Template:HarvestingVeinsTable

From Melvor Idle
Revision as of 13:48, 27 October 2024 by Slash (talk | contribs) (Remove the duplicate type= property in the Icon template)
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A script is used to generate the following table. To use, open the game and paste the below into the console. The outputs will be copied to your clipboard automatically. After running the script, 'edit source' on Template:HarvestingVeinsTable then Ctrl+A and Ctrl+V. Look over the contents to ensure everything looks fine.

let results = `<noinclude>{{/doc}}[[Category:Manual Tables]]</noinclude>\n{| class="wikitable sortable stickyHeader col-7-center col-8-center"\n|- class="headerRow-0"\n!colspan=2| Vein\n! {{Skill|Harvesting|notext=true|nolink=true}} Level\n! Products\n! Intensity\n! Chance\n! AXP\n! AXP/s`;
game.harvesting.sortedMasteryActions.forEach((vein, i) => {
	if (vein.realm.id === 'melvorItA:Eternal') return;
	results += `\n|-\n|rowspan=4| {{Icon|${vein.name}|type=vein|notext=true}}`;
	results += `\n|rowspan=4 id="${vein.name}"| ${vein.name}`;
	vein.products.forEach((product, i) => {
		if (i === 0) results += `\n|rowspan=4 style="text-align: center"| ${vein.abyssalLevel}`;
		results += `${i !== 0 ? '\n|-\n|' : '\n|'} {{ItemIcon|${product.item.name}}}`;
		results += `\n| ${product.minIntensityPercent}%`;
		results += `\n| ${product.weight}/${vein.totalProductWeight} (${formatNumber(product.weight / vein.totalProductWeight * 100, 2)}%)`;
		if (i === 0) {
			results += `\n|rowspan=4| ${formatNumber(vein.baseAbyssalExperience, 0)}`;
			results += `\n|rowspan=4| ${formatNumber(vein.baseAbyssalExperience / 3, 0)}`;
		}
	});
});
results += '\n|}';console.log(results);
self.nw?.Clipboard.get().set ? self.nw?.Clipboard?.get().set(results, 'text') : copy(results);