HCCO/Guide/5
![](/images/thumb/1/1d/%28G%29_Rune_Platebody_%28item%29.png/23px-%28G%29_Rune_Platebody_%28item%29.png)
![](/images/thumb/6/6c/Paladin_Gloves_%28item%29.png/23px-Paladin_Gloves_%28item%29.png)
![](/images/thumb/0/06/Elite_Amulet_of_Strength_%28item%29.png/23px-Elite_Amulet_of_Strength_%28item%29.png)
![](/images/thumb/5/57/Sunset_Rapier_%28item%29.png/23px-Sunset_Rapier_%28item%29.png)
At the end, you should have: Full
![](/images/thumb/b/b3/%28G%29_Ancient_Platebody_%28item%29.png/23px-%28G%29_Ancient_Platebody_%28item%29.png)
![](/images/thumb/6/6c/Paladin_Gloves_%28item%29.png/23px-Paladin_Gloves_%28item%29.png)
![](/images/thumb/2/2e/Elite_Amulet_of_Defence_%28item%29.png/23px-Elite_Amulet_of_Defence_%28item%29.png)
![](/images/thumb/3/33/Dragonfire_Shield_%28item%29.png/23px-Dragonfire_Shield_%28item%29.png)
![](/images/thumb/d/d1/Sandstorm_Ring_%28item%29.png/23px-Sandstorm_Ring_%28item%29.png)
Elite Amulet of Defence from upgrading
Amulets of Defence, which are dropped by
Purple Goo Monsters, and
Silver Diamond Ring, dropped by
Mummies, are our best friends for now; the limiting factor for the remaining dungeons is how much DR you have access to.
Now that you've got full Rune (G) Armour and
Paladin Gloves for 32% DR,
880 Hitpoints will allow you to idle
for your first useful cape, the Fire Cape. At this point, you can expect to eat around
30,000 HP worth of food per kill without
.
At this point, you should be using Standard Resupplies for your food needs. If you prefer to fight monsters instead, then
Sweaty Monsters for
Salmon and
Lobster will reduce your overall time spent farming food. Expect to get food equivalent to 10.2 HP/kill in
Salmon, 6.25 HP/kill in
Lobster, and 2.3 HP/kill in
Shark.
Once you have the Fire Cape, you can farm the
Sandstorm Ring from
Sand Beasts, which will be your best-in-slot
DPS ring. You can even use
if you'd like to farm it sooner, as it will speed up your
clears. Hopefully you find the
comfortable, as the goal is to get the Ancient Platebody,
Ancient Platelegs,
Ancient Helmet, and
Ancient Shield. There are no Ancient Boots and
Dragon Boots are unobtainable on HCCO (as is the
Dragon Helmet,) so you'll continue rocking your
(G) Rune Boots for quite a while. Getting the
Dragon Platebody and/or
Dragon Platelegs is only useful if you plan to upgrade them to (G), as you still need the extra DR that comes from the (G) upgrade.
Once you get your full Ancient Armour, make another visit to
Statues to finish off gathering
Gold Bars and
Silver Bars and upgrade everything to (G). Luckily the
Elite Chests you've been opening also drop plenty of
Silver Bars and
Gold Bars.
In total, you'll need 6,000 Silver Bars and 10,000
Gold Bars for full
(G) Ancient Armour. If you get all the
Silver Bars you need, move to
Purple Goo Monsters for faster
Gold Bars. You can also hold onto the
Amulets of Fury for the
Fury of the Elemental Zodiacs grind later; you'll need 10
Fury Amulets in total.
After getting the (G) Ancient Shield, there's nothing stopping you from immediately upgrading it again to the
Dragonfire Shield, so head to the
Green Dragons to get 7,050
Dragon Bones. You can alternatively wait until getting some
levels, as Green Dragons are slightly weaker to
and
than to
, but at this level, you shouldn't have any trouble, and the 8% DR of the Dragonfire Shield will be very useful as a
and
offhand for God dungeons.
Once you have full (G) Ancient Armour and
Dragonfire Shield for 43% DR (or 40% with
Amulet of Looting and
Sandstorm Ring, it's time to grind any remaining melee skills to ideally at least
/
/
while working your way towards
for your next food upgrade - Trout from
Raging Horned Elites or RHE; you can also take advantage of the
Gold Emerald Ring from
Mummies to speed up stat grinding.
Once you get to this point, you can expect 447.8 HP in food for every kill! Once you start killing
Raging Horned Elites, hold onto the
Ancient Arrows they drop as they're your best arrows, even though they can't be equipped until
. Additionally, the Large Horns that they drop will likely replace
Master Farmers for GP farming, as the GP/hr is about the same (not to mention the food, arrows, and
points you're getting), with a much lower bank demand.
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