Stun
From Melvor Idle
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Stun is a combat debuff that prevents the target from attacking. While the target is stunned, hits against the target cannot miss and deal 30% increased damage. One stack of stun is removed after the target completes an attack turn. The target will also receive 3 stacks of Stun Immunity upon being stunned.
The chance to ignore stuns is a separate roll from the chance to be stunned (as opposed to being a flat reduction to the stun chance). Considering the chance to ignore stuns, the effective chance to be stunned is [math]\displaystyle{ \frac{\text{Stun Chance}}{100} \times \left (1 - \frac{\text{Chance to Ignore Stuns}}{100} \right ) \times 100\% }[/math].