Ranged/Training

From Melvor Idle
Revision as of 16:01, 16 March 2025 by Ayarez (talk | contribs) (Ayarez moved page Ranged/training to Ranged/Training without leaving a redirect: no capital :()

Introduction

Same as Melee, you should be doing the highest XP/hr monster with the highest possible gear. Due to the slower attack speed and the relative difficulty of

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Fletching

large amounts of bolts, you shouldn't use crossbows until you have the Dragon Crossbow or better.

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Ranged

has a lot of options to do great damage, particularly to

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Magic

enemies that may be very difficult to beat with Melee. For Ranged, use

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Crafting

to obtain the highest level Armor, and

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Fletching

to obtain the highest level Weapons and Ammo.

Crafted Armour can be upgraded () once from the Bank, using more of the raw Dragonhide. Upgrading Ranged armor is always recommended once it's available.
This Armour does not get any Damage Reduction until upgraded to its (U) variant, much like Melee Armour.


Ranged has three different Attack styles,

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Accurate

,

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Rapid

, and

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Longrange

:

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    Accurate
    increases your Hidden Ranged level which causes each attack to be more accurate and deal more damage.
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    Rapid
    lowers the attack interval of the weapon by 0.4 seconds, making each attack significantly faster
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    Longrange
    increases your Hidden Ranged Level by less than Accurate, while also giving Hidden Defence Levels and evenly splitting the amount of XP earned between
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    Ranged
    and
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    Defence
    .

In general,

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Accurate

is more effective at low levels, while

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Rapid

is more effective at higher levels. The cutoff is approximately level 40.

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Longrange

should likely be used before this cutoff to also get an amount of

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Defence

XP!

Ranged has several different Weapon types to choose from, each with their own benefits and drawbacks:

Weapon Details Ammo Notes
Shortbow Fast-ish, weaker Arrows Not great.
Longbow More accurate, more damage Arrows Arrows are cheap and easy to mass produce.
Crossbow Slow with high damage Bolts Bolts are valuable and difficult to make.
Throwing Knives Extremely fast with low damage and accuracy - Does not require
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Fletching
.
Javelins Fast with high damage and low accuracy - Javelins are worth a lot of GP when sold

For the earliest parts of the game, it is recommended to stick with Longbows, since Arrows are the most plentiful ammo source. Javelins are more powerful than bows, and can be used if you want to powerlevel a bit, but the effort it takes to make enough for each level bracket is more than the effort required to just use arrows. Additionally, Ice Arrows are equivalent to Rune Arrows while not having a level requirement, and so can be used from

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Ranged

level 1. If you can comfortably fight Frozen Archer with your

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Melee

setup, these can carry you through training ranged without even looking at

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Fletching