Alternative Magic

From Melvor Idle
Revision as of 09:27, 19 January 2022 by Auron956 (talk | contribs) (Note around item selection & locked items)
This page was last updated for (v1.0.1).
Magic

Alternative Magic (Alt Magic) is an alternative method to train

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Magic

using non-combat spells. It is still the same skill as Magic - all XP is shared. Each Alt Magic action takes 2 seconds.

Alt. Magic can be trained offline.

Notes

  • The Ancient Ring of Skills will boost XP gained from Alt Magic, but the Gold Emerald Ring will not.
  • Staves, Imbued wands, and the Magic Skillcape can be used to reduce the rune cost of spells.
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    Salem
    can be received while training Alt. Magic, with the rune preservation bonus also applying to Alt. Magic spells.
  • The Crown of Rhaelyx's chance to save materials does not apply to Alt. Magic at all, and neither runes nor non-rune components such as ores for
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    Superheat
    can be saved.
  • Global item doubling bonuses such as that provided by Aorpheat's Signet Ring will apply to Alt. Magic spells that produce resources.
  • Signet Ring Half (b) cannot be earned from Alt. Magic.
  • Marks of the
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    Occultist
    and
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    Witch
    can be discovered while training Alt Magic. Their respective Tablets will also be consumed and provide
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    Summoning
    XP while equipped.
  • Rune Preservation bonuses apply when casting Alt. Magic spells.
  • Amulet of Incantation can be used to speed up spells cast with Alt. Magic, and also provides +10% rune preservation chance specifically for Alt. Magic spells.
  • GP received when casting Item Alchemy spells can be increased by taking advantage by global GP bonuses - a list of things granting this bonus can be seen on the Item Alchemy page.
  • Spells requiring an item selection (such as
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    Just Learning
    ) will only allow items which are unlocked in the Bank to be selected. Locked items must first be unlocked before they can be used with such spells.

Spells

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