Spider Forest/Guide: Difference between revisions

Remove Knight's Cape as this item takes far too long to obtain for a measly 1% DR; Remove double newlines and empty template params
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(Remove Knight's Cape as this item takes far too long to obtain for a measly 1% DR; Remove double newlines and empty template params)
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{{UserContentVersion|1.3.1}}
{{UserContentVersion|1.3.1}}


=Standard=
= Standard =


This guide assumes {{UpgradeIcon|Auto Eat - Tier II}} has been unlocked.
This guide assumes {{UpgradeIcon|Auto Eat - Tier II}} has been unlocked.


==Magic==
== Magic ==


===Before Level 35 Magic===
=== Before Level 35 Magic ===
<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed">
This setup will need 440 {{Skill|Hitpoints|Hitpoints}} and 6% [[Damage Reduction]]. And can expect roughly 16 clears per hour.
This setup will need 440 {{Skill|Hitpoints|Hitpoints}} and 6% [[Damage Reduction]]. And can expect roughly 16 clears per hour.
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</div>
</div>


===After Level 35 Magic===
=== After Level 35 Magic ===
<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed">
This setup will need 340 {{Skill|Hitpoints|Hitpoints}} and 22% [[Damage Reduction]]. And can expect roughly 20 clears per hour.
This setup will need 340 {{Skill|Hitpoints|Hitpoints}} and 22% [[Damage Reduction]]. And can expect roughly 20 clears per hour.
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</div>
</div>


==Melee==
== Melee ==


This setup will need 370 {{Skill|Hitpoints|Hitpoints}} and 22% [[Damage Reduction]]. And can expect roughly 5 clears per hour.
This setup will need 370 {{Skill|Hitpoints|Hitpoints}} and 22% [[Damage Reduction]]. And can expect roughly 5 clears per hour.
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}}
}}


 
== Ranged ==
==Ranged==


This setup will need 440 {{Skill|Hitpoints|Hitpoints}} and 8% [[Damage Reduction]]. And can expect roughly 11 clears per hour.
This setup will need 440 {{Skill|Hitpoints|Hitpoints}} and 8% [[Damage Reduction]]. And can expect roughly 11 clears per hour.
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}}
}}


 
= Ancient Relics =
 
=Ancient Relics=
==Spider Forest (Level 20)==
 
This guide is written around the restrictions of the {{AoD}} {{Icon|Ancient Relics}} game mode.
This guide is written around the restrictions of the {{AoD}} {{Icon|Ancient Relics}} game mode.


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The idle requirements are technically possible but very impractical.
The idle requirements are technically possible but very impractical.


===Equipment===
== Equipment ==


Note: This dungeon comes '''BEFORE''' the {{ZoneIcon|Bandit Base}} as the boss enemy in that dungeon has a significantly higher [[Combat#Max Hit]] coupled with a more dangerous special attack it uses.
Note: This dungeon comes '''BEFORE''' the {{ZoneIcon|Bandit Base}} as the boss enemy in that dungeon has a significantly higher [[Combat#Max Hit]] coupled with a more dangerous special attack it uses.
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* {{ItemIcon|Golbin Thief}}, and {{ItemIcon|Wolf}}, {{ItemIcon|Minotaur}} made in {{Skill|Summoning}} are large boosts to damage for any combat style, which can help with taking down the dungeon's boss.
* {{ItemIcon|Golbin Thief}}, and {{ItemIcon|Wolf}}, {{ItemIcon|Minotaur}} made in {{Skill|Summoning}} are large boosts to damage for any combat style, which can help with taking down the dungeon's boss.


 
=== Magic ===
====Magic====


{{Skill|Magic}} is suggested for this dungeon due to [[Combat Triangle]] advantage.
{{Skill|Magic}} is suggested for this dungeon due to [[Combat Triangle]] advantage.
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* {{SpellIcon|Earth Bolt}} or {{SpellIcon|Fire Bolt}}
* {{SpellIcon|Earth Bolt}} or {{SpellIcon|Fire Bolt}}
**''alternatively, the highest level combination of matching {{Skill|Magic|Spell}} ({{SpellIcon|Wind Bolt|notext=true}}{{SpellIcon|Water Bolt|notext=true}}{{SpellIcon|Earth Bolt|notext=true}}{{SpellIcon|Fire Bolt|notext=true}}) and {{ItemIcon|Air Acolyte Wizard Hat|notext=true}}{{ItemIcon|Water Acolyte Wizard Hat|notext=true}}{{ItemIcon|Earth Acolyte Wizard Hat|notext=true}}{{ItemIcon|Fire Acolyte Wizard Hat|notext=true}} Wizard Robes available to you''
**''alternatively, the highest level combination of matching {{Skill|Magic|Spell}} ({{SpellIcon|Wind Bolt|notext=true}}{{SpellIcon|Water Bolt|notext=true}}{{SpellIcon|Earth Bolt|notext=true}}{{SpellIcon|Fire Bolt|notext=true}}) and {{ItemIcon|Air Acolyte Wizard Hat|notext=true}}{{ItemIcon|Water Acolyte Wizard Hat|notext=true}}{{ItemIcon|Earth Acolyte Wizard Hat|notext=true}}{{ItemIcon|Fire Acolyte Wizard Hat|notext=true}} Wizard Robes available to you''
* {{ItemIcon|Earth Acolyte Wizard Hat|notext=true}}{{ItemIcon|Earth Acolyte Wizard Robes|notext=true}}{{ItemIcon|Earth Acolyte Wizard Bottoms|notext=true}}{{ItemIcon|Earth Acolyte Wizard Boots|notext=true}} Acolyte Wizard Robes and {{ItemIcon|Staff of Earth}} are all made in {{Skill|Runecrafting}}.
* {{ItemIcon|Earth Acolyte Wizard Hat|notext=true}}{{ItemIcon|Earth Acolyte Wizard Robes|notext=true}}{{ItemIcon|Earth Acolyte Wizard Bottoms|notext=true}}{{ItemIcon|Earth Acolyte Wizard Boots|notext=true}} Acolyte Wizard Robes and {{ItemIcon|Staff of Earth}} are all made in {{Skill|Runecrafting}}
* {{ItemIcon|Gold Sapphire Ring}} and {{ItemIcon|Silver Sapphire Necklace}} are made in {{Skill|Crafting}}
* {{ItemIcon|Gold Sapphire Ring}} and {{ItemIcon|Silver Sapphire Necklace}} are made in {{Skill|Crafting}}
* {{ItemIcon|Knight's_Cape}} gives 1% DR and a small defence bonus from {{Skill|Cartography}}{{AoD}} (required level 20) after surveying {{POIIcon|Castle of Kings}} at {{Hex|21|16}}.


