Undead Graveyard/Guide: Difference between revisions

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(Change Black Scim to Steel in AR Guide as Black is overkill for this stage of the game and would use more food than it would save; Remove double newlines and empty template params))
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The {{Icon|Ancient Relics}} game mode restricts the players maximum levels for combat skills to to 10 plus 5 times the number of dungeons completed. For this dungeon, the players combat skills will be capped at a maximum of '''15''', and the guide will assume all non-combat skills are of a similar level.
The {{Icon|Ancient Relics}} game mode restricts the players maximum levels for combat skills to to 10 plus 5 times the number of dungeons completed. For this dungeon, the players combat skills will be capped at a maximum of '''15''', and the guide will assume all non-combat skills are of a similar level.


Regardless of combat style or game mode, {{ZoneIcon|Undead Graveyard}} can be idled with {{SkillReq|Hitpoints|53}} after purchasing the {{Icon|Auto Eat - Tier I|type=upgrade}} upgrade in the {{Icon|Shop}}, or at {{SkillReq|Hitpoints|36}} with {{Icon|Auto Eat - Tier II|type=upgrade}}.
Regardless of combat style or game mode, {{ZoneIcon|Undead Graveyard}} can be idled with {{SkillReq|Hitpoints|53}} after purchasing the {{UpgradeIcon|Auto Eat - Tier I}} upgrade in the {{Icon|Shop}}, or at {{SkillReq|Hitpoints|36}} with {{UpgradeIcon|Auto Eat - Tier II}}.


== Equipment ==
== Equipment ==
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{{Skill|Magic}} is suggested for this dungeon due to [[Combat Triangle]] advantage.
{{Skill|Magic}} is suggested for this dungeon due to [[Combat Triangle]] advantage.


* {{SpellIcon|Fire Strike}} or {{SpellIcon|Wind Bolt}}
* {{SpellIcon|Fire Strike}} or {{SpellIcon|Earth Strike}}
**''alternatively, the highest level combination of matching {{Skill|Magic|Spell}} ({{SpellIcon|Wind Bolt|notext=true}}{{SpellIcon|Water Bolt|notext=true}}{{SpellIcon|Earth Bolt|notext=true}}{{SpellIcon|Fire Bolt|notext=true}}) and {{ItemIcon|Air Acolyte Wizard Hat|notext=true}}{{ItemIcon|Water Acolyte Wizard Hat|notext=true}}{{ItemIcon|Earth Acolyte Wizard Hat|notext=true}}{{ItemIcon|Fire Acolyte Wizard Hat|notext=true}} Wizard Robes available to you''
**''alternatively, the highest level combination of matching {{Skill|Magic|Spell}} ({{SpellIcon|Water Bolt|notext=true}}{{SpellIcon|Earth Bolt|notext=true}}{{SpellIcon|Fire Bolt|notext=true}}) and {{ItemIcon|Water Acolyte Wizard Hat|notext=true}}{{ItemIcon|Earth Acolyte Wizard Hat|notext=true}}{{ItemIcon|Fire Acolyte Wizard Hat|notext=true}} Wizard Robes available to you''
* {{ItemIcon|Fire Acolyte Wizard Hat|notext=true}}{{ItemIcon|Fire Acolyte Wizard Robes|notext=true}}{{ItemIcon|Fire Acolyte Wizard Bottoms|notext=true}}{{ItemIcon|Fire Acolyte Wizard Boots|notext=true}} Acolyte Wizard Robes and {{ItemIcon|Staff of Fire}} are all made in {{Skill|Runecrafting}}
* {{ItemIcon|Fire Acolyte Wizard Hat|notext=true}}{{ItemIcon|Earth Acolyte Wizard Robes|notext=true}}{{ItemIcon|Fire Acolyte Wizard Bottoms|notext=true}}{{ItemIcon|Fire Acolyte Wizard Boots|notext=true}} Acolyte Wizard Robes and {{ItemIcon|Staff of Fire}} are all made in {{Skill|Runecrafting}}


{{Equipment/Recommended
{{Equipment/Recommended
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|showDR = false
|showDR = false
|helm1 = Fire Acolyte Wizard Hat
|helm1 = Fire Acolyte Wizard Hat
|body1 = Fire Acolyte Wizard Robes
|helm2 = Earth Acolyte Wizard Hat
|body1 = Earth Acolyte Wizard Robes
|body2 = Earth Acolyte Wizard Robes
|legs1 = Fire Acolyte Wizard Bottoms
|legs1 = Fire Acolyte Wizard Bottoms
|legs2 = Earth Acolyte Wizard Bottoms
|boots1 = Fire Acolyte Wizard Boots
|boots1 = Fire Acolyte Wizard Boots
|weapon1 = Staff of Earth
|boots2 = Earth Acolyte Wizard Boots
|weapon1 = Staff of Fire
|weapon2 = Staff of Earth
|ring1 = Gold Topaz Ring
|ring1 = Gold Topaz Ring
}}
}}