Volcanic Cave/Guide
This page was last updated for (v1.0). |
The guide is written with the goal of idling the dungeon. If you want to do it manually, the requirements are much more relaxed, although the more DR you have, the easier it is to do anyway.
Why clear Volcanic Cave?
On each clear, you get the Fire Cape that gives 2% DR.
is the place where you gear up in preparation for the
.
It is also a place to farm Amulets of Fury for FEZ. Check the Guide about FEZ to see if Volcanic Cave is the best option for you.
After you clear it 100 times, you will unlock Ancient Magicks -
,
, and
- Icicle Volley is by far the strongest. Ancient Magicks is not affected by damage amplification in any way except the Combat Triangle. No curses, no debuffs, no gear buffs. However, it is much stronger than the basic magic at this stage. For instance, when basic magic could clear
8 times per hour, Ancient Magicks could do it 22 times.
Gear to idle
contains only
monsters. Therefore, clearing it with pre-Volcanic
setups is unfeasible due to the Combat Triangle penalties. It is assumed that you have
.
Melee
is usually done with
because the dragon armor set requires only
to produce. It then can be trimmed to provide 30% DR. Below is the melee loadout that requires
810to idle the dungeon on any game mode. However, pay attention that even slightly less DR or HP will mean death for this loadout because it hangs 2 HP away from the max hit of Malcs.
Item | Slot | DR |
---|---|---|
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Head | 6% |
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Body | 6% |
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Leggings | 6% |
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Boots | 6% |
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Hands | 4% |
Subtotal | 28% | |
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Cape | 1% |
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Neck | 2% |
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Ring | 1% |
Any Error creating thumbnail: File missing Melee
|
Weapon | 0% |
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Off-hand | 6% |
Total | 38% |
Magic
The other possible option is
. Please note that to idle the dungeon with the build below, you must have
800or more and Weakening III active.
Item | Slot | DR |
---|---|---|
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Head | 5% |
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Body | 5% |
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Leggings | 5% |
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Boots | 5% |
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Hands | 6% |
Subtotal | 26% | |
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Cape | 3% |
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Neck | 2% |
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Ring | 1% |
Any Error creating thumbnail: File missing Magic
|
Weapon | 0% |
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Off-hand | 2% |
Total | 34% |
Weapon choice
The information in the table below was produced by using the Combat Simulator and the respective builds above.
The clears per hour are counted for a Hardcore character with level 70 in everything except level 81
. No other buffs.
Item | Clears per hour | Time to get (95% confidence) |
---|---|---|
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6.39 | instant |
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7.04 | medium |
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7.07 | medium |
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8.49 | medium |
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9.23 | long |
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9.28 | fast |
The Wand's clear speed was counted without taking
into account. The adjusted clear time would definitely be lower than Ancient Claw's.
Gear options
Gloves
Item | DR | Requirements |
---|---|---|
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4% | none |
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4% | Error creating thumbnail: File missing Level 60
|
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5% | Error creating thumbnail: File missing Level 70
|
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6% | Error creating thumbnail: File missing Level 80
|
Even though you might want the best option for you, think if you really want to farm
for it, which can be both time- and food-expensive perspective. The Red and Black Vambraces can be either crafted with
or dropped from
. Or you might just farm some Paladins.
Cape
Item | Upside | Downside |
---|---|---|
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1% DR | Error creating thumbnail: File missing Level 88 unique drop
|
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3% DR | Screws up Error creating thumbnail: File missing Melee accuracy
|
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XP boost | Error creating thumbnail: File missing Level 99, no DR increase
|
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Spend less food | Rare drop, no DR increase |
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2% DR | You need to clear Error creating thumbnail: File missing Volcanic Cave once
|
Boots
The choice of boots is small because we don't want to drop in DR too much.
Item | DR% | Requirements |
---|---|---|
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6% | Error creating thumbnail: File missing Level 60
|
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5% | Error creating thumbnail: File missing Level 40
|
Ring
Item | Benefit |
---|---|
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1% DR |
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5% chance to double ![]() |
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7% chance to double ![]() |
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30 reflect to clear the dungeon a bit faster |