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(Remove Knight's Cape as this item takes far too long to obtain for a measly 1% DR; Remove double newlines and empty template params) |
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{{UserContentVersion|1.3.1}} | {{UserContentVersion|1.3.1}} | ||
=Standard= | = Standard = | ||
This guide assumes {{UpgradeIcon|Auto Eat - Tier II}} has been unlocked. | This guide assumes {{UpgradeIcon|Auto Eat - Tier II}} has been unlocked. | ||
==Magic== | == Magic == | ||
===Before Level 35 Magic=== | === Before Level 35 Magic === | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed"> | ||
This setup will need 440 {{Skill|Hitpoints|Hitpoints}} and 6% [[Damage Reduction]]. And can expect roughly 16 clears per hour. | This setup will need 440 {{Skill|Hitpoints|Hitpoints}} and 6% [[Damage Reduction]]. And can expect roughly 16 clears per hour. | ||
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</div> | </div> | ||
===After Level 35 Magic=== | === After Level 35 Magic === | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed"> | ||
This setup will need 340 {{Skill|Hitpoints|Hitpoints}} and 22% [[Damage Reduction]]. And can expect roughly 20 clears per hour. | This setup will need 340 {{Skill|Hitpoints|Hitpoints}} and 22% [[Damage Reduction]]. And can expect roughly 20 clears per hour. | ||
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</div> | </div> | ||
==Melee== | == Melee == | ||
This setup will need 370 {{Skill|Hitpoints|Hitpoints}} and 22% [[Damage Reduction]]. And can expect roughly 5 clears per hour. | This setup will need 370 {{Skill|Hitpoints|Hitpoints}} and 22% [[Damage Reduction]]. And can expect roughly 5 clears per hour. | ||
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}} | }} | ||
== Ranged == | |||
==Ranged== | |||
This setup will need 440 {{Skill|Hitpoints|Hitpoints}} and 8% [[Damage Reduction]]. And can expect roughly 11 clears per hour. | This setup will need 440 {{Skill|Hitpoints|Hitpoints}} and 8% [[Damage Reduction]]. And can expect roughly 11 clears per hour. | ||
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}} | }} | ||
= Ancient Relics = | |||
=Ancient Relics= | |||
This guide is written around the restrictions of the {{AoD}} {{Icon|Ancient Relics}} game mode. | This guide is written around the restrictions of the {{AoD}} {{Icon|Ancient Relics}} game mode. | ||
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The idle requirements are technically possible but very impractical. | The idle requirements are technically possible but very impractical. | ||
== Equipment == | |||
Note: This dungeon comes '''BEFORE''' the {{ZoneIcon|Bandit Base}} as the boss enemy in that dungeon has a significantly higher [[Combat#Max Hit]] coupled with a more dangerous special attack it uses. | Note: This dungeon comes '''BEFORE''' the {{ZoneIcon|Bandit Base}} as the boss enemy in that dungeon has a significantly higher [[Combat#Max Hit]] coupled with a more dangerous special attack it uses. | ||
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* {{ItemIcon|Golbin Thief}}, and {{ItemIcon|Wolf}}, {{ItemIcon|Minotaur}} made in {{Skill|Summoning}} are large boosts to damage for any combat style, which can help with taking down the dungeon's boss. | * {{ItemIcon|Golbin Thief}}, and {{ItemIcon|Wolf}}, {{ItemIcon|Minotaur}} made in {{Skill|Summoning}} are large boosts to damage for any combat style, which can help with taking down the dungeon's boss. | ||
=== Magic === | |||
{{Skill|Magic}} is suggested for this dungeon due to [[Combat Triangle]] advantage. | {{Skill|Magic}} is suggested for this dungeon due to [[Combat Triangle]] advantage. | ||
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* {{SpellIcon|Earth Bolt}} or {{SpellIcon|Fire Bolt}} | * {{SpellIcon|Earth Bolt}} or {{SpellIcon|Fire Bolt}} | ||
