This page was last updated for (v1.1).
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Outfitter
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Building ID: melvorF:Outfitter
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Requirements:
Level 80
40,000
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Base Cost:
Clothier
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44,000 , 5,000 , 16,000 , 1,500 , 15,000
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54,000 , 5,000 , 16,000 , 1,500 , 15,000 , 3,200 , 3,200
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Upgrades To:
Clothiers Estate
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127,000 , 15,000 , 38,000 , 8,000 , 15,000 , 30,000
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158,000 , 15,000 , 50,000 , 8,000 , 15,000 , 30,000 , 40,000 , 20,000
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Maximum Built: 20 per biome, 40 total
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Provides:
: +100
: +200
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Biomes:
Grasslands
Snowlands
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The Outfitter is a Township building that produces Clothing. While the Clothing production may be affected by positive and negative boosts, the Leather consumption is unaffected by boosts.
Upgrade Chart
Name
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Tailor
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Clothier
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Outfitter
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Clothiers Estate
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Requirements
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Level 15
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Level 35
2,500
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Level 80
40,000
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Level 110
175,000
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Cost
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Grasslands
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2,050 , 150 , 113 , 150
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10,000 , 450 , 450 , 1,200
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44,000 , 5,000 , 16,000 , 1,500 , 15,000
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127,000 , 15,000 , 38,000 , 8,000 , 15,000 , 30,000
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Snowlands
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2,650 , 150 , 113 , 150 , 25 , 100
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14,000 , 450 , 450 , 1,200 , 150 , 600
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54,000 , 5,000 , 16,000 , 1,500 , 15,000 , 3,200 , 3,200
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158,000 , 15,000 , 50,000 , 8,000 , 15,000 , 30,000 , 40,000 , 20,000
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Benefits
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Grasslands
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+15
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+60
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+100
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+180
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Snowlands
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+30
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+120
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+200
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+360
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