Module:Pets
From Melvor Idle
Data for this page is stored in Module:GameData/data
--This module contains all sorts of functions for getting data on pets
local p = {}
local PetData = mw.loadData('Module:Pets/data')
local Shared = require( "Module:Shared" )
local Icons = require('Module:Icons')
function p.getPetByID(ID)
local result = Shared.clone(PetData.Pets[ID + 1])
if result ~= nil then
result.id = ID
end
return result
end
function p.getPet(name)
local result = nil
name = string.gsub(name, "%%27", "'")
name = string.gsub(name, "'", "'")
name = string.gsub(name, "'", "'")
for i, pet in pairs(PetData.Pets) do
local PetName = string.gsub(pet.name, '#', '')
if(name == PetName) then
result = Shared.clone(pet)
--Make sure every pet has an id, and account for Lua being 1-index
result.id = i - 1
break
end
end
return result
end
function p.getPetTable(frame)
local petName = frame.args ~= nil and frame.args[1] or frame
local pet = p.getPet(petName)
local result = '{| class="wikitable"\r\n'
result = result..'!Pet!!Name!!Effect'
result = result..'\r\n|-\r\n|'..Icons.Icon({pet.name, type='pet', size='60', notext=true})
--result = result..'\r\n|-\r\n|[[File:'..pet.name..'_(pet).png|60px]]'
result = result..'||[['..pet.name..']]||'..pet.description
result = result..'\r\n|}'
return result
end