts == | |||
* +X% Township Education | * +X% Township Education | ||
{{ModifierTable|flatTownshipEducation|Education Boosts|false|filters=skill:{{BASEPAGENAME}};modType:pos}} | |||
== Storage Boosts == | |||
* +X% Township Max Storage | |||
* +X% Township Maximum Soul Storage | |||
{{ModifierTable|townshipMaxStorage,townshipMaxSoulStorage|Education Boosts|false|filters=skill:{{BASEPAGENAME}};modType:pos}} | |||
== Health Boosts == | |||
* +X% Township Health | |||
* Township Health no longer degrades | |||
{{ModifierTable|townshipHealth,disableTownshipHealthDegradation|Misc Boosts|false|filters=skill:{{BASEPAGENAME}};modType:pos}} | |||
== Resource Boosts == | |||
* +X% Township Resource Generation | * +X% Township Resource Generation | ||
{{ | * +X% Township <{{TownshipIcon|GP|nolink=true|notext=true}}, {{TownshipIcon|Wood|nolink=true|notext=true}}, {{TownshipIcon|Planks|nolink=true|notext=true}}, {{TownshipIcon|Clothing|nolink=true|notext=true}}, {{TownshipIcon|Ore|nolink=true|notext=true}}, {{TownshipIcon|Bar|nolink=true|notext=true}}, {{TownshipIcon|Herbs|nolink=true|notext=true}}, {{TownshipIcon|Potions|nolink=true|notext=true}}, {{TownshipIcon|Food|nolink=true|notext=true}}, {{TownshipIcon|Leather|nolink=true|notext=true}}, {{TownshipIcon|Coal|nolink=true|notext=true}}, {{TownshipIcon|Stone|nolink=true|notext=true}}> Production | ||
* +X% Township <{{TownshipIcon|Obsidian|nolink=true|notext=true}}, {{TownshipIcon|Runestone|nolink=true|notext=true}}, {{TownshipIcon|Abyssal Stone|nolink=true|notext=true}}, {{TownshipIcon|Armour & Weaponry|nolink=true|notext=true}}, {{TownshipIcon|Reinforced Planks|nolink=true|notext=true}}, {{TownshipIcon|Voidfire Ash|nolink=true|notext=true}}> Production | |||
{{ModifierTable|townshipResourceProduction,townshipGPProduction|Education Boosts|false|filters=skill:{{BASEPAGENAME}};modType:pos}} | |||
== Misc Boosts == | |||
* +X% Township Citizen Tax Rate (Max 80%) | |||
* +X% minimum Township building efficiency | |||
* There is a 20% chance of an <{{TownshipIcon|Nightfall}}, {{TownshipIcon|Solar Eclipse}}, {{TownshipIcon|Eternal Darkness}}> Season occurring in Township | |||
* Successful Abyssal Wave encounters in Township provide <{{AP}} [[AP]], {{ASC}} [[ASC]]> equal to +X% of its size | |||
{{ModifierTable|minimumTownshipBuildingEfficiency,townshipBuildingProduction,townshipTaxPerCitizen,abyssalWaveAPGain,abyssalWaveASCGain,enableLemonSeason,enableNightfallSeason,enableSolarEclipseSeason,enableEternalDarknessSeason|Misc Boosts|false|filters=skill:{{BASEPAGENAME}};modType:pos}} | |||
{{SkillBoostsNav}} | {{SkillBoostsNav}} | ||
{{Menu}} | {{Menu}} |