**''alternatively, the highest level combination of matching {{Skill|Magic|Spell}} ({{SpellIcon|Wind Bolt|notext=true}}{{SpellIcon|Water Bolt|notext=true}}{{SpellIcon|Earth Bolt|notext=true}}{{SpellIcon|Fire Bolt|notext=true}}) and {{ItemIcon|Air Acolyte Wizard Hat|notext=true}}{{ItemIcon|Water Acolyte Wizard Hat|notext=true}}{{ItemIcon|Earth Acolyte Wizard Hat|notext=true}}{{ItemIcon|Fire Acolyte Wizard Hat|notext=true}} Wizard Robes available to you'' | **''alternatively, the highest level combination of matching {{Skill|Magic|Spell}} ({{SpellIcon|Wind Bolt|notext=true}}{{SpellIcon|Water Bolt|notext=true}}{{SpellIcon|Earth Bolt|notext=true}}{{SpellIcon|Fire Bolt|notext=true}}) and {{ItemIcon|Air Acolyte Wizard Hat|notext=true}}{{ItemIcon|Water Acolyte Wizard Hat|notext=true}}{{ItemIcon|Earth Acolyte Wizard Hat|notext=true}}{{ItemIcon|Fire Acolyte Wizard Hat|notext=true}} Wizard Robes available to you'' | ||
* {{ItemIcon|Earth Acolyte Wizard Hat|notext=true}}{{ItemIcon|Earth Acolyte Wizard Robes|notext=true}}{{ItemIcon|Earth Acolyte Wizard Bottoms|notext=true}}{{ItemIcon|Earth Acolyte Wizard Boots|notext=true}} Acolyte Wizard Robes and {{ItemIcon|Staff of Earth}} are all made in {{Skill|Runecrafting}} | * {{ItemIcon|Earth Acolyte Wizard Hat|notext=true}}{{ItemIcon|Earth Acolyte Wizard Robes|notext=true}}{{ItemIcon|Earth Acolyte Wizard Bottoms|notext=true}}{{ItemIcon|Earth Acolyte Wizard Boots|notext=true}} Acolyte Wizard Robes and {{ItemIcon|Staff of Earth}} are all made in {{Skill|Runecrafting}} | ||
* {{ItemIcon|Gold Sapphire Ring}} and {{ItemIcon|Silver Sapphire Necklace}} are made in {{Skill|Crafting}} | * {{ItemIcon|Gold Sapphire Ring}} and {{ItemIcon|Silver Sapphire Necklace}} are made in {{Skill|Crafting}} | ||
{{Equipment/Recommended | {{Equipment/Recommended | ||
|style=Magic | |style = Magic | ||
|showDR=true | |showDR = true | ||
|helm1=Earth Acolyte Wizard Hat | |helm1 = Earth Acolyte Wizard Hat | ||
|body1 = Earth Acolyte Wizard Robes | |||
|body1=Earth Acolyte Wizard Robes | |legs1 = Earth Acolyte Wizard Bottoms | ||
|legs1=Earth Acolyte Wizard Bottoms | |boots1 = Earth Acolyte Wizard Boots | ||
|boots1=Earth Acolyte Wizard Boots | |weapon1 = Staff of Earth | ||
|neck1 = Silver Sapphire Necklace | |||
|ring1 = Gold Sapphire Ring | |||
|weapon1=Staff of Earth | |||
|neck1=Silver Sapphire Necklace | |||
|ring1=Gold Sapphire Ring | |||
}} | }} | ||
=== Melee === | |||
* {{ItemIcon|(G) Mithril Platebody}} and {{ItemIcon|(G) Mithril Shield}} from a {{Skill|Township}} '''[[Township/Tasks|Task]]''' completed with the items obtained from {{MonsterIcon|Mithril Knight}} | |||
* {{ItemIcon|(G) Mithril Platebody}} and {{ItemIcon|(G) Mithril Shield}} from a {{Skill|Township}} '''[[Township/Tasks|Task]]''' completed with the items obtained from {{MonsterIcon|Mithril Knight}} | ** ''{{MonsterIcon|Mithril Knight}} is a difficult enemy, and the player needs to kill an average of 536 of them to obtain the required {{ItemIcon|Mithril Platebody}} to complete the {{Skill|Township}} task, consider either obtaining the equipment from {{Skill|Smithing}} or skipping this step'' | ||
** ''{{MonsterIcon|Mithril Knight}} is a difficult enemy, and the player needs to kill an average of 536 of them to obtain the required {{ItemIcon|Mithril Platebody}} to complete the {{Skill|Township}} task, consider either obtaining the equipment from {{Skill|Smithing}} or skipping this step | * {{ItemIcon|Mithril Scimitar}} from {{MonsterIcon|Mithril Knight}} | ||
* {{ItemIcon|Silver Ruby Necklace}} and {{ItemIcon|Silver Ruby Ring}} from {{Skill|Crafting}} | |||
* {{ItemIcon|Mithril Scimitar}} from {{MonsterIcon|Mithril Knight}} | |||
* {{ItemIcon|Silver Ruby Necklace}} and {{ItemIcon|Silver Ruby Ring}} from {{Skill|Crafting}} | |||
{{Equipment/Recommended | {{Equipment/Recommended | ||
|style=Melee | |style = Melee | ||
|showDR=true | |showDR = true | ||
|helm1=Mithril Helmet | |helm1 = Mithril Helmet | ||
|body1 = (G) Mithril Platebody | |||
|body1=(G) Mithril Platebody | |legs1 = Mithril Platelegs | ||
|legs1=Mithril Platelegs | |boots1 = Mithril Boots | ||
|boots1=Mithril Boots | |shield1 = (G) Mithril Shield | ||
|weapon1 = Mithril Scimitar | |||
|shield1=(G) Mithril Shield | |neck1 = Silver Ruby Necklace | ||
|weapon1=Mithril Scimitar | |ring1 = Silver Ruby Ring | ||
|neck1=Silver Ruby Necklace | |||
|ring1=Silver Ruby Ring | |||
}} | }} | ||
{{CombatNav|Dungeon}} | {{CombatNav|Dungeon}} | ||
{{Menu}} | {{Menu}} |