Money Making/Thieving Vampires

From Melvor Idle
Revision as of 19:17, 4 April 2024 by Ricewind (talk | contribs)
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Only the minimum profit is guaranteed when following the requirements of this guide.
The maximum profit can only be obtained when following all requirements and recommendations.

Profit will increase the more closely the guide is followed. However, the increase in profit may not be in proportion to the amount of recommended items and boosts used.

TotH.svgAoD.png Thieving Vampires
0GP per hour
Requirements
SkillsOther
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    Level 115
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    Level 45
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    Level 70
  • 95%
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    Mastery Pool Checkpoint
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    Ko
    +50 Stealth while Thieving
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    Rooftop Run
  • Bandit Hideout
  • ItemsRecommended
  • Gentle Hands Potion IV
  • Golbin Mask
  • Jeweled Necklace
  • Sneak-Ers
  • Grappling Hook
  • Thieving Gloves
  • Gloves of Silence (passive slot)
  • Masquerade Mask
  • Thieving Skillcape or equivalent
  • Bonusses that improve profit
    Results
    ProfitExperience gained
    0GP
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    1
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    1
    InputsOutputs
    NoneNone

    Pickpocket the

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    Vampire

    for Gold Pieces and the other items. The Vampire also drops 500 Masquerade Mask that assist in thieving. With the 95%

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    Mastery Pool Checkpoint, the chance of unique area items from Thieving is tripled. This means that the player will receive 500 Masquerade Masks every 166.6 spent (on average). This also excludes doubling bonusses.

    With sufficient bonusses, it is possible to reach a 100% success rate on pickpocketing the vampire. When all stealth bonusses are equipped, switch the Golbin Mask for the Chapeau Noir, as it is still possible to reach 100% success rate without it, whilst providing an extra +10% item doubling chance.

    Improves GP Rate

    Name Description
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    Cargo Net
    +3% Global GP
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    Coal Stones
    +20% Global GP
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    Ice Jump Net
    +5% Chance to Double Items Globally
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    Water Maze
    +10% Chance to Double Items Globally
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    Balance Trap
    +5% Chance to Double Items Globally
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    Pillar of Generosity
    +10% Global GP
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    Expert Pillar of Expertise
    +40% Global GP
    +8% Chance to Double Items Globally
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    Aquarias
    +1% Chance to Double Items Globally
    Penelope +2% Chance to Double Items Globally
    Harold -2% Interval for all non-Combat Skills
    +5% Global GP
    +2% Chance to Double Items
    Ace +1% Chance to Double Items Globally
    Snek +50% GP From Thieving
    Mister Fuzzbutt +5% Global GP
    Carthulu Doubles bonusses from the Bandit Hideout
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    Ko
    +8% Chance to Double Items in Thieving
    -5% Thieving Interval
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    Rosaniya
    +8% Chance to Double Items Globally
    +5% Global GP
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    Level 120

    Superior Thieving Skillcape
    -0.8s Thieving Interval
    +150% GP From Thieving
    +270 Stealth while Thieving
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    Leprechaun
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    Devil
    Extra loot, on average
    Slayer body +5% Chance to Double Items in Thieving
    +12% Damage Reduction
    Level 99
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    Vampire
    +99% GP
    -0.2s Thieving Interval
    +174 Stealth
    Chapeau Noir +10% Chance To Double Items in Thieving
    Aorpheat's Signet Ring +100% GP granted from Thieving
    +5% chance to gain double loot from Thieving.