Golden Golbin
This page is up to date (v1.3). |
Golden Golbin |
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Pet ID: melvorD:GoldenGolbin |
Source: ![]() |
Drop Chance: See: Acquiring Pets |
Effect: +1% Chance To Double Loot in Combat |
Part of 100% Completion: Yes |
The Golden Golbin is a special pet that is not tied to any specific skill. Instead, the Golden Golbin is received upon reaching a Golbin Kill Count of 42,069. The Golbins (Not the
Ranged Golbins) in the
Golbin Village count.
The chance to double loot from Golden Golbin is additive with other double loot bonuses, such as those provided by Chapeau Noir,
Aorpheat's Signet Ring, and the Master tier of slayer armour.
To reduce the amount of time spent reaching the required kill count to unlock the Golden Golbin, consider choosing a weapon with a low attack interval and minimizing the monster respawn time where possible. A common strategy is to use Ancient Throwing Knives and
Throwing Power Gloves with the rapid attack style for -0.4s attack interval, plus the following interval reduction bonuses:
Source | Type | DLC | Modifier | Other Modifiers |
---|---|---|---|---|
Agility Obstacle 12 | -0.1s Attack Interval | -20% Global Accuracy +5% of Maximum Hit added to Minimum Hit | ||
Constellation | -5% Attack Interval | +8% Damage To Slayer Tasks +8% Auto Eat Efficiency +8% Chance To Double Loot in Combat +5% Flat Slayer Area Effect Negation | ||
![]() | Item (Consumable) | ![]() | -5% Attack Interval | -5% Agility Interval -10% Melvor Realm Agility Obstacle Item Costs |
![]() | Item (Shield) | -0.1s Attack Interval | ||
Mastery Bonus | ![]() | -3% Attack Interval | -3% Interval for all Non-Combat Skills | |
![]() | Pet | -0.1s Attack Interval | +5% Accuracy Rating +5% Global Evasion +3% Chance to preserve Summoning Charges +3% Chance To Preserve Potion Charge +5% Global GP (except Item Sales) +5% Global Slayer Coins (except Item Sales) +5% Global Mastery XP +50% Mastery Pool XP Cap +2% Chance to Double Items Globally -0.2s Monster Respawn Timer -2% Interval for all Non-Combat Skills +3% Ammo Preservation +3% Rune Preservation +2% of Maximum Hit added to Minimum Hit | |
![]() | Pet | ![]() | -0.1s Attack Interval | |
Error creating thumbnail: File missing Niel | Pet | Error creating thumbnail: File missing | -2% Attack Interval | |
Pet | -0.1s Attack Interval | |||
![]() | Pet | -0.1s Attack Interval | ||
Error creating thumbnail: File missing Zon | Pet | Error creating thumbnail: File missing | -0.1s Attack Interval | -5% cost to produce Abyssal Realm Items in all Artisan Skills +1 additional quantity of primary resource gained globally (Cannot be doubled) +25% Mastery Pool XP Cap +2% Resource Preservation cap in Skills +3% Maximum Hitpoints +15% Global Mastery XP -0.1s Global Non-Combat Skill Interval +25% chance for Corruption progress to instantly fill at the start of a fight |
Prayer | -15% Attack Interval | |||
Error creating thumbnail: File missing Deadshot | Prayer | Error creating thumbnail: File missing | -6% Attack Interval | +100% Accuracy Rating |
Error creating thumbnail: File missing Piercer | Prayer | Error creating thumbnail: File missing | -3% Attack Interval | +75% Accuracy Rating |
Prayer | ![]() | -2% Attack Interval | ||
Error creating thumbnail: File missing Unrelenting | Prayer | Error creating thumbnail: File missing | -13% Attack Interval |
All other equipment should be the best Ranged equipment available to the player.
Reductions to the monster respawn time are provided by the following:
Source | Type | DLC | Modifier | Other Modifiers |
---|---|---|---|---|
Agility Obstacle 11 | -0.1s Monster Respawn Timer | +1% Damage Reduction -3 Prayer Point Cost for Prayers -20% Rune Preservation -20% Ammo Preservation | ||
Agility Pillar | -0.2s Monster Respawn Timer | +10% Ranged Evasion +5% Flat Slayer Area Effect Negation +10 Flat HP Regen +10% Magic Evasion +5% of Maximum Hit added to Minimum Hit +10% Melee Evasion | ||
![]() | Item (Consumable) | ![]() | -0.2s Monster Respawn Timer | +4% Attack Skill XP +4% Strength Skill XP +4% Defence Skill XP +4% Hitpoints Skill XP +4% Ranged Skill XP +4% Magic Skill XP +4% Slayer Skill XP +4% Prayer Skill XP -4% Alt. Magic Skill XP +25 GP gained when hitting with an attack |
Error creating thumbnail: File missing Crimson Lantern Stick | Item (Shield, Passive) | Error creating thumbnail: File missing | -0.2s Monster Respawn Timer | +50 AP from Monster drops +4% Corruption Abyssal XP |
Error creating thumbnail: File missing Enhanced Township Food Scroll | Item (Consumable) | Error creating thumbnail: File missing | -0.2s Monster Respawn Timer | +3% Fishing Abyssal XP +5% Chance to gain +1 additional resource in Cooking (Cannot be doubled) -10% damage taken from dragonbreath +3% Fishing Skill XP |
![]() | Item (Helmet, Passive) | -0.2s Monster Respawn Timer | ||
![]() | Pet | -0.2s Monster Respawn Timer | +5% Accuracy Rating +5% Global Evasion +3% Chance to preserve Summoning Charges -0.1s Attack Interval +3% Chance To Preserve Potion Charge +5% Global GP (except Item Sales) +5% Global Slayer Coins (except Item Sales) +5% Global Mastery XP +50% Mastery Pool XP Cap +2% of Maximum Hit added to Minimum Hit -2% Interval for all Non-Combat Skills +3% Ammo Preservation +3% Rune Preservation +2% Chance to Double Items Globally | |
![]() | Point of Interest | ![]() | -0.25s Monster Respawn Timer | -100% GP from Combat -100% Chance To Double Loot in Combat |
Agility Obstacle 9 | -0.3s Monster Respawn Timer | -6% Damage Reduction -6% Auto Eat Efficiency -6% Global Mastery XP | ||
Agility Obstacle 10 | -0.3s Monster Respawn Timer | -16% Auto Eat Efficiency | ||
![]() | Item (Consumable) | ![]() | -0.3s Monster Respawn Timer | -5% Summoning Interval +15 base primary resource quantity gained in Summoning |
In addition to the above:
The Herald worship for
Township has a chance to have a Solar Eclipse in place of a season, which provides another -1.0 second reduction to the monster respawn time.
- The bonus from
Unhallowed Wasteland (-0.25s Monster Respawn Timer) can be doubled with
Carthulu.
For example, if you can reach a sustained kill rate of 1000g/h (Golbins per hour) then this task will take 1 day, 18 hours, 4 minutes, 8.00 seconds.
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Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |