Ranged

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Revision as of 14:07, 22 December 2020 by Auron956 (talk | contribs) (Change in summary wording to include weapons other than bows)
This page was last updated for (v0.16.3).
Ranged

Ranged affects how good the player is with ranged Combat. It determines what ranged armour and weapons the player can use. The Ranged skill also increases the maximum hit and accuracy rating of ranged weapons. 0.4 Ranged experience is earned per point of damage dealt while attacking with a Ranged weapon equipped. This can be increased by 7% by equipping the Gold Emerald Ring. Raising Ranged to level 99 will unlock the Ranged Skillcape for purchase from the Shop. Equipping the Ranged Skillcape gives a 50% chance to preserve ammunition.

Material Unlocks

Each bow, crossbow, javelin, throwing knife, arrow, bolt and armour material requires a certain Ranged level to be equipped. Below are some tables detailing which Ranged level is required for which material.

Bows

Level Requirement Material Weapon Type
1 Normal Shortbow, Longbow
5 Oak Shortbow, Longbow
20 Willow Shortbow, Longbow
30 Maple Shortbow, Longbow
40 Yew Shortbow, Longbow
40 Ice Shortbow, Longbow
50 Magic Shortbow, Longbow
60 Redwood Shortbow, Longbow
70 Ancient Longbow
80 Stormsnap

Arrows

Level Requirement Material
1 Bronze
1 Iron
1 Ice
5 Steel
20 Mithril
30 Adamant
40 Rune
60 Dragon
70 Ancient

Crossbows

Level Requirement Material
1 Bronze
1 Iron
5 Steel
20 Mithril
30 Adamant
40 Rune
60 Dragon, Confetti Crossbow, Slayer's Crossbow
70 Ancient

Bolts

Level Requirement Material
1 Topaz
20 Sapphire
40 Ruby
60 Emerald
80 Diamond

Javelins/Throwing Knives

Level Requirement Material
1 Bronze
1 Iron
5 Steel
20 Mithril
30 Adamant
40 Rune
60 Dragon
70 Ancient

Armour

Level Requirement Material
1 Leather, Slayer (Basic)
10 Hard Leather
30 Slayer (Strong)
40 Green D-Hide, Ranger, Ice
50 Blue D-Hide
60 Red D-Hide, Slayer (Elite)
70 Black D-Hide
80 Ancient
85 Aeris God

Skillcape

The skillcape can be purchased from the store for 1,000,000GP after the player reaches

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Level 99

.

Skillcape Name Effect
Ranged Skillcape (item).svg Ranged Skillcape 50% chance to preserve ammunition

Pet

The pet can be unlocked by doing any action that grants Ranged experience.

Pet Name Effect
Marahute (pet).png Marahute +5% chance to preserve ammo.

Ranged Weapon Stats

Bows

Template:BowsTable

Arrows

Template:ArrowsTable

Crossbows

Template:CrossbowsTable

Crossbow Bolts

Template:BoltsTable

Javelins

Template:JavelinsTable

Throwing Knives

Template:ThrowingKnivesTable

Ranged Armor Stats

Helmets

Template:RangedHelmetTable

Bodies

Template:RangedPlatebodyTable

Legs

Template:RangedPlatelegsTable

Boots

Template:RangedBootsTable

Gloves

Template:RangedGlovesTable

Shields

Template:RangedShieldsTable