{{Equipment/Recommended
{{Equipment/Recommended
|style=Magic
|style = Magic
|showDR=true
|showDR = true
|helm1=Earth Acolyte Wizard Hat
|helm1 = Earth Acolyte Wizard Hat
|cape1=Knight's Cape
|body1 = Earth Acolyte Wizard Robes
|body1=Earth Acolyte Wizard Robes
|legs1 = Earth Acolyte Wizard Bottoms
|legs1=Earth Acolyte Wizard Bottoms
|boots1 = Earth Acolyte Wizard Boots
|boots1=Earth Acolyte Wizard Boots
|weapon1 = Staff of Earth  
|gloves1=
|neck1 = Silver Sapphire Necklace
|shield1=
|ring1 = Gold Sapphire Ring
|weapon1=Staff of Earth  
|neck1=Silver Sapphire Necklace
|ring1=Gold Sapphire Ring
}}
}}


====Melee====
=== Melee ===


 
* {{ItemIcon|(G) Mithril Platebody}} and {{ItemIcon|(G) Mithril Shield}} from a {{Skill|Township}} '''[[Township/Tasks|Task]]''' completed with the items obtained from {{MonsterIcon|Mithril Knight}}
* {{ItemIcon|(G) Mithril Platebody}} and {{ItemIcon|(G) Mithril Shield}} from a {{Skill|Township}} '''[[Township/Tasks|Task]]''' completed with the items obtained from {{MonsterIcon|Mithril Knight}}.
** ''{{MonsterIcon|Mithril Knight}} is a difficult enemy, and the player needs to kill an average of 536 of them to obtain the required {{ItemIcon|Mithril Platebody}} to complete the {{Skill|Township}} task, consider either obtaining the equipment from {{Skill|Smithing}} or skipping this step''
** ''{{MonsterIcon|Mithril Knight}} is a difficult enemy, and the player needs to kill an average of 536 of them to obtain the required {{ItemIcon|Mithril Platebody}} to complete the {{Skill|Township}} task, consider either obtaining the equipment from {{Skill|Smithing}} or skipping this step.''
* {{ItemIcon|Mithril Scimitar}} from {{MonsterIcon|Mithril Knight}}
** An alternative source of {{ItemIcon|(G) Mithril Platebody}},from {{Skill|Cartography}}{{AoD}} (required level 20) after surveying {{POIIcon|Castle of Kings}} at {{Hex|21|16}}.
* {{ItemIcon|Silver Ruby Necklace}} and {{ItemIcon|Silver Ruby Ring}} from {{Skill|Crafting}}
* {{ItemIcon|Mithril Scimitar}} from {{MonsterIcon|Mithril Knight}}.
* {{ItemIcon|Knight's_Cape}} gives 1% DR and a small defence bonus from {{Skill|Cartography}}{{AoD}} (required level 20) after surveying {{POIIcon|Castle of Kings}} at {{Hex|21|16}}.
* {{ItemIcon|Silver Ruby Necklace}} and {{ItemIcon|Silver Ruby Ring}} from {{Skill|Crafting}}.


{{Equipment/Recommended
{{Equipment/Recommended
|style=Melee
|style = Melee
|showDR=true
|showDR = true
|helm1=Mithril Helmet
|helm1 = Mithril Helmet
|cape1=Knight's Cape
|body1 = (G) Mithril Platebody
|body1=(G) Mithril Platebody
|legs1 = Mithril Platelegs
|legs1=Mithril Platelegs
|boots1 = Mithril Boots
|boots1=Mithril Boots
|shield1 = (G) Mithril Shield
|gloves1=
|weapon1 = Mithril Scimitar
|shield1=(G) Mithril Shield
|neck1 = Silver Ruby Necklace
|weapon1=Mithril Scimitar
|ring1 = Silver Ruby Ring
|neck1=Silver Ruby Necklace
|ring1=Silver Ruby Ring
}}
}}


<br> <br>
{{CombatNav|Dungeon}}
{{CombatNav|Dungeon}}
{{Menu}}
{{Menu}}